46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using QURO;
|
|
|
|
namespace SpriteMapEditor.SpriteMapModifications
|
|
{
|
|
class MoveBounds : ISpriteMapModification
|
|
{
|
|
private readonly List<SpriteMapRegion> sprites;
|
|
|
|
private readonly int xDiff;
|
|
private readonly int yDiff;
|
|
|
|
public MoveBounds(List<SpriteMapRegion> spritesToMove, int xDifference, int yDifference)
|
|
{
|
|
sprites = spritesToMove;
|
|
xDiff = xDifference;
|
|
yDiff = yDifference;
|
|
}
|
|
|
|
public void Do()
|
|
{
|
|
foreach (SpriteMapRegion sprite in sprites)
|
|
{
|
|
var newBounds = sprite.Bounds;
|
|
newBounds.X += xDiff;
|
|
newBounds.Y += yDiff;
|
|
sprite.Bounds = newBounds;
|
|
}
|
|
}
|
|
public void Undo()
|
|
{
|
|
foreach (SpriteMapRegion sprite in sprites)
|
|
{
|
|
var newBounds = sprite.Bounds;
|
|
newBounds.X -= xDiff;
|
|
newBounds.Y -= yDiff;
|
|
sprite.Bounds = newBounds;
|
|
}
|
|
}
|
|
}
|
|
}
|