Restruct: QURO << QURO.Animation; SpriteMapRegion -> Sprite: Now can draw itself

This commit is contained in:
quinnvoker
2018-12-19 09:16:17 -08:00
parent 06486e72fc
commit b8173d688d
19 changed files with 63 additions and 275 deletions
@@ -10,7 +10,7 @@ namespace SpriteMapEditor.SpriteMapModifications
{
class ModifyOrigin : ISpriteMapModification
{
private readonly List<SpriteMapRegion> sprites;
private readonly List<Sprite> sprites;
private readonly int newOriginX;
private readonly int newOriginY;
@@ -20,7 +20,7 @@ namespace SpriteMapEditor.SpriteMapModifications
private List<int> preChangeSelection;
private List<int> postChangeSelection;
public ModifyOrigin(List<SpriteMapRegion> spritesToEditOrigin, int x = -1, int y = -1)
public ModifyOrigin(List<Sprite> spritesToEditOrigin, int x = -1, int y = -1)
{
sprites = spritesToEditOrigin.ToList();
newOriginX = x;