// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. namespace Microsoft.Xna.Framework.Content.Pipeline.Serialization.Intermediate { [ContentTypeSerializer] class StringSerializer : ContentTypeSerializer { public StringSerializer() : base("string") { } protected internal override string Deserialize(IntermediateReader input, ContentSerializerAttribute format, string existingInstance) { return input.Xml.ReadString(); } protected internal override void Serialize(IntermediateWriter output, string value, ContentSerializerAttribute format) { output.Xml.WriteString(value); } } }