Multi-Sprite Selection Implemented

This commit is contained in:
quinnvoker
2018-11-30 22:57:08 -08:00
parent 4a09f48266
commit d7fc242aa7
3 changed files with 256 additions and 116 deletions
+214 -86
View File
@@ -20,9 +20,10 @@ namespace SpriteMapEditor
public partial class Form1 : Form
{
private BindingList<SpriteMapRegion> sprites;
private List<SpriteMapRegion> selectedSprites;
private bool highlight = false;
private SpriteMapRegion currentSprite { get { return sprites[spriteList.SelectedIndices[0]]; } }
//private SpriteMapRegion currentSprite { get { return sprites[spriteList.SelectedIndices[0]]; } }
private int zoomLevel = 3;
private bool loadingSprite = false;
@@ -44,6 +45,9 @@ namespace SpriteMapEditor
Image originPointer_black;
Image originPointer_white;
Pen blackPen;
Pen whitePen;
DirectBitmap baseMask;
DirectBitmap highlightMask;
@@ -70,6 +74,7 @@ namespace SpriteMapEditor
spriteSheetViewer.Height = 1;
sprites = new BindingList<SpriteMapRegion> { new SpriteMapRegion() };
selectedSprites = new List<SpriteMapRegion>();
spriteList.DataSource = sprites;
spriteList.DisplayMember = "Name";
@@ -78,6 +83,10 @@ namespace SpriteMapEditor
originPointer_black = Properties.Resources.originPointer_black;
originPointer_white = Properties.Resources.originPointer_white;
blackPen = new Pen(Color.Black);
whitePen = new Pen(Color.White);
whitePen.DashPattern = new float[] { 4, 4 };
highlight = highlightCheckBox.Checked;
LoadSpriteEditorValues();
@@ -102,32 +111,14 @@ namespace SpriteMapEditor
if (highlight)
{
//SurroundWithTranslucentRects(GetDrawingRect(currentSprite.Bounds, false), Color.Gray, e.Graphics);
//e.Graphics.DrawImage(highlightMask.Bitmap, Point.Empty);
Rectangle highlightBounds = new Rectangle(0,0, highlightMask.Width * zoomLevel, highlightMask.Height * zoomLevel);
e.Graphics.DrawImage(highlightMask.Bitmap, highlightBounds);
}
DrawHighContrastOutline(GetDrawingRect(currentSprite.Bounds), e.Graphics);
//origin drawing code
if (editingOrigin)
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
var spriteSheet = (Bitmap)spriteSheetViewer.Image;
var colorAtOrigin = spriteSheet.GetPixel((int)(currentSprite.Bounds.X + currentSprite.Origin.X),
(int)(currentSprite.Bounds.Y + currentSprite.Origin.Y));
var highContrastPointer = originPointer_black;
if (colorAtOrigin.GetBrightness() < 0.5f)
{
highContrastPointer = originPointer_white;
}
var drawPoint = GetOriginDrawingPoint(currentSprite);
drawPoint.X -= 5;
drawPoint.Y -= 5;
e.Graphics.DrawImage(highContrastPointer, drawPoint);
DrawHighContrastOutline(GetDrawingRect(currentSprite.Bounds), e.Graphics);
DrawOriginPoint(currentSprite, e.Graphics);
}
}
base.OnPaint(e);
@@ -136,26 +127,37 @@ namespace SpriteMapEditor
private void LoadSpriteEditorValues()
{
loadingSprite = true;
spriteNameBox.Text = currentSprite.Name;
spriteXPosBox.Value = currentSprite.Bounds.X;
spriteYPosBox.Value = currentSprite.Bounds.Y;
spriteWidthBox.Value = currentSprite.Bounds.Width;
spriteHeightBox.Value = currentSprite.Bounds.Height;
originXPosBox.Value = (int)currentSprite.Origin.X;
originYPosBox.Value = (int)currentSprite.Origin.Y;
if (spriteList.SelectedIndices.Count > 1)
{
spriteNameBox.Text = "";
spriteXPosBox.Text = "";
spriteYPosBox.Text = "";
spriteWidthBox.Text = "";
spriteHeightBox.Text = "";
originXPosBox.Text = "";
originYPosBox.Text = "";
}
else if(spriteList.SelectedIndices.Count > 0)
{
SpriteMapRegion currentSprite = selectedSprites[0];
spriteNameBox.Text = currentSprite.Name;
spriteXPosBox.Value = currentSprite.Bounds.X;
spriteXPosBox.Text = currentSprite.Bounds.X.ToString();
spriteYPosBox.Value = currentSprite.Bounds.Y;
spriteYPosBox.Text = currentSprite.Bounds.Y.ToString();
spriteWidthBox.Value = currentSprite.Bounds.Width;
spriteWidthBox.Text = currentSprite.Bounds.Width.ToString();
spriteHeightBox.Value = currentSprite.Bounds.Height;
spriteHeightBox.Text = currentSprite.Bounds.Height.ToString();
originXPosBox.Value = (int)currentSprite.Origin.X;
originXPosBox.Text = ((int)currentSprite.Origin.X).ToString();
originYPosBox.Value = (int)currentSprite.Origin.Y;
originYPosBox.Text = ((int)currentSprite.Origin.Y).ToString();
}
loadingSprite = false;
}
private void UpdateSpriteBounds()
{
currentSprite.Bounds = new Microsoft.Xna.Framework.Rectangle((int)spriteXPosBox.Value, (int)spriteYPosBox.Value, (int)spriteWidthBox.Value, (int)spriteHeightBox.Value);
}
private void UpdateSpriteOrigin()
{
currentSprite.Origin = new Microsoft.Xna.Framework.Vector2((int)originXPosBox.Value, (int)originYPosBox.Value);
}
private Rectangle GetDrawingRect(Microsoft.Xna.Framework.Rectangle baseRect, bool outline = true)
{
var drawingRect = new Rectangle(baseRect.X, baseRect.Y, baseRect.Width, baseRect.Height);
@@ -184,16 +186,41 @@ namespace SpriteMapEditor
return drawingPoint;
}
private void DrawOriginPoint(SpriteMapRegion sprite, Graphics graphics)
{
if (editingOrigin)
{
var spriteSheet = (Bitmap)spriteSheetViewer.Image;
var colorAtOrigin = spriteSheet.GetPixel((int)(sprite.Bounds.X + sprite.Origin.X),
(int)(sprite.Bounds.Y + sprite.Origin.Y));
var highContrastPointer = originPointer_black;
if (colorAtOrigin.GetBrightness() < 0.5f)
{
highContrastPointer = originPointer_white;
}
var drawPoint = GetOriginDrawingPoint(sprite);
drawPoint.X -= 5;
drawPoint.Y -= 5;
graphics.DrawImage(highContrastPointer, drawPoint);
}
}
private void UpdateHighlightMask()
{
if (highlight)
{
InitializeMask();
for (int currentY = 0; currentY < currentSprite.Bounds.Height; currentY++)
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
for (int currentX = 0; currentX < currentSprite.Bounds.Width; currentX++)
for (int currentY = 0; currentY < currentSprite.Bounds.Height; currentY++)
{
highlightMask.SetPixel(currentX + currentSprite.Bounds.X, currentY + currentSprite.Bounds.Y, Color.Transparent);
for (int currentX = 0; currentX < currentSprite.Bounds.Width; currentX++)
{
highlightMask.SetPixel(currentX + currentSprite.Bounds.X, currentY + currentSprite.Bounds.Y, Color.Transparent);
}
}
}
}
@@ -223,15 +250,8 @@ namespace SpriteMapEditor
private void DrawHighContrastOutline(Rectangle rect, Graphics graphics)
{
using (Pen blackPen = new Pen(Color.Black))
{
graphics.DrawRectangle(blackPen, rect);
}
using (Pen whitePen = new Pen(Color.White))
{
whitePen.DashPattern = new float[] { 4, 4 };
graphics.DrawRectangle(whitePen, rect);
}
graphics.DrawRectangle(blackPen, rect);
graphics.DrawRectangle(whitePen, rect);
}
private void zoomInButton_Click(object sender, EventArgs e)
@@ -260,7 +280,12 @@ namespace SpriteMapEditor
{
if (loadingSprite)
return;
UpdateSpriteBounds();
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
var newBounds = currentSprite.Bounds;
newBounds.X = (int)spriteXPosBox.Value;
currentSprite.Bounds = newBounds;
}
UpdateHighlightMask();
spriteSheetViewer.Refresh();
}
@@ -269,7 +294,12 @@ namespace SpriteMapEditor
{
if (loadingSprite)
return;
UpdateSpriteBounds();
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
var newBounds = currentSprite.Bounds;
newBounds.Y = (int)spriteYPosBox.Value;
currentSprite.Bounds = newBounds;
}
UpdateHighlightMask();
spriteSheetViewer.Refresh();
}
@@ -278,7 +308,12 @@ namespace SpriteMapEditor
{
if (loadingSprite)
return;
UpdateSpriteBounds();
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
var newBounds = currentSprite.Bounds;
newBounds.Width = (int)spriteWidthBox.Value;
currentSprite.Bounds = newBounds;
}
UpdateHighlightMask();
spriteSheetViewer.Refresh();
}
@@ -287,7 +322,12 @@ namespace SpriteMapEditor
{
if (loadingSprite)
return;
UpdateSpriteBounds();
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
var newBounds = currentSprite.Bounds;
newBounds.Height = (int)spriteHeightBox.Value;
currentSprite.Bounds = newBounds;
}
UpdateHighlightMask();
spriteSheetViewer.Refresh();
}
@@ -296,13 +336,13 @@ namespace SpriteMapEditor
{
if (loadingSprite)
return;
currentSprite.Name = spriteNameBox.Text;
selectedSprites[0].Name = spriteNameBox.Text;
sprites.ResetBindings();
}
private void addSpriteButton_Click(object sender, EventArgs e)
{
sprites.Add(new SpriteMapRegion(currentSprite.Name, currentSprite.Bounds));
sprites.Add(new SpriteMapRegion(selectedSprites[0].Name, selectedSprites[0].Bounds));
}
private void removeSpriteButton_Click(object sender, EventArgs e)
@@ -315,13 +355,60 @@ namespace SpriteMapEditor
{
if (spriteList.SelectedIndex > -1 && spriteList.SelectedIndex < sprites.Count)
{
//currentSprite = sprites[spriteList.SelectedIndex];
UpdateSelectedSpriteList();
LoadSpriteEditorValues();
UpdateHighlightMask();
spriteSheetViewer.Refresh();
}
}
private void SingleSpriteFunctions_SetEnabled(bool status)
{
moveDownButton.Enabled = status;
moveUpButton.Enabled = status;
spriteNameLabel.Enabled = status;
spriteNameBox.Enabled = status;
removeSpriteButton.Enabled = status;
addSpriteButton.Enabled = status;
}
private void UpdateSelectedSpriteList()
{
selectedSprites.Clear();
foreach(int currentIndex in spriteList.SelectedIndices)
{
selectedSprites.Add(sprites[currentIndex]);
}
if (selectedSprites.Count > 1)
SingleSpriteFunctions_SetEnabled(false);
else
SingleSpriteFunctions_SetEnabled(true);
}
private Rectangle GetSelectedGroupRectangle()
{
Microsoft.Xna.Framework.Rectangle leftMost = selectedSprites[0].Bounds;
Microsoft.Xna.Framework.Rectangle topMost = selectedSprites[0].Bounds;
Microsoft.Xna.Framework.Rectangle rightMost = selectedSprites[0].Bounds;
Microsoft.Xna.Framework.Rectangle bottomMost = selectedSprites[0].Bounds;
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
if (currentSprite.Bounds.X < leftMost.X)
leftMost = currentSprite.Bounds;
if (currentSprite.Bounds.Y < topMost.Y)
topMost = currentSprite.Bounds;
if (currentSprite.Bounds.X + currentSprite.Bounds.Width > rightMost.X + rightMost.Width)
rightMost = currentSprite.Bounds;
if (currentSprite.Bounds.Y + currentSprite.Bounds.Height > bottomMost.Y + bottomMost.Width)
bottomMost = currentSprite.Bounds;
}
return new Rectangle(leftMost.X, topMost.Y,
rightMost.X + rightMost.Width - leftMost.X,
bottomMost.Y + bottomMost.Height - topMost.Y);
}
private void saveMapAsToolStripMenuItem_Click(object sender, EventArgs e)
{
var exportDict = new Dictionary<string, SpriteMapRegion>();
@@ -407,30 +494,49 @@ namespace SpriteMapEditor
Point mousePosition = new Point(e.X, e.Y);
if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
bool hovering = false;
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
Cursor = Cursors.SizeAll;
if (movingWithMouse)
if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
{
newPosition = mousePosition;
newPosition.X /= zoomLevel;
newPosition.Y /= zoomLevel;
int differenceX = newPosition.X - oldPosition.X;
int differenceY = newPosition.Y - oldPosition.Y;
var newBounds = currentSprite.Bounds;
newBounds.X += differenceX;
newBounds.Y += differenceY;
hovering = true;
Cursor = Cursors.SizeAll;
if (movingWithMouse)
{
newPosition = mousePosition;
newPosition.X /= zoomLevel;
newPosition.Y /= zoomLevel;
int differenceX = newPosition.X - oldPosition.X;
int differenceY = newPosition.Y - oldPosition.Y;
newBounds = ClampRectangleToSheet(newBounds);
var groupRect = GetSelectedGroupRectangle();
if (groupRect.X + differenceX < 0 ||
groupRect.X + groupRect.Width + differenceX > spriteSheetViewer.Image.Width)
differenceX = 0;
if (groupRect.Y + differenceY < 0 ||
groupRect.Y + groupRect.Height + differenceY > spriteSheetViewer.Image.Height)
differenceY = 0;
currentSprite.Bounds = newBounds;
oldPosition = newPosition;
UpdateHighlightMask();
spriteSheetViewer.Refresh();
LoadSpriteEditorValues();
foreach (SpriteMapRegion spriteToMove in selectedSprites)
{
var newBounds = spriteToMove.Bounds;
newBounds.X += differenceX;
newBounds.Y += differenceY;
newBounds = ClampRectangleToSheet(newBounds);
spriteToMove.Bounds = newBounds;
}
oldPosition = newPosition;
UpdateHighlightMask();
spriteSheetViewer.Refresh();
LoadSpriteEditorValues();
break;
}
}
}
else
if(!hovering)
Cursor = Cursors.Default;
}
@@ -459,13 +565,16 @@ namespace SpriteMapEditor
Point mousePosition = new Point(e.X, e.Y);
if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
movingWithMouse = true;
newPosition = mousePosition;
newPosition.X /= zoomLevel;
newPosition.Y /= zoomLevel;
oldPosition = newPosition;
if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
{
movingWithMouse = true;
newPosition = mousePosition;
newPosition.X /= zoomLevel;
newPosition.Y /= zoomLevel;
oldPosition = newPosition;
}
}
}
@@ -484,7 +593,12 @@ namespace SpriteMapEditor
{
if (loadingSprite)
return;
UpdateSpriteOrigin();
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
var newOrigin = currentSprite.Origin;
newOrigin.X = (int)originXPosBox.Value;
currentSprite.Origin = newOrigin;
}
spriteSheetViewer.Refresh();
}
@@ -492,7 +606,12 @@ namespace SpriteMapEditor
{
if (loadingSprite)
return;
UpdateSpriteOrigin();
foreach (SpriteMapRegion currentSprite in selectedSprites)
{
var newOrigin = currentSprite.Origin;
newOrigin.Y = (int)originYPosBox.Value;
currentSprite.Origin = newOrigin;
}
spriteSheetViewer.Refresh();
}
@@ -501,7 +620,7 @@ namespace SpriteMapEditor
if(spriteList.SelectedIndex < sprites.Count - 1)
{
var spriteBelow = sprites[spriteList.SelectedIndex + 1];
sprites[spriteList.SelectedIndex + 1] = currentSprite;
sprites[spriteList.SelectedIndex + 1] = selectedSprites[0];
sprites[spriteList.SelectedIndex] = spriteBelow;
int newPosition = spriteList.SelectedIndex + 1;
spriteList.SelectedIndices.Clear();
@@ -514,7 +633,7 @@ namespace SpriteMapEditor
if(spriteList.SelectedIndex > 0)
{
var spriteAbove = sprites[spriteList.SelectedIndex - 1];
sprites[spriteList.SelectedIndex - 1] = currentSprite;
sprites[spriteList.SelectedIndex - 1] = selectedSprites[0];
sprites[spriteList.SelectedIndex] = spriteAbove;
int newPosition = spriteList.SelectedIndex - 1;
spriteList.SelectedIndices.Clear();
@@ -553,5 +672,14 @@ namespace SpriteMapEditor
}
spriteSheetViewer.Refresh();
}
private void outlineTimer_Tick(object sender, EventArgs e)
{
if (whitePen.DashOffset < 7)
whitePen.DashOffset++;
else
whitePen.DashOffset = 0;
spriteSheetViewer.Refresh();
}
}
}