Restruct: QURO << QURO.Animation; SpriteMapRegion -> Sprite: Now can draw itself
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@@ -46,7 +46,7 @@ namespace SpriteMapEditor.SpriteMapModifications
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public static void SelectFromList(ListBox listBox, List<int> newSelection)
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{
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listBox.SelectedIndices.Clear();
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var source = (BindingList<SpriteMapRegion>)listBox.DataSource;
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var source = (BindingList<Sprite>)listBox.DataSource;
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foreach (int currentIndex in newSelection)
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{
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if(currentIndex < source.Count)
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