FINALLY renamed Form1 in AnimationEditor and SpriteMapEditor to be more desciptive

This commit is contained in:
quinnvoker
2019-01-01 19:54:47 -08:00
parent c8adb29d73
commit 12138a2807
11 changed files with 27 additions and 39 deletions
+8 -11
View File
@@ -38,6 +38,9 @@
<Reference Include="MonoGame.Framework.Content.Pipeline">
<HintPath>C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools\MonoGame.Framework.Content.Pipeline.dll</HintPath>
</Reference>
<Reference Include="QURO">
<HintPath>..\..\QURO\QURO\bin\Release\QURO.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@@ -52,11 +55,11 @@
</ItemGroup>
<ItemGroup>
<Compile Include="DirectBitmap.cs" />
<Compile Include="Form1.cs">
<Compile Include="SpriteMapEditor.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
<Compile Include="SpriteMapEditor.Designer.cs">
<DependentUpon>SpriteMapEditor.cs</DependentUpon>
</Compile>
<Compile Include="SpriteMapModifications\ApplyOriginPreset.cs" />
<Compile Include="SpriteMapModifications\ModHelper.cs" />
@@ -76,8 +79,8 @@
<Compile Include="SpriteMapModifications\RemoveSprite.cs" />
<Compile Include="SpriteMapModifications\RenameSprite.cs" />
<Compile Include="SpriteMapProject.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
<EmbeddedResource Include="SpriteMapEditor.resx">
<DependentUpon>SpriteMapEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
@@ -102,12 +105,6 @@
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\QURO\QURO.csproj">
<Project>{4581e0c8-b14a-454d-9a7b-52d37535e7e9}</Project>
<Name>QURO</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Resources\originPointer_black.png" />
</ItemGroup>