Patched bug that caused Undoing MoveBounds operations to sometimes move sprite bounds out of range

This commit is contained in:
quinnvoker
2018-12-02 15:13:01 -08:00
parent 07669c2ccb
commit c0c757650c
6 changed files with 96 additions and 73 deletions
+1
View File
@@ -71,6 +71,7 @@
<Compile Include="SpriteMapModifications\ModifyOrigin.cs" />
<Compile Include="SpriteMapModifications\MoveBounds.cs" />
<Compile Include="SpriteMapModifications\MoveSpriteListEntry.cs" />
<Compile Include="SpriteMapModifications\OriginPreset.cs" />
<Compile Include="SpriteMapModifications\RemoveSprite.cs" />
<Compile Include="SpriteMapModifications\RenameSprite.cs" />
<EmbeddedResource Include="Form1.resx">