Files
quro-animation-tools/AnimationEditor/Form1.Designer.cs
T
quinnvoker fd24ebaeba Began work on AnimationEditor
Simple test code exists in AnimationEditor
2018-11-22 15:49:15 -08:00

129 lines
5.6 KiB
C#

namespace AnimationEditor
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.loadSpriteSheetButton = new System.Windows.Forms.Button();
this.loadSpriteSheetDialog = new System.Windows.Forms.OpenFileDialog();
this.loadSpriteMapButton = new System.Windows.Forms.Button();
this.loadSpriteMapDialog = new System.Windows.Forms.OpenFileDialog();
this.spritesListBox = new System.Windows.Forms.ListBox();
this.animationPreview = new AnimationEditor.AnimationPreview();
this.listBox1 = new System.Windows.Forms.ListBox();
this.SuspendLayout();
//
// loadSpriteSheetButton
//
this.loadSpriteSheetButton.Location = new System.Drawing.Point(28, 36);
this.loadSpriteSheetButton.Name = "loadSpriteSheetButton";
this.loadSpriteSheetButton.Size = new System.Drawing.Size(119, 23);
this.loadSpriteSheetButton.TabIndex = 1;
this.loadSpriteSheetButton.Text = "Load Sprite Sheet...";
this.loadSpriteSheetButton.UseVisualStyleBackColor = true;
this.loadSpriteSheetButton.Click += new System.EventHandler(this.loadSpriteSheetButton_Click);
//
// loadSpriteSheetDialog
//
this.loadSpriteSheetDialog.DefaultExt = "png";
this.loadSpriteSheetDialog.FileName = "openFileDialog1";
this.loadSpriteSheetDialog.Filter = "PNG files|*png";
//
// loadSpriteMapButton
//
this.loadSpriteMapButton.Enabled = false;
this.loadSpriteMapButton.Location = new System.Drawing.Point(28, 65);
this.loadSpriteMapButton.Name = "loadSpriteMapButton";
this.loadSpriteMapButton.Size = new System.Drawing.Size(119, 23);
this.loadSpriteMapButton.TabIndex = 2;
this.loadSpriteMapButton.Text = "Load Sprite Map...";
this.loadSpriteMapButton.UseVisualStyleBackColor = true;
this.loadSpriteMapButton.Click += new System.EventHandler(this.loadSpriteMapButton_Click);
//
// loadSpriteMapDialog
//
this.loadSpriteMapDialog.DefaultExt = "xml";
this.loadSpriteMapDialog.FileName = "openFileDialog1";
this.loadSpriteMapDialog.Filter = "Xml Files|*.xml";
//
// spritesListBox
//
this.spritesListBox.FormattingEnabled = true;
this.spritesListBox.Location = new System.Drawing.Point(28, 104);
this.spritesListBox.Name = "spritesListBox";
this.spritesListBox.Size = new System.Drawing.Size(119, 264);
this.spritesListBox.TabIndex = 3;
//
// animationPreview
//
this.animationPreview.CurrentAnimation = null;
this.animationPreview.Location = new System.Drawing.Point(351, 73);
this.animationPreview.Name = "animationPreview";
this.animationPreview.PreviewSprite = null;
this.animationPreview.Size = new System.Drawing.Size(253, 198);
this.animationPreview.SpriteSheet = null;
this.animationPreview.TabIndex = 0;
this.animationPreview.Text = "animationPreview1";
//
// listBox1
//
this.listBox1.AllowDrop = true;
this.listBox1.FormattingEnabled = true;
this.listBox1.Location = new System.Drawing.Point(166, 104);
this.listBox1.Name = "listBox1";
this.listBox1.Size = new System.Drawing.Size(120, 264);
this.listBox1.TabIndex = 4;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.listBox1);
this.Controls.Add(this.spritesListBox);
this.Controls.Add(this.loadSpriteMapButton);
this.Controls.Add(this.loadSpriteSheetButton);
this.Controls.Add(this.animationPreview);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
private AnimationPreview animationPreview;
private System.Windows.Forms.Button loadSpriteSheetButton;
private System.Windows.Forms.OpenFileDialog loadSpriteSheetDialog;
private System.Windows.Forms.Button loadSpriteMapButton;
private System.Windows.Forms.OpenFileDialog loadSpriteMapDialog;
private System.Windows.Forms.ListBox spritesListBox;
private System.Windows.Forms.ListBox listBox1;
}
}