FINALLY renamed Form1 in AnimationEditor and SpriteMapEditor to be more desciptive
This commit is contained in:
+3
-3
@@ -1,6 +1,6 @@
|
||||
namespace AnimationEditor
|
||||
{
|
||||
partial class Form1
|
||||
partial class AnimationEditor
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
@@ -29,7 +29,7 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(AnimationEditor));
|
||||
this.loadSpriteSheetDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
this.loadSpriteMapDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
this.spriteMapListBox = new System.Windows.Forms.ListBox();
|
||||
@@ -81,7 +81,7 @@
|
||||
this.animationPanel = new System.Windows.Forms.Panel();
|
||||
this.animationNameLabel = new System.Windows.Forms.Label();
|
||||
this.animationLabel = new System.Windows.Forms.Label();
|
||||
this.animationPreview = new AnimationEditor.AnimationPreview();
|
||||
this.animationPreview = new global::AnimationEditor.AnimationPreview();
|
||||
this.loadAnimationSetDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
this.toolTip = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.addAnimationButton = new System.Windows.Forms.Button();
|
||||
@@ -32,7 +32,7 @@ using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Intermediate;
|
||||
*/
|
||||
namespace AnimationEditor
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
public partial class AnimationEditor : Form
|
||||
{
|
||||
private History undoHistory;
|
||||
|
||||
@@ -62,7 +62,7 @@ namespace AnimationEditor
|
||||
private bool reading;
|
||||
private float importDelay = 0;
|
||||
|
||||
public Form1()
|
||||
public AnimationEditor()
|
||||
{
|
||||
InitializeComponent();
|
||||
undoHistory = new History();
|
||||
@@ -38,6 +38,9 @@
|
||||
<Reference Include="MonoGame.Framework, Version=3.7.0.1114, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MonoGame.Forms.DX.2.1.0.2\lib\net451\MonoGame.Framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="QURO">
|
||||
<HintPath>..\..\QURO\QURO\bin\Release\QURO.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
|
||||
</Reference>
|
||||
@@ -85,11 +88,11 @@
|
||||
<Compile Include="AnimationPreview.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.cs">
|
||||
<Compile Include="AnimationEditor.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
<Compile Include="AnimationEditor.Designer.cs">
|
||||
<DependentUpon>AnimationEditor.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Modifications\ModHelper.cs" />
|
||||
<Compile Include="Modifications\SelectionState.cs" />
|
||||
@@ -144,8 +147,8 @@
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Texture2DRegionExtractor.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
<EmbeddedResource Include="AnimationEditor.resx">
|
||||
<DependentUpon>AnimationEditor.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
@@ -171,12 +174,6 @@
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\QURO\QURO.csproj">
|
||||
<Project>{4581e0c8-b14a-454d-9a7b-52d37535e7e9}</Project>
|
||||
<Name>QURO</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources\createnew.png" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace AnimationEditor
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new AnimationEditor());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user