Commit Graph

  • 8c8d6b10f7 added readme master Quinn 2020-09-12 15:40:06 -07:00
  • 12138a2807 FINALLY renamed Form1 in AnimationEditor and SpriteMapEditor to be more desciptive quinnvoker 2019-01-01 19:54:47 -08:00
  • c8adb29d73 Separated from QURO quinnvoker 2019-01-01 19:42:32 -08:00
  • 2145f7a337 Separated from PuzzSwap quinnvoker 2019-01-01 18:57:14 -08:00
  • 50783c0d71 Added: New glyphs for all buttons! Thanks Rowan! quinnvoker 2019-01-01 18:54:40 -08:00
  • 4b3f6a7d53 Changed: Undo/Redo menu items show their next function, Panels in form are now docked, Positions of controls in form cleaned up a bit, quinnvoker 2019-01-01 10:45:48 -08:00
  • 296e261135 Added: Tooltips; Changed: Cleaned up Button Layout, Made AnimationPreview's background match Control value; quinnvoker 2018-12-31 10:25:51 -08:00
  • 47a78bc9c1 Added: Frame counter to Frame List quinnvoker 2018-12-31 09:34:30 -08:00
  • 306a8ed808 Fixed: MoveSprite Refactored: All Modifications now use Form1.DoModification quinnvoker 2018-12-31 08:56:41 -08:00
  • 70d7680cf0 Implemented mod: MoveSprite quinnvoker 2018-12-31 08:01:24 -08:00
  • 73bbbf9dda Added mods: ChangeFrameDelay, MoveSprite(NC), RenameAnimation, RenameFrame, ReorderSprite, ReplaceFrame, SetSpritePosition(NC); Changed: Removed opening conditionals from several mods quinnvoker 2018-12-29 17:31:39 -08:00
  • e2702bb932 Added: ReorderFrame quinnvoker 2018-12-29 07:11:27 -08:00
  • 748d772079 Added mod: AddSprite; Changed: Stability increased for AddFrame and RemoveFrame quinnvoker 2018-12-27 21:10:33 -08:00
  • aaa80bd654 Added: SelectionState; New Undoable Mods: AddAnimation, RemoveAnimation, AddFrame, RemoveFrame, RemoveSprite quinnvoker 2018-12-26 21:07:21 -08:00
  • 2e72c46b7b Removed redundant control disabling behaviour from frameListBox quinnvoker 2018-12-24 18:25:01 -08:00
  • f3a0ef8dc2 Added: Multi-sprite drag, Sprite selection memory between frames, Frame naming quinnvoker 2018-12-24 13:52:39 -08:00
  • 1a21b230ad Changed: Separated Panning and Dragging functions. Added: Frame duplication, FrameSprite replacement quinnvoker 2018-12-22 15:45:38 -08:00
  • 9e4c8732c3 Added: Pan and Grid display in AnimationPreview; Fixed: Current frame not being selected when animation stops playing quinnvoker 2018-12-21 20:05:57 -08:00
  • 51d27750c5 Added grid view to AnimationPreview in AnimationEditor quinnvoker 2018-12-19 21:55:59 -08:00
  • abd0246c8e Full implementation of new Sprite code throughout solution. Added mouse controls for sprite movement in AnimationEditor. quinnvoker 2018-12-19 17:35:54 -08:00
  • 0f7f1b1be4 Made AnimationEditor compatible with the new Sprite implementation quinnvoker 2018-12-19 10:18:42 -08:00
  • b8173d688d Restruct: QURO << QURO.Animation; SpriteMapRegion -> Sprite: Now can draw itself quinnvoker 2018-12-19 09:16:17 -08:00
  • 06486e72fc Updated AnimatedSprite to support offsets and subsprites simultaneously quinnvoker 2018-12-09 15:52:41 -08:00
  • 0a02cde928 Implemented SubSprites into AnimationEditor! quinnvoker 2018-12-09 13:49:19 -08:00
  • 95c1674b08 Added SubSprite and SubSpritePosition lists to Frame, Added SubSprite-relevant controls to AnimationEditor, made AnimationEditor sizable quinnvoker 2018-12-05 15:33:59 -08:00
  • 433fadfe59 Fixed SpriteSheet display in SpriteMapEditor, no longer offset incorrectly. quinnvoker 2018-12-05 14:12:23 -08:00
  • 7b8105038e Undo History Reinitialization on Project Open/Creation quinnvoker 2018-12-02 19:14:04 -08:00
  • 898a14962d Project Saving/Loading Added! quinnvoker 2018-12-02 18:56:46 -08:00
  • de9d120a23 Origin Preset Applier Implementer quinnvoker 2018-12-02 17:10:01 -08:00
  • c0c757650c Patched bug that caused Undoing MoveBounds operations to sometimes move sprite bounds out of range quinnvoker 2018-12-02 15:13:01 -08:00
  • 07669c2ccb Merge branch 'Undo' into AnimationToolWork quinnvoker 2018-12-01 20:00:04 -08:00
  • 0b12c513c3 Origin Code Enabled quinnvoker 2018-12-01 19:59:06 -08:00
  • 17b1e56180 Undo and Redo Operations Functional, with some caveats quinnvoker 2018-12-01 19:41:40 -08:00
  • 92249cac8f Added SpriteMapModifications for use in Form1 quinnvoker 2018-12-01 14:31:13 -08:00
  • d7fc242aa7 Multi-Sprite Selection Implemented quinnvoker 2018-11-30 22:57:08 -08:00
  • 4a09f48266 Prepared for MultiSelect Implementation quinnvoker 2018-11-30 20:34:26 -08:00
  • 8edc345953 Added Origin Editing and Bitmap mask-based highlighting to SpriteMapEditor quinnvoker 2018-11-28 20:47:14 -08:00
  • 297e19f2a7 Added Sprite Updater to AnimationEditor quinnvoker 2018-11-28 15:59:22 -08:00
  • 3e24ac9527 Extensions & Frame Restructuring quinnvoker 2018-11-25 21:28:32 -08:00
  • f57a0334cf AnimationEditor Functional quinnvoker 2018-11-25 15:51:51 -08:00
  • c585f312a5 Made AnimationEditor compatible with Dictionary SpriteMaps quinnvoker 2018-11-24 16:43:44 -08:00
  • 82ad36e485 SpriteMapEditor Rework quinnvoker 2018-11-23 23:30:24 -08:00
  • acda9d30fc Added Drag/Drop Rearrange to SpriteMapEditor quinnvoker 2018-11-22 16:29:50 -08:00
  • fd24ebaeba Began work on AnimationEditor quinnvoker 2018-11-22 15:49:15 -08:00
  • 46959bde2e SpriteMapping tool added quinnvoker 2018-11-22 12:56:07 -08:00
  • 9a25f068fc Restructured Solution Layout quinnvoker 2018-11-17 20:54:01 -08:00
  • fb85769677 Implementation Working quinnvoker 2018-11-17 14:55:38 -08:00
  • 65ed454707 Animation System Implemented quinnvoker 2018-11-17 12:32:14 -08:00
  • fee1757862 Migration of Animation Code to External Library quinnvoker 2018-11-17 11:24:20 -08:00
  • e14c1627cc Initial commit quinnvoker 2018-11-11 20:33:56 -08:00