Files
quro-animation-tools/AnimationEditor/Form1.cs
T

836 lines
31 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using System.Xml.Serialization;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using QURO.Animation;
using QURO;
using System.Xml;
using AnimationEditor.Modifications;
using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Intermediate;
namespace AnimationEditor
{
public partial class Form1 : Form
{
private History undoHistory;
private Texture2D _spriteSheet;
//property ensures animationPreview holds a copy of whatever spriteSheet the editor is using
private Texture2D spriteSheet
{
get { return _spriteSheet; }
set
{
_spriteSheet = value;
animationPreview.SpriteSheet = value;
}
}
private int frameRate;
private BindingList<Sprite> spriteSet;
private BindingList<Frame> frames;
private BindingList<Sprite> frameSprites;
private BindingList<Animation> animations;
private Animation currentAnimation;
private Frame currentFrame;
private bool frameNameBoxEdited;
private bool tracking;
private bool reading;
private float importDelay = 0;
public Form1()
{
InitializeComponent();
undoHistory = new History();
frameRate = 60;
importDelayBox.Value = 0;
animationPreview.FrameChanged += animationPreview_FrameChanged;
animationPreview.AnimationEnded += animationPreview_AnimationEnded;
animationPreview.SpriteDragUpdate += animationPreview_SpriteDragUpdate;
animationPreview.SpriteDragCompleted += animationPreview_SpriteDragComplete;
}
private void DoModification(IModification mod)
{
ModHelper.DoModificationWithSelectionTracking(mod, animationBox, frameListBox, frameSpriteListBox);
undoHistory.Add(mod);
}
private void animationPreview_SpriteDragComplete(object sender, EventArgs e)
{
var args = e as SpriteDragArgs;
var mod = new MoveSprite(frameSprites, frameSpriteListBox, args.DragDistance);
mod.Undo();
DoModification(mod);
}
private void frameListBox_SetSingleSelection(int index)
{
frameListBox.SelectedIndices.Clear();
frameListBox.SelectedIndex = index;
}
private void EnableMapAndAnimationLoadingControls()
{
loadSpriteMapToolStripMenuItem.Enabled = true;
loadAnimationToolStripMenuItem.Enabled = true;
loadAnimationSetToolStripMenuItem.Enabled = true;
}
private void EnableAnimationEditingControls()
{
saveAnimationToolStripMenuItem.Enabled = true;
saveAnimationSetToolStripMenuItem.Enabled = true;
editToolStripMenuItem.Enabled = true;
updateAnimationSpritesFromSpriteMapToolStripMenuItem.Enabled = true;
frameEditorPanel.Enabled = true;
animationPanel.Enabled = true;
}
private void InitiateAnimationList(bool newAnimation = true)
{
if (newAnimation)
animations = new BindingList<Animation>() { new Animation() };
else
animations = new BindingList<Animation>();
animationBox.DataSource = animations;
animationBox.DisplayMember = "Name";
}
private void addSpriteToFrameListButton_Click(object sender, EventArgs e)
{
if (spriteListBox.SelectedItem != null)
{
var spriteToAdd = spriteSet[spriteListBox.SelectedIndex].Clone();
AddFrame(new Frame(spriteToAdd, importDelay));
}
}
private void AddFrame(Frame frameToAdd)
{
DoModification(new AddFrame(frames, frameListBox, frameToAdd));
UpdateAnimation();
}
private void UpdateAnimation()
{
if(frames?.Count > 0)
{
//update currentAnimation's data
if(currentAnimation == null)
currentAnimation = new Animation("unnamed", frames.ToArray(), true);
else
{
currentAnimation.Name = animationNameBox.Text;
currentAnimation.Frames = frames.ToArray();
currentAnimation.IsLooping = animationLoopCheckBox.Checked;
}
//ensure frameTrackBar length matches current animation
frameTrackBar.Maximum = currentAnimation.Frames.Count() - 1;
//send currentAnimation to animationPreview
if (animationPreview.PreviewSprite == null)
animationPreview.PreviewSprite = new AnimatedSprite(currentAnimation);
else
animationPreview.PreviewSprite.CurrentAnimation = currentAnimation;
//restore currently viewed frame
if (frameListBox.SelectedIndices.Count < 2)
frameListBox_SetSingleSelection(frameTrackBar.Value);
else
frameListBox.SelectedIndex = frameTrackBar.Value;
//if animations list is empty, send created currentAnimation to it
if(animations.Count < 1)
{
animations.Add(currentAnimation);
animationBox.DataSource = animations;
animationBox.DisplayMember = "Name";
}
}
else
{
animationPreview.PreviewSprite = null;
}
}
private void UpdateEnabledControls()
{
bool singleFrameSelected = frameListBox.SelectedIndices.Count < 2;
bool singleSpriteSelected = frameSpriteListBox.SelectedIndices.Count < 2;
//update per-frame controls
frameSpritePanel.Enabled = singleFrameSelected;
moveFrameDownButton.Enabled = singleFrameSelected;
moveFrameUpButton.Enabled = singleFrameSelected;
removeFrameButton.Enabled = singleFrameSelected;
duplicateFrameButton.Enabled = singleFrameSelected;
//update per-sprite controls
spritePosPanel.Enabled = singleSpriteSelected;
replaceSpriteButton.Enabled = singleSpriteSelected && spriteSet != null;
moveSpriteDownButton.Enabled = singleSpriteSelected;
moveSpriteUpButton.Enabled = singleSpriteSelected;
removeSpriteButton.Enabled = singleSpriteSelected;
reading = true;
if (!singleSpriteSelected)
{
spriteXPosBox.Text = "";
spriteYPosBox.Text = "";
}
else
{
spriteXPosBox.Text = spriteXPosBox.Value.ToString();
spriteYPosBox.Text = spriteYPosBox.Value.ToString();
}
reading = false;
}
private void ReadAnimationInfo()
{
reading = true;
frameTrackBar.Maximum = currentAnimation.Frames.Count() - 1;
frames = new BindingList<Frame>(currentAnimation.Frames.ToList());
frameListBox.DataSource = frames;
frameListBox.DisplayMember = "Name";
animationNameBox.Text = currentAnimation.Name;
animationLoopCheckBox.Checked = currentAnimation.IsLooping;
reading = false;
}
private void spriteListBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (spriteListBox.SelectedItem != null)
{
var currentSprite = (Sprite)spriteListBox.SelectedItem;
Stream texture2DToImageStream = new MemoryStream();
Texture2DRegionExtractor.GetTexture2DFromRegion(spriteSheet, spriteSheet.GraphicsDevice, currentSprite.Bounds)
.SaveAsPng(texture2DToImageStream, currentSprite.Bounds.Width, currentSprite.Bounds.Height);
spritePreview.Image = Image.FromStream(texture2DToImageStream);
texture2DToImageStream.Close();
}
}
private void frameListBox_SelectedIndexChanged(object sender, EventArgs e)
{
if(!tracking)
UpdateEnabledControls();
if (frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedItem != null)
{
//create copy of current frameSprite selection
List<int> oldFrameSpriteSelection = new List<int>();
foreach (int index in frameSpriteListBox.SelectedIndices)
{
oldFrameSpriteSelection.Add(index);
}
//update currentFrame to match selection
currentFrame = (Frame)frameListBox.SelectedItem;
//update preview and frameTrackBar frame positions
if (animationPreview.PreviewSprite != null && !animationPreview.Playing)
{
animationPreview.PreviewSprite.CurrentFrameIndex = frameListBox.SelectedIndex;
frameTrackBar.Maximum = frames.Count - 1;
frameTrackBar.Value = frameListBox.SelectedIndex;
}
//update frameSpriteListBox with the current frame's sprites
if (currentFrame.Sprites != null)
frameSprites = new BindingList<Sprite>(currentFrame.Sprites);
else
frameSprites = new BindingList<Sprite>();
frameSpriteListBox.DataSource = frameSprites;
frameSpriteListBox.DisplayMember = "Name";
//restore old frameSprite selection
frameSpriteListBox.SelectedIndices.Clear();
foreach(int index in oldFrameSpriteSelection)
{
if(index < frameSprites.Count)
{
frameSpriteListBox.SelectedIndex = index;
}
}
//ensure at least one sprite is selected
if (frameSprites.Count > 0 && frameSpriteListBox.SelectedIndices.Count < 1)
frameSpriteListBox.SelectedIndex = 0;
//update forms fields to match selected frame's informations
UpdateFrameInformation();
}
else if (frameListBox.SelectedIndices.Count > 1)
{
//disable preview sprite drag+drop functionality
if (animationPreview.EditSprites != null)
animationPreview.EditSprites.Clear();
}
}
private void UpdateFrameInformation()
{
reading = true;
delayInputBox.Value = (int)(currentFrame.Delay * frameRate);
frameNameBox.Text = currentFrame.Name;
reading = false;
}
private void delayInputBox_ValueChanged(object sender, EventArgs e)
{
if (reading || tracking)
return;
DoModification(new ChangeFrameDelay(frames, frameListBox, (float)delayInputBox.Value / frameRate));
}
private void loadSpriteSheetToolStripMenuItem_Click(object sender, EventArgs e)
{
if (loadSpriteSheetDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
FileStream fileStream = new FileStream(loadSpriteSheetDialog.FileName, FileMode.Open);
spriteSheet = Texture2D.FromStream(animationPreview.Editor.graphics, fileStream);
EnableMapAndAnimationLoadingControls();
fileStream.Close();
}
}
private void loadSpriteMapToolStripMenuItem_Click(object sender, EventArgs e)
{
LoadSpriteMapFromFile();
}
private Dictionary<string, Sprite> LoadSpriteMapFromFile()
{
if (loadSpriteMapDialog.ShowDialog() == DialogResult.OK)
{
Dictionary<string, Sprite> loadedSpriteMap;
using (XmlReader xmlRead = XmlReader.Create(loadSpriteMapDialog.FileName))
{
loadedSpriteMap = IntermediateSerializer.Deserialize<Dictionary<string, Sprite>>(xmlRead, null);
}
spriteSet = new BindingList<Sprite>();
foreach (KeyValuePair<string, Sprite> sprite in loadedSpriteMap)
{
spriteSet.Add(sprite.Value);
}
spriteListBox.DataSource = spriteSet;
spriteListBox.DisplayMember = "Name";
spriteListBox.ValueMember = "Bounds";
//enable spriteMap-required controls
addSpriteToFrameListButton.Enabled = true;
addSpriteToFrameSpritesButton.Enabled = true;
replaceSpriteButton.Enabled = true;
if (currentAnimation == null)
{
frames = new BindingList<Frame>();
frameListBox.DataSource = frames;
frameListBox.DisplayMember = "Name";
InitiateAnimationList();
}
EnableAnimationEditingControls();
return loadedSpriteMap;
}
return null;
}
private void animationPreview_FrameChanged(object sender, EventArgs e)
{
frameTrackBar.Value = animationPreview.PreviewSprite.CurrentFrameIndex;
}
private void animationPreview_AnimationEnded(object sender, EventArgs e)
{
animationPreview.Playing = false;
frameTrackBar.Enabled = true;
frameListBox_SetSingleSelection(frameTrackBar.Value);
}
private void animationLoopCheckBox_CheckedChanged(object sender, EventArgs e)
{
currentAnimation.IsLooping = animationLoopCheckBox.Checked;
}
private void playAnimationButton_Click(object sender, EventArgs e)
{
if (currentAnimation.Frames.Count() > 0)
{
animationPreview.Playing = !animationPreview.Playing;
if (!animationPreview.Playing)
{
frameTrackBar.Enabled = true;
frameListBox_SetSingleSelection(frameTrackBar.Value);
}
else
{
animationPreview.PreviewSprite.CurrentAnimation = currentAnimation;
frameTrackBar.Enabled = false;
}
}
}
private void frameTrackBar_Scroll(object sender, EventArgs e)
{
if (!animationPreview.Playing)
{
tracking = true;
animationPreview.PreviewSprite.CurrentFrameIndex = frameTrackBar.Value;
frameListBox_SetSingleSelection(frameTrackBar.Value);
tracking = false;
}
}
private void moveFrameDownButton_Click(object sender, EventArgs e)
{
if (frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex < frames.Count - 1)
{
MoveFrame(frames, frameListBox, 1);
}
}
private void moveFrameUpButton_Click(object sender, EventArgs e)
{
if (frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex > 0)
{
MoveFrame(frames, frameListBox, -1);
}
}
private void MoveFrame(BindingList<Frame> frameList, ListBox frameBox, int dir)
{
DoModification(new ReorderFrame(frameList, frameBox, dir));
UpdateAnimation();
}
private void removeFrameButton_Click(object sender, EventArgs e)
{
if(frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex > -1 && frameListBox.SelectedIndex < frames.Count)
{
DoModification(new RemoveFrame(frames, frameListBox, frameListBox.SelectedIndex));
UpdateAnimation();
}
}
private void saveAnimationToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveAnimationDialog.ShowDialog() == DialogResult.OK)
{
using (XmlWriter writer = XmlWriter.Create(saveAnimationDialog.FileName))
{
IntermediateSerializer.Serialize(writer, currentAnimation, null);
}
}
}
private void loadAnimationToolStripMenuItem_Click(object sender, EventArgs e)
{
if (loadAnimationDialog.ShowDialog() == DialogResult.OK)
{
Animation loadedAnimation;
using (XmlReader xmlRead = XmlReader.Create(loadAnimationDialog.FileName))
{
loadedAnimation = IntermediateSerializer.Deserialize<Animation>(xmlRead, null);
}
if (animationBox.Enabled == false)
{
EnableAnimationEditingControls();
InitiateAnimationList();
}
AddAnimation(loadedAnimation);
currentAnimation = animations[animationBox.SelectedIndex];
ReadAnimationInfo();
UpdateAnimation();
}
}
private void AddAnimation(Animation anim)
{
DoModification(new AddAnimation(animations, animationBox, anim));
}
private void animationBox_SelectedIndexChanged(object sender, EventArgs e)
{
currentAnimation = animations[animationBox.SelectedIndex];
ReadAnimationInfo();
UpdateAnimation();
}
private void addAnimationButton_Click(object sender, EventArgs e)
{
AddAnimation(new Animation());
}
private void removeAnimationButton_Click(object sender, EventArgs e)
{
if (animationBox.SelectedIndex > -1 && animationBox.SelectedIndex < animations.Count)
{
DoModification(new RemoveAnimation(animations, animationBox, animationBox.SelectedIndex));
ReadAnimationInfo();
UpdateAnimation();
}
}
private void importDelayBox_ValueChanged(object sender, EventArgs e)
{
importDelay = (float)importDelayBox.Value / frameRate;
}
private void animationPreview_MouseWheel(object sender, MouseEventArgs e)
{
if(Math.Sign(e.Delta) > 0)
{
animationPreview.ZoomLevel++;
}
else if (animationPreview.ZoomLevel > 1)
{
animationPreview.ZoomLevel--;
}
}
private void saveAnimationSetToolStripMenuItem_Click(object sender, EventArgs e)
{
var animSet = new AnimationSet();
foreach(Animation anim in animations)
{
if (animSet.Anims.ContainsKey(anim.Name))
{
string errorMessage = "Duplicate names found! Please ensure all animations have unique names.";
string caption = "Save Aborted";
MessageBoxButtons saveError = MessageBoxButtons.OK;
MessageBox.Show(errorMessage, caption, saveError);
return;
}
else
{
animSet.Add(anim);
}
}
if (saveAnimationSetDialog.ShowDialog() == DialogResult.OK)
{
using (XmlWriter writer = XmlWriter.Create(saveAnimationSetDialog.FileName))
{
IntermediateSerializer.Serialize(writer, animSet, null);
}
}
}
private void loadAnimationSetToolStripMenuItem_Click(object sender, EventArgs e)
{
if (loadAnimationSetDialog.ShowDialog() == DialogResult.OK)
{
undoHistory = new History();
AnimationSet loadedAnimSet;
using (XmlReader xmlRead = XmlReader.Create(loadAnimationSetDialog.FileName))
{
loadedAnimSet = IntermediateSerializer.Deserialize<AnimationSet>(xmlRead, null);
}
if (animationBox.Enabled == false)
{
EnableAnimationEditingControls();
}
InitiateAnimationList(newAnimation: false);
foreach(KeyValuePair<string,Animation> currentEntry in loadedAnimSet.Anims)
{
animations.Add(currentEntry.Value);
}
animationBox.SelectedIndex = 0;
currentAnimation = animations[animationBox.SelectedIndex];
ReadAnimationInfo();
UpdateAnimation();
}
}
private void updateAnimationSpritesFromSpriteMapToolStripMenuItem_Click(object sender, EventArgs e)
{
var loadedSpriteMap = LoadSpriteMapFromFile();
using(XmlReader xmlRead = XmlReader.Create(loadSpriteMapDialog.FileName))
{
loadedSpriteMap = IntermediateSerializer.Deserialize<Dictionary<string, Sprite>>(xmlRead, null);
}
int updateCounter = 0;
foreach(Animation anim in animations)
{
foreach(Frame frame in anim.Frames)
{
if (frame.Sprites != null)
{
for (int index = 0; index < frame.Sprites.Count; index++)
{
var sprite = frame.Sprites[index];
if (loadedSpriteMap.ContainsKey(sprite.Name))
{
frame.Sprites[index] = loadedSpriteMap[sprite.Name];
updateCounter++;
}
}
}
}
}
MessageBox.Show("Updated " + updateCounter + " sprites!");
}
private void frameSpriteListBox_SelectedIndexChanged(object sender, EventArgs e)
{
if(!tracking)
UpdateEnabledControls();
if (frameSpriteListBox.SelectedIndex > -1 && frameSpriteListBox.SelectedIndex < frameSprites.Count)
{
//check if animationPreview has initialized EditSprites; do so if not, and if so, clear it
if (animationPreview.EditSprites == null)
animationPreview.EditSprites = new List<Sprite>();
else
animationPreview.EditSprites.Clear();
//add selected sprites to EditSprites list
foreach(int index in frameSpriteListBox.SelectedIndices)
{
if(index < frameSprites.Count)
animationPreview.EditSprites.Add(frameSprites[index]);
}
if (frameSpriteListBox.SelectedIndices.Count == 1)
{
ReadSpriteOffset();
}
}
}
//load selected sprite's position into the sprite position boxes
private void ReadSpriteOffset()
{
reading = true;
spriteXPosBox.Value = (int)frameSprites[frameSpriteListBox.SelectedIndex].Offset.X;
spriteYPosBox.Value = (int)frameSprites[frameSpriteListBox.SelectedIndex].Offset.Y;
reading = false;
}
//update X offset of selected sprite with position entered into spriteXPosBox
private void spriteXPosBox_ValueChanged(object sender, EventArgs e)
{
if (reading || frameSpriteListBox.SelectedIndex >= currentFrame.Sprites.Count)
return;
SetSpritePosition();
currentFrame.Sprites = frameSprites.ToList();
/*
var newPos = currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset;
newPos.X = (float)spriteXPosBox.Value;
currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset = newPos;
*/
}
//update Y offset of selected sprite with position entered into spriteYPosBox
private void spriteYPosBox_ValueChanged(object sender, EventArgs e)
{
if (reading || frameSpriteListBox.SelectedIndex >= currentFrame.Sprites.Count)
return;
SetSpritePosition();
currentFrame.Sprites = frameSprites.ToList();
/*
var newPos = currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset;
newPos.Y = (float)spriteYPosBox.Value;
currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset = newPos;
*/
}
private void SetSpritePosition()
{
DoModification(new SetSpritePosition(frameSprites, frameSpriteListBox, new Vector2((float)spriteXPosBox.Value, (float)spriteYPosBox.Value)));
}
private void addSpriteToFrameSpritesButton_Click(object sender, EventArgs e)
{
var spriteToAdd = spriteSet[spriteListBox.SelectedIndex].Clone();
DoModification(new AddSprite(frameSprites, frameSpriteListBox, currentFrame, spriteToAdd));
}
private void addEmptyFrameButton_Click(object sender, EventArgs e)
{
AddFrame(new Frame());
}
private void RenameFrames()
{
bool changed = false;
foreach(int index in frameListBox.SelectedIndices)
{
if (frames[index].Name != frameNameBox.Text)
{
changed = true;
break;
}
}
if (changed)
{
DoModification(new RenameFrame(frames, frameListBox, frameNameBox.Text));
}
}
private void moveSpriteDownButton_Click(object sender, EventArgs e)
{
if (frameSpriteListBox.SelectedIndex < currentFrame.Sprites.Count - 1)
{
MoveSprite(frameSprites, frameSpriteListBox, 1);
}
}
private void moveSpriteUpButton_Click(object sender, EventArgs e)
{
if (frameSpriteListBox.SelectedIndex > 0)
{
MoveSprite(frameSprites, frameSpriteListBox, -1);
}
}
private void MoveSprite(BindingList<Sprite> spriteList, ListBox spriteBox, int dir)
{
DoModification(new ReorderSprite(spriteList, spriteBox, dir));
UpdateAnimation();
}
private void removeSpriteButton_Click(object sender, EventArgs e)
{
if (frameSpriteListBox.SelectedIndex > -1 && frameSpriteListBox.SelectedIndex < frameSprites.Count)
{
DoModification(new RemoveSprite(frameSprites, frameSpriteListBox, frameSpriteListBox.SelectedIndex));
UpdateAnimation();
}
}
private void animationPreview_SpriteDragUpdate(object sender, EventArgs e)
{
if(frameSpriteListBox.SelectedIndices.Count == 1)
ReadSpriteOffset();
}
private void duplicateFrameButton_Click(object sender, EventArgs e)
{
AddFrame(currentFrame.Clone());
}
private void replaceSpriteButton_Click(object sender, EventArgs e)
{
DoModification(new ReplaceSprite(frameSprites, frameSpriteListBox.SelectedIndex, spriteSet[spriteListBox.SelectedIndex]));
UpdateAnimation();
}
private void undoToolStripMenuItem_Click(object sender, EventArgs e)
{
undoHistory.Undo(animationBox, frameListBox, frameSpriteListBox);
UpdateAnimation();
}
private void redoToolStripMenuItem_Click(object sender, EventArgs e)
{
undoHistory.Redo(animationBox, frameListBox, frameSpriteListBox);
UpdateAnimation();
}
private void UpdateAnimationName()
{
DoModification(new RenameAnimation(animations, animationBox.SelectedIndex, animationNameBox.Text));
}
private void animationNameBox_Leave(object sender, EventArgs e)
{
if (animations[animationBox.SelectedIndex].Name != animationNameBox.Text)
{
UpdateAnimationName();
}
}
private void animationNameBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (e.KeyChar == (char)Keys.Return && animations[animationBox.SelectedIndex].Name != animationNameBox.Text)
{
UpdateAnimationName();
}
}
private void frameNameBox_Leave(object sender, EventArgs e)
{
if (frameNameBoxEdited)
RenameFrames();
frameNameBoxEdited = false;
}
private void frameNameBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (e.KeyChar == (char)Keys.Return && frameNameBoxEdited)
RenameFrames();
frameNameBoxEdited = false;
}
private void frameNameBox_TextChanged(object sender, EventArgs e)
{
if(!reading && !tracking)
{
frameNameBoxEdited = true;
}
}
private void frameListBox_DrawItem(object sender, DrawItemEventArgs e)
{
// Draw the background of the ListBox control for each item.
//e.DrawBackground();
// Define the default color of the brush as black.
Brush nameBrush = Brushes.Black;
Brush indexBrush = Brushes.Gray;
if (e.BackColor.GetBrightness() < 0.5)
nameBrush = Brushes.White;
System.Drawing.Rectangle indexRect = e.Bounds;
System.Drawing.Rectangle nameRect = e.Bounds;
indexRect.Width = 26;
nameRect.X += 24;
nameRect.Width -= 24;
string indexString = "";
for(int index = 3 - e.Index.ToString().Length; index > 0; index--)
{
indexString += "0";
}
indexString += e.Index;
indexString += ":";
e.Graphics.FillRectangle(Brushes.White, indexRect);
e.Graphics.FillRectangle(new SolidBrush(e.BackColor), nameRect);
// Draw the current item text based on the current Font
// and the custom brush settings.
e.Graphics.DrawString(indexString,
e.Font, indexBrush, indexRect, StringFormat.GenericDefault);
e.Graphics.DrawString(frames[e.Index].Name,
e.Font, nameBrush, nameRect, StringFormat.GenericDefault);
// If the ListBox has focus, draw a focus rectangle around the selected item.
e.DrawFocusRectangle();
}
}
}