Files

84 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using QURO;
using Microsoft.Xna.Framework;
namespace SpriteMapEditor.SpriteMapModifications
{
class MoveBounds : ISpriteMapModification
{
private readonly List<Sprite> sprites;
private readonly int xDiff;
private readonly int yDiff;
private readonly List<Rectangle> oldBoundsList;
private List<int> preChangeSelection;
private List<int> postChangeSelection;
public MoveBounds(List<Sprite> spritesToMove, int xDifference, int yDifference, List<Rectangle> preDragBounds = null)
{
sprites = spritesToMove.ToList();
xDiff = xDifference;
yDiff = yDifference;
oldBoundsList = preDragBounds.ToList();
}
public void Do()
{
foreach (Sprite sprite in sprites)
{
var newBounds = sprite.Bounds;
newBounds.X += xDiff;
newBounds.Y += yDiff;
sprite.Bounds = newBounds;
}
}
public void Undo()
{
if (oldBoundsList != null)
{
for(int index = 0; index < sprites.Count; index++)
{
sprites[index].Bounds = oldBoundsList[index];
}
}
else
{
foreach (Sprite sprite in sprites)
{
var newBounds = sprite.Bounds;
newBounds.X -= xDiff;
newBounds.Y -= yDiff;
sprite.Bounds = newBounds;
}
}
}
public List<int> GetPreChangeSelection()
{
return preChangeSelection;
}
public void SetPreChangeSelection(List<int> currentSelection)
{
preChangeSelection = currentSelection;
}
public List<int> GetPostChangeSelection()
{
return postChangeSelection;
}
public void SetPostChangeSelection(List<int> currentSelection)
{
postChangeSelection = currentSelection;
}
public override string ToString()
{
return "Move Sprite Bounds: (" + xDiff + ", " + yDiff + "), New Position of "+ sprites[0].Name +": (" + (sprites[0].Bounds.X) + ", " + (sprites[0].Bounds.Y) + ")";
}
}
}