Restruct: QURO << QURO.Animation; SpriteMapRegion -> Sprite: Now can draw itself
This commit is contained in:
@@ -10,16 +10,16 @@ namespace SpriteMapEditor.SpriteMapModifications
|
||||
{
|
||||
class RemoveSprite : ISpriteMapModification
|
||||
{
|
||||
private readonly BindingList<SpriteMapRegion> allSprites;
|
||||
private readonly BindingList<Sprite> allSprites;
|
||||
|
||||
private readonly int index;
|
||||
|
||||
private readonly SpriteMapRegion removedSprite;
|
||||
private readonly Sprite removedSprite;
|
||||
|
||||
private List<int> preChangeSelection;
|
||||
private List<int> postChangeSelection;
|
||||
|
||||
public RemoveSprite(BindingList<SpriteMapRegion> spriteList, int indexToRemove)
|
||||
public RemoveSprite(BindingList<Sprite> spriteList, int indexToRemove)
|
||||
{
|
||||
allSprites = spriteList;
|
||||
index = indexToRemove;
|
||||
|
||||
Reference in New Issue
Block a user