Added MonoGame Pipeline's IntermediateSerializer and needed classes from the pipeline and MonoGame.Framework.Utilities to make AnimationEditor capable of reading Dictionaries
428 lines
15 KiB
C#
428 lines
15 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Xml;
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using System.Xml.Serialization;
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using Microsoft.Xna;
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using System.IO;
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using QURO;
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using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Intermediate;
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namespace SpriteMapEditor
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{
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public partial class Form1 : Form
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{
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private BindingList<SpriteMapRegion> sprites;
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private bool highlight = false;
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private SpriteMapRegion currentSprite;
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private int zoomLevel = 3;
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private bool loadingSprite = false;
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private bool movingWithMouse = false;
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private bool rearrangingSprites = false;
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private Point newPosition;
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private Point oldPosition;
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private int drawingRectangleOffset
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{
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get
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{
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if (zoomLevel > 2)
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return (zoomLevel - 1) / 2;
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else
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return 0;
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}
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}
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public Form1()
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{
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InitializeComponent();
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FormBorderStyle = FormBorderStyle.FixedSingle;
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spriteSheetViewer.Width = 1;
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spriteSheetViewer.Height = 1;
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sprites = new BindingList<SpriteMapRegion> { new SpriteMapRegion() };
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currentSprite = sprites[0];
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spriteList.DataSource = sprites;
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spriteList.DisplayMember = "Name";
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spriteList.ValueMember = "Bounds";
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LoadSpriteEditorValues();
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}
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private void loadSpriteSheetButton_Click(object sender, EventArgs e)
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{
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if(loadSpriteSheetDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
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{
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spriteSheetViewer.Image = Image.FromFile(loadSpriteSheetDialog.FileName);
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}
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}
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private void spriteSheetViewer_Paint(object sender, PaintEventArgs e)
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{
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if (spriteSheetViewer.Image != null)
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{
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spriteSheetViewer.Width = spriteSheetViewer.Image.Width * zoomLevel;
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spriteSheetViewer.Height = spriteSheetViewer.Image.Height * zoomLevel;
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if (highlight)
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SurroundWithTranslucentRects(GetDrawingRect(currentSprite.Bounds, false), Color.Gray, e.Graphics);
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DrawHighContrastOutline(GetDrawingRect(currentSprite.Bounds), e.Graphics);
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/*
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* Origin display code, uncomment when ready to implement
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*
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using (Brush magentaBrush = new SolidBrush(Color.Magenta))
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{
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e.Graphics.FillRectangle(magentaBrush, GetOriginDrawingRect(currentSprite));
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}
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*/
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}
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base.OnPaint(e);
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}
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private void LoadSpriteEditorValues()
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{
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loadingSprite = true;
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spriteNameBox.Text = currentSprite.Name;
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spriteXPosBox.Value = currentSprite.Bounds.X;
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spriteYPosBox.Value = currentSprite.Bounds.Y;
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spriteWidthBox.Value = currentSprite.Bounds.Width;
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spriteHeightBox.Value = currentSprite.Bounds.Height;
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originXPosBox.Value = (int)currentSprite.Origin.X;
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originYPosBox.Value = (int)currentSprite.Origin.Y;
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loadingSprite = false;
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}
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private void UpdateSpriteBounds()
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{
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currentSprite.Bounds = new Microsoft.Xna.Framework.Rectangle((int)spriteXPosBox.Value, (int)spriteYPosBox.Value, (int)spriteWidthBox.Value, (int)spriteHeightBox.Value);
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}
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private void UpdateSpriteOrigin()
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{
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currentSprite.Origin = new Microsoft.Xna.Framework.Vector2((int)originXPosBox.Value, (int)originYPosBox.Value);
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}
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private Rectangle GetDrawingRect(Microsoft.Xna.Framework.Rectangle baseRect, bool outline = true)
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{
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var drawingRect = new Rectangle(baseRect.X, baseRect.Y, baseRect.Width, baseRect.Height);
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drawingRect.X = drawingRect.X * zoomLevel - (zoomLevel - 1);
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drawingRect.Y = drawingRect.Y * zoomLevel - (zoomLevel - 1);
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drawingRect.X += drawingRectangleOffset;
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drawingRect.Y += drawingRectangleOffset;
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drawingRect.Width *= zoomLevel;
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drawingRect.Height *= zoomLevel;
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if (outline)
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{
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drawingRect.X--;
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drawingRect.Y--;
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drawingRect.Width++;
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drawingRect.Height++;
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}
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return drawingRect;
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}
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private Rectangle GetOriginDrawingRect(SpriteMapRegion sprite)
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{
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var drawingRect = new Rectangle(sprite.Bounds.X, sprite.Bounds.Y, 2, 2);
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drawingRect.X = drawingRect.X * zoomLevel - (zoomLevel - 1);
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drawingRect.Y = drawingRect.Y * zoomLevel - (zoomLevel - 1);
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drawingRect.X += drawingRectangleOffset;
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drawingRect.Y += drawingRectangleOffset;
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drawingRect.X += (int)sprite.Origin.X * zoomLevel;
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drawingRect.Y += (int)sprite.Origin.Y * zoomLevel;
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return drawingRect;
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}
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private void SurroundWithTranslucentRects(Rectangle rect, Color color, Graphics graphics)
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{
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Rectangle topBorder = new Rectangle(0, 0, spriteSheetViewer.Width, rect.Y);
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Rectangle leftBorder = new Rectangle(0, rect.Y, rect.X, rect.Height);
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Rectangle rightBorder = new Rectangle(rect.X + rect.Width, rect.Y, spriteSheetViewer.Width - rect.X + rect.Width, rect.Height);
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Rectangle bottomBorder = new Rectangle(0, rect.Y + rect.Height, spriteSheetViewer.Width, spriteSheetViewer.Height - rect.Y + rect.Height);
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FillTranslucentRects(new Rectangle[] { topBorder, leftBorder, rightBorder, bottomBorder }, color, graphics);
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}
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private void FillTranslucentRect(Rectangle rect, Color color, Graphics graphics)
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{
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using (Brush whiteBrush = new SolidBrush(Color.FromArgb(128, color)))
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{
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graphics.FillRectangle(whiteBrush, rect);
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}
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}
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private void FillTranslucentRects(Rectangle[] rects, Color color, Graphics graphics)
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{
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using (Brush whiteBrush = new SolidBrush(Color.FromArgb(128, color)))
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{
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graphics.FillRectangles(whiteBrush, rects);
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}
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}
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private void DrawHighContrastOutline(Rectangle rect, Graphics graphics)
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{
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using (Pen blackPen = new Pen(Color.Black))
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{
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graphics.DrawRectangle(blackPen, rect);
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}
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using (Pen whitePen = new Pen(Color.White))
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{
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whitePen.DashPattern = new float[] { 4, 4 };
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graphics.DrawRectangle(whitePen, rect);
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}
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}
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private void highlightButton_Click(object sender, EventArgs e)
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{
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highlight = !highlight;
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if (highlight)
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fillButton.Text = "No Highlight";
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else
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fillButton.Text = "Highlight";
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spriteSheetViewer.Refresh();
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}
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private void zoomInButton_Click(object sender, EventArgs e)
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{
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zoomLevel++;
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zoomLabel.Text = "Zoom: " + zoomLevel + "X";
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spriteSheetViewer.Refresh();
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}
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private void zoomOutButton_Click(object sender, EventArgs e)
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{
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if (zoomLevel > 1)
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{
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zoomLevel--;
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zoomLabel.Text = "Zoom: " + zoomLevel + "X";
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spriteSheetViewer.Refresh();
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}
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}
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private void spriteViewerPanel_Scroll(object sender, ScrollEventArgs e)
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{
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spriteSheetViewer.Refresh();
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}
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private void spriteXPosBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteYPosBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteWidthBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteHeightBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteBounds();
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spriteSheetViewer.Refresh();
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}
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private void spriteNameBox_TextChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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currentSprite.Name = spriteNameBox.Text;
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sprites.ResetBindings();
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}
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private void addSpriteButton_Click(object sender, EventArgs e)
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{
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sprites.Add(new SpriteMapRegion(currentSprite.Name, currentSprite.Bounds));
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}
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private void removeSpriteButton_Click(object sender, EventArgs e)
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{
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if (spriteList.SelectedIndex > -1 && spriteList.SelectedIndex < sprites.Count)
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sprites.RemoveAt(spriteList.SelectedIndex);
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}
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private void spriteList_SelectedValueChanged(object sender, EventArgs e)
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{
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if (spriteList.SelectedIndex > -1 && spriteList.SelectedIndex < sprites.Count)
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{
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currentSprite = sprites[spriteList.SelectedIndex];
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LoadSpriteEditorValues();
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spriteSheetViewer.Refresh();
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}
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}
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private void saveMapButton_Click(object sender, EventArgs e)
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{
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var exportDict = new Dictionary<string, SpriteMapRegion>();
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foreach (SpriteMapRegion sprite in sprites)
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{
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if (exportDict.ContainsKey(sprite.Name))
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{
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string errorMessage = "Duplicate names found! Please ensure all sprites have unique names.";
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string caption = "Save Aborted";
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MessageBoxButtons saveError = MessageBoxButtons.OK;
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MessageBox.Show(errorMessage, caption, saveError);
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return;
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}
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exportDict.Add(sprite.Name, sprite);
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}
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if (saveMapDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
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{
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using (XmlWriter writer = XmlWriter.Create(saveMapDialog.FileName))
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{
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IntermediateSerializer.Serialize(writer, exportDict, null);
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}
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}
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}
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private void loadMapButton_Click(object sender, EventArgs e)
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{
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if(loadMapDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
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{
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Dictionary<string, SpriteMapRegion> loadedSpriteMap;
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using (XmlReader xmlRead = XmlReader.Create(loadMapDialog.FileName))
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{
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loadedSpriteMap = IntermediateSerializer.Deserialize<Dictionary<string, SpriteMapRegion>>(xmlRead, null);
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}
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sprites = new BindingList<SpriteMapRegion>();
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foreach(KeyValuePair<string, SpriteMapRegion> sprite in loadedSpriteMap)
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{
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sprites.Add(sprite.Value);
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}
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spriteList.DataSource = sprites;
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}
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}
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private void spriteSheetViewer_MouseMove(object sender, MouseEventArgs e)
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{
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if(spriteSheetViewer.Image == null)
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return;
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Point mousePosition = new Point(e.X, e.Y);
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if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
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{
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Cursor = Cursors.SizeAll;
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if (movingWithMouse)
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{
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newPosition = mousePosition;
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newPosition.X /= zoomLevel;
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newPosition.Y /= zoomLevel;
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int differenceX = newPosition.X - oldPosition.X;
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int differenceY = newPosition.Y - oldPosition.Y;
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Console.WriteLine(differenceX + ", " + differenceY);
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var newBounds = currentSprite.Bounds;
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newBounds.X += differenceX;
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newBounds.Y += differenceY;
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currentSprite.Bounds = newBounds;
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oldPosition = newPosition;
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spriteSheetViewer.Refresh();
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LoadSpriteEditorValues();
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}
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}
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else
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Cursor = Cursors.Default;
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}
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private void spriteSheetViewer_MouseDown(object sender, MouseEventArgs e)
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{
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if (spriteSheetViewer.Image == null)
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return;
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Point mousePosition = new Point(e.X, e.Y);
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if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
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{
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movingWithMouse = true;
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newPosition = mousePosition;
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newPosition.X /= zoomLevel;
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newPosition.Y /= zoomLevel;
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oldPosition = newPosition;
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}
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}
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private void spriteSheetViewer_MouseLeave(object sender, EventArgs e)
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{
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movingWithMouse = false;
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Cursor = Cursors.Default;
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}
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private void spriteSheetViewer_MouseUp(object sender, MouseEventArgs e)
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{
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movingWithMouse = false;
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}
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private void originXPosBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteOrigin();
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spriteSheetViewer.Refresh();
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}
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private void originYPosBox_ValueChanged(object sender, EventArgs e)
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{
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if (loadingSprite)
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return;
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UpdateSpriteOrigin();
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spriteSheetViewer.Refresh();
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}
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private void moveDownButton_Click(object sender, EventArgs e)
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{
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if(spriteList.SelectedIndex < sprites.Count - 1)
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{
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var spriteBelow = sprites[spriteList.SelectedIndex + 1];
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sprites[spriteList.SelectedIndex + 1] = currentSprite;
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sprites[spriteList.SelectedIndex] = spriteBelow;
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spriteList.SelectedIndex++;
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}
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}
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private void moveUpButton_Click(object sender, EventArgs e)
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{
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if(spriteList.SelectedIndex > 0)
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{
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var spriteAbove = sprites[spriteList.SelectedIndex - 1];
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sprites[spriteList.SelectedIndex - 1] = currentSprite;
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sprites[spriteList.SelectedIndex] = spriteAbove;
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spriteList.SelectedIndex--;
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}
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}
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}
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}
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