Added: SelectionState; New Undoable Mods: AddAnimation, RemoveAnimation, AddFrame, RemoveFrame, RemoveSprite
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.ComponentModel;
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using QURO;
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using QURO.Animation;
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using System.Windows.Forms;
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namespace AnimationEditor.Modifications
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{
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class AddFrame : IModification
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{
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private SelectionState preChangeSelection;
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private SelectionState postChangeSelection;
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private BindingList<Frame> frames;
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private ListBox frameListBox;
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private Frame frameToAdd;
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public AddFrame(BindingList<Frame> frameList, ListBox frameBox, Frame frame = null)
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{
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frames = frameList;
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frameListBox = frameBox;
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if (frame != null)
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frameToAdd = frame;
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else frameToAdd = new Frame();
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}
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public void Do()
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{
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int newSelectedIndex;
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//if only frame in animation is uninitiated and input is not empty, clear the list
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if (frameToAdd.Name != "empty" &&
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frames.Count == 1 &&
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frames[0].Sprites.Count == 1 &&
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frames[0].Sprites[0].Name == "empty")
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{
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frames.Clear();
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}
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if (frameListBox.SelectedItem == null || frameListBox.SelectedIndex == frames.Count - 1)
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{
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frames.Add(frameToAdd);
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newSelectedIndex = frames.Count - 1;
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}
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else
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{
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frames.Insert(frameListBox.SelectedIndex + 1, frameToAdd);
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newSelectedIndex = frameListBox.SelectedIndex + 1;
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}
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ModHelper.SetSingleSelection(frameListBox, newSelectedIndex);
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}
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public void Undo()
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{
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if(frames.Count < 2)
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{
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frames.Clear();
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frames.Add(new Frame());
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}
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else if(postChangeSelection!= null)
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{
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int addedFrameIndex = postChangeSelection.SelectedFrames[0];
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frames.RemoveAt(addedFrameIndex);
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if(addedFrameIndex > 0)
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{
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ModHelper.SetSingleSelection(frameListBox, addedFrameIndex - 1);
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}
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}
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}
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public SelectionState GetPreChangeSelection()
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{
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return preChangeSelection;
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}
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public void SetPreChangeSelection(SelectionState currentSelection)
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{
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preChangeSelection = currentSelection;
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}
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public SelectionState GetPostChangeSelection()
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{
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return postChangeSelection;
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}
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public void SetPostChangeSelection(SelectionState currentSelection)
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{
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postChangeSelection = currentSelection;
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}
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public override string ToString()
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{
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return "Add Frame";
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}
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}
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}
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