AnimationEditor Functional
Everything needed to make use of AnimationEditor is now included!
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@@ -118,6 +118,7 @@
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<Compile Include="MonoGame.Framework\Utilities\ReflectionHelpers.Default.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Texture2DRegionExtractor.cs" />
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<EmbeddedResource Include="Form1.resx">
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<DependentUpon>Form1.cs</DependentUpon>
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</EmbeddedResource>
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