Remove elasticity argument from bounce
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@@ -18,10 +18,9 @@ vec2 = {
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return vec2:new(self.x/mag, self.y/mag)
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end,
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bounce = function(self, n, b)
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local b = b or 1
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bounce = function(self, n)
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local n = n:normal()
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return (n * -2 * self:dot(n) + self) * b
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return n * -2 * self:dot(n) + self
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end,
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}
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