AnimationEditor Functional

Everything needed to make use of AnimationEditor is now included!
This commit is contained in:
quinnvoker
2018-11-25 15:51:51 -08:00
parent c585f312a5
commit f57a0334cf
8 changed files with 1023 additions and 72 deletions
+6 -1
View File
@@ -11,7 +11,12 @@ namespace QURO.AnimationLibrary
public bool IsStillImage => Frames.Length <= 1;
public Animation() { }
public Animation()
{
Name = "unnamed";
Frames = new Frame[] { new Frame() };
IsLooping = false;
}
public Animation(string name, Frame[] frames, bool loop)
{