Patched bug that caused Undoing MoveBounds operations to sometimes move sprite bounds out of range
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SpriteMapEditor.SpriteMapModifications
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{
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public enum OriginPreset
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{
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TopLeft,
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Top,
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TopRight,
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Left,
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Center,
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Right,
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BottomLeft,
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Bottom,
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BottomRight
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}
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}
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