373 lines
12 KiB
C#
373 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Xml.Serialization;
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using System.IO;
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namespace SpriteMapEditor
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{
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public partial class Form1 : Form
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{
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private BindingList<Sprite> sprites;
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private bool highlight = false;
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private Sprite currentSprite;
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private int zoomLevel = 3;
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private bool loadingSprite = false;
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private bool movingWithMouse = false;
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private bool rearrangingSprites = false;
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private Point newPosition;
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private Point oldPosition;
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private int drawingRectangleOffset
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{
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get
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{
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if (zoomLevel > 2)
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return (zoomLevel - 1) / 2;
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else
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return 0;
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}
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}
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public Form1()
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{
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InitializeComponent();
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FormBorderStyle = FormBorderStyle.FixedSingle;
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spriteSheetViewer.Width = 1;
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spriteSheetViewer.Height = 1;
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sprites = new BindingList<Sprite> { new Sprite() };
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currentSprite = sprites[0];
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spriteList.DataSource = sprites;
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spriteList.DisplayMember = "Name";
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spriteList.ValueMember = "Bounds";
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LoadSpriteEditorValues();
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}
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private void loadSpriteSheetButton_Click(object sender, EventArgs e)
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{
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if(loadSpriteSheetDialogue.ShowDialog() == System.Windows.Forms.DialogResult.OK)
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{
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spriteSheetViewer.Image = Image.FromFile(loadSpriteSheetDialogue.FileName);
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}
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}
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private void spriteSheetViewer_Paint(object sender, PaintEventArgs e)
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{
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if (spriteSheetViewer.Image != null)
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{
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spriteSheetViewer.Width = spriteSheetViewer.Image.Width * zoomLevel;
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spriteSheetViewer.Height = spriteSheetViewer.Image.Height * zoomLevel;
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if (highlight)
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SurroundWithTranslucentRects(GetDrawingRect(currentSprite.Bounds, false), Color.Gray, e.Graphics);
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DrawHighContrastOutline(GetDrawingRect(currentSprite.Bounds), e.Graphics);
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}
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base.OnPaint(e);
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}
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private void LoadSpriteEditorValues()
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{
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loadingSprite = true;
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spriteNameBox.Text = currentSprite.Name;
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spriteXPosBox.Value = currentSprite.Bounds.X;
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spriteYPosBox.Value = currentSprite.Bounds.Y;
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spriteWidthBox.Value = currentSprite.Bounds.Width;
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spriteHeightBox.Value = currentSprite.Bounds.Height;
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loadingSprite = false;
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}
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private void UpdateSpriteBounds()
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{
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currentSprite.Bounds = new Rectangle((int)spriteXPosBox.Value, (int)spriteYPosBox.Value, (int)spriteWidthBox.Value, (int)spriteHeightBox.Value);
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}
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private Rectangle GetDrawingRect(Rectangle baseRect, bool outline = true)
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{
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var drawingRect = baseRect;
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drawingRect.X = drawingRect.X * zoomLevel - (zoomLevel - 1);
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drawingRect.Y = drawingRect.Y * zoomLevel - (zoomLevel - 1);
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drawingRect.X += drawingRectangleOffset;
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drawingRect.Y += drawingRectangleOffset;
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drawingRect.Width *= zoomLevel;
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drawingRect.Height *= zoomLevel;
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if (outline)
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{
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drawingRect.X--;
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drawingRect.Y--;
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drawingRect.Width++;
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drawingRect.Height++;
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}
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return drawingRect;
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}
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private void SurroundWithTranslucentRects(Rectangle rect, Color color, Graphics graphics)
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{
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Rectangle topBorder = new Rectangle(0, 0, spriteSheetViewer.Width, rect.Y);
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Rectangle leftBorder = new Rectangle(0, rect.Y, rect.X, rect.Height);
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Rectangle rightBorder = new Rectangle(rect.X + rect.Width, rect.Y, spriteSheetViewer.Width - rect.X + rect.Width, rect.Height);
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Rectangle bottomBorder = new Rectangle(0, rect.Y + rect.Height, spriteSheetViewer.Width, spriteSheetViewer.Height - rect.Y + rect.Height);
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FillTranslucentRects(new Rectangle[] { topBorder, leftBorder, rightBorder, bottomBorder }, color, graphics);
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}
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private void FillTranslucentRect(Rectangle rect, Color color, Graphics graphics)
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{
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using (Brush whiteBrush = new SolidBrush(Color.FromArgb(128, color)))
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{
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graphics.FillRectangle(whiteBrush, rect);
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}
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}
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private void FillTranslucentRects(Rectangle[] rects, Color color, Graphics graphics)
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{
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using (Brush whiteBrush = new SolidBrush(Color.FromArgb(128, color)))
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{
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graphics.FillRectangles(whiteBrush, rects);
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}
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}
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private void DrawHighContrastOutline(Rectangle rect, Graphics graphics)
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{
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using (Pen blackPen = new Pen(Color.Black))
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{
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graphics.DrawRectangle(blackPen, rect);
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}
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using (Pen whitePen = new Pen(Color.White))
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{
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whitePen.DashPattern = new float[] { 4, 4 };
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graphics.DrawRectangle(whitePen, rect);
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}
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}
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private void highlightButton_Click(object sender, EventArgs e)
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{
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highlight = !highlight;
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if (highlight)
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fillButton.Text = "No Highlight";
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else
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fillButton.Text = "Highlight";
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spriteSheetViewer.Refresh();
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}
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private void zoomInButton_Click(object sender, EventArgs e)
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{
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zoomLevel++;
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zoomLabel.Text = "Zoom: " + zoomLevel + "X";
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spriteSheetViewer.Refresh();
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}
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private void zoomOutButton_Click(object sender, EventArgs e)
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{
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if (zoomLevel > 1)
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{
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zoomLevel--;
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zoomLabel.Text = "Zoom: " + zoomLevel + "X";
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spriteSheetViewer.Refresh();
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}
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}
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private void spriteViewerPanel_Scroll(object sender, ScrollEventArgs e)
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{
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spriteSheetViewer.Refresh();
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}
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private void spriteXPosBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteYPosBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteWidthBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteHeightBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteNameBox_TextChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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currentSprite.Name = spriteNameBox.Text;
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sprites.ResetBindings();
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}
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private void addSpriteButton_Click(object sender, EventArgs e)
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{
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sprites.Add(new Sprite(currentSprite.Name, currentSprite.Bounds));
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}
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private void removeSpriteButton_Click(object sender, EventArgs e)
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{
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if (spriteList.SelectedIndex > -1 && spriteList.SelectedIndex < sprites.Count)
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sprites.RemoveAt(spriteList.SelectedIndex);
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}
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private void spriteList_SelectedValueChanged(object sender, EventArgs e)
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{
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if (spriteList.SelectedIndex > -1 && spriteList.SelectedIndex < sprites.Count)
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{
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currentSprite = sprites[spriteList.SelectedIndex];
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LoadSpriteEditorValues();
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spriteSheetViewer.Refresh();
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}
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}
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private void saveMapButton_Click(object sender, EventArgs e)
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{
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if (saveMapDialogue.ShowDialog() == System.Windows.Forms.DialogResult.OK)
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{
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XmlSerializer mapSerializer = new XmlSerializer(typeof(List<Sprite>));
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TextWriter mapWriter = new StreamWriter(saveMapDialogue.FileName);
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var exportList = sprites.ToList();
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mapSerializer.Serialize(mapWriter, exportList);
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mapWriter.Close();
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}
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}
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private void loadMapButton_Click(object sender, EventArgs e)
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{
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if(loadMapDialogue.ShowDialog() == System.Windows.Forms.DialogResult.OK)
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{
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XmlSerializer mapSerializer = new XmlSerializer(typeof(List<Sprite>));
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TextReader mapReader = new StreamReader(loadMapDialogue.FileName);
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sprites = new BindingList<Sprite>((List<Sprite>)mapSerializer.Deserialize(mapReader));
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mapReader.Close();
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spriteList.DataSource = sprites;
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}
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}
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private void spriteSheetViewer_MouseMove(object sender, MouseEventArgs e)
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{
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if(spriteSheetViewer.Image == null)
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return;
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Point mousePosition = new Point(e.X, e.Y);
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if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
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{
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Cursor = Cursors.SizeAll;
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if (movingWithMouse)
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{
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newPosition = mousePosition;
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newPosition.X /= zoomLevel;
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newPosition.Y /= zoomLevel;
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int differenceX = newPosition.X - oldPosition.X;
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int differenceY = newPosition.Y - oldPosition.Y;
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Console.WriteLine(differenceX + ", " + differenceY);
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var newBounds = currentSprite.Bounds;
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newBounds.X += differenceX;
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newBounds.Y += differenceY;
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currentSprite.Bounds = newBounds;
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oldPosition = newPosition;
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spriteSheetViewer.Refresh();
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LoadSpriteEditorValues();
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}
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}
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else
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Cursor = Cursors.Default;
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}
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private void spriteSheetViewer_MouseDown(object sender, MouseEventArgs e)
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{
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if (spriteSheetViewer.Image == null)
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return;
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Point mousePosition = new Point(e.X, e.Y);
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if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
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{
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movingWithMouse = true;
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newPosition = mousePosition;
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newPosition.X /= zoomLevel;
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newPosition.Y /= zoomLevel;
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oldPosition = newPosition;
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}
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}
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private void spriteSheetViewer_MouseLeave(object sender, EventArgs e)
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{
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movingWithMouse = false;
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Cursor = Cursors.Default;
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}
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private void spriteSheetViewer_MouseUp(object sender, MouseEventArgs e)
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{
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movingWithMouse = false;
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}
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private void spriteList_MouseDown(object sender, MouseEventArgs e)
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{
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if (rearrangingSprites)
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{
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if (spriteList.SelectedItem == null)
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return;
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spriteList.DoDragDrop(spriteList.SelectedItem, DragDropEffects.Move);
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}
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}
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private void spriteList_DragOver(object sender, DragEventArgs e)
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{
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e.Effect = DragDropEffects.Move;
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}
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private void spriteList_DragDrop(object sender, DragEventArgs e)
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{
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Point point = spriteList.PointToClient(new Point(e.X, e.Y));
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int index = spriteList.IndexFromPoint(point);
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if (index < 0)
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index = spriteList.Items.Count - 1;
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Sprite data = (Sprite)spriteList.SelectedItem;
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sprites.Remove(data);
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sprites.Insert(index, data);
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}
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private void rearrangeCheckBox_CheckedChanged(object sender, EventArgs e)
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{
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rearrangingSprites = rearrangeCheckBox.Checked;
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spriteList.AllowDrop = rearrangeCheckBox.Checked;
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}
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}
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}
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