Restruct: QURO << QURO.Animation; SpriteMapRegion -> Sprite: Now can draw itself

This commit is contained in:
quinnvoker
2018-12-19 09:16:17 -08:00
parent 06486e72fc
commit b8173d688d
19 changed files with 63 additions and 275 deletions
@@ -10,16 +10,16 @@ namespace SpriteMapEditor.SpriteMapModifications
{
class RemoveSprite : ISpriteMapModification
{
private readonly BindingList<SpriteMapRegion> allSprites;
private readonly BindingList<Sprite> allSprites;
private readonly int index;
private readonly SpriteMapRegion removedSprite;
private readonly Sprite removedSprite;
private List<int> preChangeSelection;
private List<int> postChangeSelection;
public RemoveSprite(BindingList<SpriteMapRegion> spriteList, int indexToRemove)
public RemoveSprite(BindingList<Sprite> spriteList, int indexToRemove)
{
allSprites = spriteList;
index = indexToRemove;