Restruct: QURO << QURO.Animation; SpriteMapRegion -> Sprite: Now can draw itself
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@@ -7,7 +7,7 @@ using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MonoGame.Forms.Controls;
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using QURO.AnimationLibrary;
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using QURO.Animation;
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namespace AnimationEditor
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{
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