namespace AnimationEditor { partial class Form1 { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.loadSpriteSheetButton = new System.Windows.Forms.Button(); this.loadSpriteSheetDialog = new System.Windows.Forms.OpenFileDialog(); this.loadSpriteMapButton = new System.Windows.Forms.Button(); this.loadSpriteMapDialog = new System.Windows.Forms.OpenFileDialog(); this.spritesListBox = new System.Windows.Forms.ListBox(); this.animationPreview = new AnimationEditor.AnimationPreview(); this.listBox1 = new System.Windows.Forms.ListBox(); this.SuspendLayout(); // // loadSpriteSheetButton // this.loadSpriteSheetButton.Location = new System.Drawing.Point(28, 36); this.loadSpriteSheetButton.Name = "loadSpriteSheetButton"; this.loadSpriteSheetButton.Size = new System.Drawing.Size(119, 23); this.loadSpriteSheetButton.TabIndex = 1; this.loadSpriteSheetButton.Text = "Load Sprite Sheet..."; this.loadSpriteSheetButton.UseVisualStyleBackColor = true; this.loadSpriteSheetButton.Click += new System.EventHandler(this.loadSpriteSheetButton_Click); // // loadSpriteSheetDialog // this.loadSpriteSheetDialog.DefaultExt = "png"; this.loadSpriteSheetDialog.FileName = "openFileDialog1"; this.loadSpriteSheetDialog.Filter = "PNG files|*png"; // // loadSpriteMapButton // this.loadSpriteMapButton.Enabled = false; this.loadSpriteMapButton.Location = new System.Drawing.Point(28, 65); this.loadSpriteMapButton.Name = "loadSpriteMapButton"; this.loadSpriteMapButton.Size = new System.Drawing.Size(119, 23); this.loadSpriteMapButton.TabIndex = 2; this.loadSpriteMapButton.Text = "Load Sprite Map..."; this.loadSpriteMapButton.UseVisualStyleBackColor = true; this.loadSpriteMapButton.Click += new System.EventHandler(this.loadSpriteMapButton_Click); // // loadSpriteMapDialog // this.loadSpriteMapDialog.DefaultExt = "xml"; this.loadSpriteMapDialog.FileName = "openFileDialog1"; this.loadSpriteMapDialog.Filter = "Xml Files|*.xml"; // // spritesListBox // this.spritesListBox.FormattingEnabled = true; this.spritesListBox.Location = new System.Drawing.Point(28, 104); this.spritesListBox.Name = "spritesListBox"; this.spritesListBox.Size = new System.Drawing.Size(119, 264); this.spritesListBox.TabIndex = 3; // // animationPreview // this.animationPreview.CurrentAnimation = null; this.animationPreview.Location = new System.Drawing.Point(351, 73); this.animationPreview.Name = "animationPreview"; this.animationPreview.PreviewSprite = null; this.animationPreview.Size = new System.Drawing.Size(253, 198); this.animationPreview.SpriteSheet = null; this.animationPreview.TabIndex = 0; this.animationPreview.Text = "animationPreview1"; // // listBox1 // this.listBox1.AllowDrop = true; this.listBox1.FormattingEnabled = true; this.listBox1.Location = new System.Drawing.Point(166, 104); this.listBox1.Name = "listBox1"; this.listBox1.Size = new System.Drawing.Size(120, 264); this.listBox1.TabIndex = 4; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.listBox1); this.Controls.Add(this.spritesListBox); this.Controls.Add(this.loadSpriteMapButton); this.Controls.Add(this.loadSpriteSheetButton); this.Controls.Add(this.animationPreview); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } #endregion private AnimationPreview animationPreview; private System.Windows.Forms.Button loadSpriteSheetButton; private System.Windows.Forms.OpenFileDialog loadSpriteSheetDialog; private System.Windows.Forms.Button loadSpriteMapButton; private System.Windows.Forms.OpenFileDialog loadSpriteMapDialog; private System.Windows.Forms.ListBox spritesListBox; private System.Windows.Forms.ListBox listBox1; } }