diff --git a/AnimationEditor/Form1.Designer.cs b/AnimationEditor/AnimationEditor.Designer.cs similarity index 99% rename from AnimationEditor/Form1.Designer.cs rename to AnimationEditor/AnimationEditor.Designer.cs index 745370c..11884a9 100644 --- a/AnimationEditor/Form1.Designer.cs +++ b/AnimationEditor/AnimationEditor.Designer.cs @@ -1,6 +1,6 @@ namespace AnimationEditor { - partial class Form1 + partial class AnimationEditor { /// /// Required designer variable. @@ -29,7 +29,7 @@ private void InitializeComponent() { this.components = new System.ComponentModel.Container(); - System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); + System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(AnimationEditor)); this.loadSpriteSheetDialog = new System.Windows.Forms.OpenFileDialog(); this.loadSpriteMapDialog = new System.Windows.Forms.OpenFileDialog(); this.spriteMapListBox = new System.Windows.Forms.ListBox(); @@ -81,7 +81,7 @@ this.animationPanel = new System.Windows.Forms.Panel(); this.animationNameLabel = new System.Windows.Forms.Label(); this.animationLabel = new System.Windows.Forms.Label(); - this.animationPreview = new AnimationEditor.AnimationPreview(); + this.animationPreview = new global::AnimationEditor.AnimationPreview(); this.loadAnimationSetDialog = new System.Windows.Forms.OpenFileDialog(); this.toolTip = new System.Windows.Forms.ToolTip(this.components); this.addAnimationButton = new System.Windows.Forms.Button(); diff --git a/AnimationEditor/Form1.cs b/AnimationEditor/AnimationEditor.cs similarity index 99% rename from AnimationEditor/Form1.cs rename to AnimationEditor/AnimationEditor.cs index accc45e..0cc576c 100644 --- a/AnimationEditor/Form1.cs +++ b/AnimationEditor/AnimationEditor.cs @@ -32,7 +32,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Intermediate; */ namespace AnimationEditor { - public partial class Form1 : Form + public partial class AnimationEditor : Form { private History undoHistory; @@ -62,7 +62,7 @@ namespace AnimationEditor private bool reading; private float importDelay = 0; - public Form1() + public AnimationEditor() { InitializeComponent(); undoHistory = new History(); diff --git a/AnimationEditor/AnimationEditor.csproj b/AnimationEditor/AnimationEditor.csproj index 395a76c..4bc42fe 100644 --- a/AnimationEditor/AnimationEditor.csproj +++ b/AnimationEditor/AnimationEditor.csproj @@ -38,6 +38,9 @@ ..\packages\MonoGame.Forms.DX.2.1.0.2\lib\net451\MonoGame.Framework.dll + + ..\..\QURO\QURO\bin\Release\QURO.dll + ..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll @@ -85,11 +88,11 @@ Component - + Form - - Form1.cs + + AnimationEditor.cs @@ -144,8 +147,8 @@ - - Form1.cs + + AnimationEditor.cs ResXFileCodeGenerator @@ -171,12 +174,6 @@ - - - {4581e0c8-b14a-454d-9a7b-52d37535e7e9} - QURO - - diff --git a/AnimationEditor/Form1.resx b/AnimationEditor/AnimationEditor.resx similarity index 100% rename from AnimationEditor/Form1.resx rename to AnimationEditor/AnimationEditor.resx diff --git a/AnimationEditor/Program.cs b/AnimationEditor/Program.cs index 6db79ba..c7e8468 100644 --- a/AnimationEditor/Program.cs +++ b/AnimationEditor/Program.cs @@ -16,7 +16,7 @@ namespace AnimationEditor { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); - Application.Run(new Form1()); + Application.Run(new AnimationEditor()); } } } diff --git a/QURO.AnimationTools.sln b/QURO.AnimationTools.sln index 92c0953..a4ac451 100644 --- a/QURO.AnimationTools.sln +++ b/QURO.AnimationTools.sln @@ -3,8 +3,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 15 VisualStudioVersion = 15.0.27703.2047 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QURO", "QURO\QURO.csproj", "{4581E0C8-B14A-454D-9A7B-52D37535E7E9}" -EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteMapEditor", "SpriteMapEditor\SpriteMapEditor.csproj", "{2AF6999F-93F0-4096-9BC1-863CEE5E7791}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AnimationEditor", "AnimationEditor\AnimationEditor.csproj", "{01280C24-6439-4186-ABA3-5686A2B66C45}" @@ -15,10 +13,6 @@ Global Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Debug|Any CPU.Build.0 = Debug|Any CPU - {4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Release|Any CPU.ActiveCfg = Release|Any CPU - {4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Release|Any CPU.Build.0 = Release|Any CPU {2AF6999F-93F0-4096-9BC1-863CEE5E7791}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {2AF6999F-93F0-4096-9BC1-863CEE5E7791}.Debug|Any CPU.Build.0 = Debug|Any CPU {2AF6999F-93F0-4096-9BC1-863CEE5E7791}.Release|Any CPU.ActiveCfg = Release|Any CPU diff --git a/SpriteMapEditor/Program.cs b/SpriteMapEditor/Program.cs index 52b809f..7970dd8 100644 --- a/SpriteMapEditor/Program.cs +++ b/SpriteMapEditor/Program.cs @@ -16,7 +16,7 @@ namespace SpriteMapEditor { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); - Application.Run(new Form1()); + Application.Run(new SpriteMapEditor()); } } } diff --git a/SpriteMapEditor/Form1.Designer.cs b/SpriteMapEditor/SpriteMapEditor.Designer.cs similarity index 99% rename from SpriteMapEditor/Form1.Designer.cs rename to SpriteMapEditor/SpriteMapEditor.Designer.cs index cf870a4..5b8d1ff 100644 --- a/SpriteMapEditor/Form1.Designer.cs +++ b/SpriteMapEditor/SpriteMapEditor.Designer.cs @@ -1,6 +1,6 @@ namespace SpriteMapEditor { - partial class Form1 + partial class SpriteMapEditor { /// /// Required designer variable. @@ -60,7 +60,7 @@ this.loadMapDialog = new System.Windows.Forms.OpenFileDialog(); this.saveMapDialog = new System.Windows.Forms.SaveFileDialog(); this.spriteViewerPanel = new System.Windows.Forms.Panel(); - this.spriteSheetViewer = new SpriteMapEditor.PictureBoxWithInterpolationMode(); + this.spriteSheetViewer = new global::SpriteMapEditor.PictureBoxWithInterpolationMode(); this.zoomInButton = new System.Windows.Forms.Button(); this.zoomOutButton = new System.Windows.Forms.Button(); this.zoomLabel = new System.Windows.Forms.Label(); diff --git a/SpriteMapEditor/Form1.cs b/SpriteMapEditor/SpriteMapEditor.cs similarity index 99% rename from SpriteMapEditor/Form1.cs rename to SpriteMapEditor/SpriteMapEditor.cs index 3485217..5eae821 100644 --- a/SpriteMapEditor/Form1.cs +++ b/SpriteMapEditor/SpriteMapEditor.cs @@ -19,7 +19,7 @@ using SpriteMapEditor.SpriteMapModifications; namespace SpriteMapEditor { - public partial class Form1 : Form + public partial class SpriteMapEditor : Form { private History undoHistory; @@ -84,7 +84,7 @@ namespace SpriteMapEditor private List preDragBounds; - public Form1() + public SpriteMapEditor() { InitializeComponent(); FormBorderStyle = FormBorderStyle.Sizable; diff --git a/SpriteMapEditor/SpriteMapEditor.csproj b/SpriteMapEditor/SpriteMapEditor.csproj index 7c8586d..185116d 100644 --- a/SpriteMapEditor/SpriteMapEditor.csproj +++ b/SpriteMapEditor/SpriteMapEditor.csproj @@ -38,6 +38,9 @@ C:\Program Files (x86)\MSBuild\MonoGame\v3.0\Tools\MonoGame.Framework.Content.Pipeline.dll + + ..\..\QURO\QURO\bin\Release\QURO.dll + @@ -52,11 +55,11 @@ - + Form - - Form1.cs + + SpriteMapEditor.cs @@ -76,8 +79,8 @@ - - Form1.cs + + SpriteMapEditor.cs ResXFileCodeGenerator @@ -102,12 +105,6 @@ - - - {4581e0c8-b14a-454d-9a7b-52d37535e7e9} - QURO - - diff --git a/SpriteMapEditor/Form1.resx b/SpriteMapEditor/SpriteMapEditor.resx similarity index 100% rename from SpriteMapEditor/Form1.resx rename to SpriteMapEditor/SpriteMapEditor.resx