Added SubSprite and SubSpritePosition lists to Frame, Added SubSprite-relevant controls to AnimationEditor, made AnimationEditor sizable

This commit is contained in:
quinnvoker
2018-12-05 15:33:59 -08:00
parent 433fadfe59
commit 95c1674b08
3 changed files with 274 additions and 182 deletions
+85 -106
View File
@@ -20,15 +20,15 @@ namespace AnimationEditor
{
public partial class Form1 : Form
{
public Texture2D SpriteSheet { get; set; }
public int FrameRate { get; set; }
private Texture2D spriteSheet;
private int frameRate;
public BindingList<SpriteMapRegion> Sprites { get; set; }
public BindingList<Frame> Frames { get; set; }
public BindingList<Animation> Animations { get; set; }
private BindingList<SpriteMapRegion> sprites;
private BindingList<Frame> frames;
private BindingList<Animation> animations;
public Animation CurrentAnimation { get; set; }
public Frame CurrentFrame { get; set; }
private Animation currentAnimation;
private Frame currentFrame;
private bool reading = false;
private float importDelay = 0;
@@ -36,7 +36,7 @@ namespace AnimationEditor
public Form1()
{
InitializeComponent();
FrameRate = 60;
frameRate = 60;
importDelayBox.Value = 0;
animationPreview.FrameChanged += animationPreview_FrameChanged;
animationPreview.AnimationEnded += animationPreview_AnimationEnded;
@@ -55,46 +55,25 @@ namespace AnimationEditor
loadAnimationSetToolStripMenuItem.Enabled = true;
}
private void EnableSpriteMapControls()
{
spriteListBox.Enabled = true;
addSpriteToFrameListButton.Enabled = true;
spritePreview.Enabled = true;
importDelayBox.Enabled = true;
}
private void EnableAnimationEditingControls()
{
saveAnimationToolStripMenuItem.Enabled = true;
saveAnimationSetToolStripMenuItem.Enabled = true;
frameListBox.Enabled = true;
moveFrameDownButton.Enabled = true;
moveFrameUpButton.Enabled = true;
removeFrameButton.Enabled = true;
delayInputBox.Enabled = true;
animationBox.Enabled = true;
addAnimationButton.Enabled = true;
removeAnimationButton.Enabled = true;
removeFrameButton.Enabled = true;
animationNameBox.Enabled = true;
animationLoopCheckBox.Enabled = true;
frameTrackBar.Enabled = true;
playAnimationButton.Enabled = true;
animationPreview.Enabled = true;
editToolStripMenuItem.Enabled = true;
updateAnimationSpritesFromSpriteMapToolStripMenuItem.Enabled = true;
frameEditorPanel.Enabled = true;
animationPanel.Enabled = true;
}
private void InitiateAnimationList(bool newAnimation = true)
{
if (newAnimation)
Animations = new BindingList<Animation>() { new Animation() };
animations = new BindingList<Animation>() { new Animation() };
else
Animations = new BindingList<Animation>();
animationBox.DataSource = Animations;
animations = new BindingList<Animation>();
animationBox.DataSource = animations;
animationBox.DisplayMember = "Name";
}
@@ -104,20 +83,20 @@ namespace AnimationEditor
{
int newSelectedIndex;
if (Frames.Count == 1 && Frames[0].Bounds == Microsoft.Xna.Framework.Rectangle.Empty)
if (frames.Count == 1 && frames[0].Bounds == Microsoft.Xna.Framework.Rectangle.Empty)
{
Frames.Clear();
frames.Clear();
}
if (frameListBox.SelectedItem == null || frameListBox.SelectedIndex == Frames.Count - 1)
if (frameListBox.SelectedItem == null || frameListBox.SelectedIndex == frames.Count - 1)
{
Frames.Add(new Frame((SpriteMapRegion)spriteListBox.SelectedItem, importDelay));
frameTrackBar.Maximum = Frames.Count - 1;
newSelectedIndex = Frames.Count - 1;
frames.Add(new Frame((SpriteMapRegion)spriteListBox.SelectedItem, importDelay));
frameTrackBar.Maximum = frames.Count - 1;
newSelectedIndex = frames.Count - 1;
}
else
{
Frames.Insert(frameListBox.SelectedIndex + 1, new Frame((SpriteMapRegion)spriteListBox.SelectedItem, 0.25f));
frames.Insert(frameListBox.SelectedIndex + 1, new Frame((SpriteMapRegion)spriteListBox.SelectedItem, 0.25f));
newSelectedIndex = frameListBox.SelectedIndex + 1;
}
UpdateAnimation();
@@ -127,25 +106,25 @@ namespace AnimationEditor
private void UpdateAnimation()
{
if(Frames?.Count > 0)
if(frames?.Count > 0)
{
if(CurrentAnimation == null)
CurrentAnimation = new Animation("unnamed", Frames.ToArray(), true);
if(currentAnimation == null)
currentAnimation = new Animation("unnamed", frames.ToArray(), true);
else
{
CurrentAnimation.Name = animationNameBox.Text;
CurrentAnimation.Frames = Frames.ToArray();
CurrentAnimation.IsLooping = animationLoopCheckBox.Checked;
currentAnimation.Name = animationNameBox.Text;
currentAnimation.Frames = frames.ToArray();
currentAnimation.IsLooping = animationLoopCheckBox.Checked;
}
if (animationPreview.PreviewSprite == null)
animationPreview.PreviewSprite = new AnimatedSprite(SpriteSheet, CurrentAnimation);
animationPreview.PreviewSprite = new AnimatedSprite(spriteSheet, currentAnimation);
else
animationPreview.PreviewSprite.CurrentAnimation = CurrentAnimation;
frameTrackBar.Maximum = CurrentAnimation.Frames.Count() - 1;
if(Animations.Count < 1)
animationPreview.PreviewSprite.CurrentAnimation = currentAnimation;
frameTrackBar.Maximum = currentAnimation.Frames.Count() - 1;
if(animations.Count < 1)
{
Animations.Add(CurrentAnimation);
animationBox.DataSource = Animations;
animations.Add(currentAnimation);
animationBox.DataSource = animations;
animationBox.DisplayMember = "Name";
}
}
@@ -158,12 +137,12 @@ namespace AnimationEditor
private void ReadAnimationInfo()
{
reading = true;
frameTrackBar.Maximum = CurrentAnimation.Frames.Count() - 1;
Frames = new BindingList<Frame>(CurrentAnimation.Frames.ToList());
frameListBox.DataSource = Frames;
frameTrackBar.Maximum = currentAnimation.Frames.Count() - 1;
frames = new BindingList<Frame>(currentAnimation.Frames.ToList());
frameListBox.DataSource = frames;
frameListBox.DisplayMember = "Name";
animationNameBox.Text = CurrentAnimation.Name;
animationLoopCheckBox.Checked = CurrentAnimation.IsLooping;
animationNameBox.Text = currentAnimation.Name;
animationLoopCheckBox.Checked = currentAnimation.IsLooping;
reading = false;
}
@@ -173,7 +152,7 @@ namespace AnimationEditor
{
var currentSprite = (SpriteMapRegion)spriteListBox.SelectedItem;
Stream texture2DToImageStream = new MemoryStream();
Texture2DRegionExtractor.GetTexture2DFromRegion(SpriteSheet, SpriteSheet.GraphicsDevice, currentSprite.Bounds)
Texture2DRegionExtractor.GetTexture2DFromRegion(spriteSheet, spriteSheet.GraphicsDevice, currentSprite.Bounds)
.SaveAsPng(texture2DToImageStream, currentSprite.Bounds.Width, currentSprite.Bounds.Height);
spritePreview.Image = Image.FromStream(texture2DToImageStream);
texture2DToImageStream.Close();
@@ -184,7 +163,7 @@ namespace AnimationEditor
{
if (frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedItem != null)
{
CurrentFrame = (Frame)frameListBox.SelectedItem;
currentFrame = (Frame)frameListBox.SelectedItem;
if (animationPreview.PreviewSprite != null && !animationPreview.Playing)
{
animationPreview.PreviewSprite.CurrentFrameIndex = frameListBox.SelectedIndex;
@@ -196,15 +175,15 @@ namespace AnimationEditor
private void UpdateFrameInformation()
{
delayInputBox.Value = (int)(CurrentFrame.Delay * FrameRate);
delayInputBox.Value = (int)(currentFrame.Delay * frameRate);
}
private void delayInputBox_ValueChanged(object sender, EventArgs e)
{
foreach(int index in frameListBox.SelectedIndices)
{
var currentFrame = Frames[index];
currentFrame.Delay = (float)delayInputBox.Value / FrameRate;
var currentFrame = frames[index];
currentFrame.Delay = (float)delayInputBox.Value / frameRate;
}
}
@@ -214,7 +193,7 @@ namespace AnimationEditor
if (loadSpriteSheetDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
FileStream fileStream = new FileStream(loadSpriteSheetDialog.FileName, FileMode.Open);
SpriteSheet = Texture2D.FromStream(animationPreview.Editor.graphics, fileStream);
spriteSheet = Texture2D.FromStream(animationPreview.Editor.graphics, fileStream);
EnableMapAndAnimationLoadingControls();
fileStream.Close();
}
@@ -235,25 +214,25 @@ namespace AnimationEditor
loadedSpriteMap = IntermediateSerializer.Deserialize<Dictionary<string, SpriteMapRegion>>(xmlRead, null);
}
Sprites = new BindingList<SpriteMapRegion>();
sprites = new BindingList<SpriteMapRegion>();
foreach (KeyValuePair<string, SpriteMapRegion> sprite in loadedSpriteMap)
{
Sprites.Add(sprite.Value);
sprites.Add(sprite.Value);
}
spriteListBox.DataSource = Sprites;
spriteListBox.DataSource = sprites;
spriteListBox.DisplayMember = "Name";
spriteListBox.ValueMember = "Bounds";
if (CurrentAnimation == null)
if (currentAnimation == null)
{
Frames = new BindingList<Frame>();
frameListBox.DataSource = Frames;
frames = new BindingList<Frame>();
frameListBox.DataSource = frames;
frameListBox.DisplayMember = "Name";
InitiateAnimationList();
}
EnableSpriteMapControls();
EnableAnimationEditingControls();
return loadedSpriteMap;
}
@@ -273,12 +252,12 @@ namespace AnimationEditor
private void animationLoopCheckBox_CheckedChanged(object sender, EventArgs e)
{
CurrentAnimation.IsLooping = animationLoopCheckBox.Checked;
currentAnimation.IsLooping = animationLoopCheckBox.Checked;
}
private void playAnimationButton_Click(object sender, EventArgs e)
{
if (CurrentAnimation.Frames.Count() > 0)
if (currentAnimation.Frames.Count() > 0)
{
animationPreview.Playing = !animationPreview.Playing;
if (!animationPreview.Playing)
@@ -287,7 +266,7 @@ namespace AnimationEditor
}
else
{
animationPreview.PreviewSprite.CurrentAnimation = CurrentAnimation;
animationPreview.PreviewSprite.CurrentAnimation = currentAnimation;
frameTrackBar.Enabled = false;
}
}
@@ -304,11 +283,11 @@ namespace AnimationEditor
private void moveFrameDownButton_Click(object sender, EventArgs e)
{
if (frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex < Frames.Count - 1)
if (frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex < frames.Count - 1)
{
var frameBelow = Frames[frameListBox.SelectedIndex + 1];
Frames[frameListBox.SelectedIndex + 1] = CurrentFrame;
Frames[frameListBox.SelectedIndex] = frameBelow;
var frameBelow = frames[frameListBox.SelectedIndex + 1];
frames[frameListBox.SelectedIndex + 1] = currentFrame;
frames[frameListBox.SelectedIndex] = frameBelow;
UpdateAnimation();
frameListBox_SetSingleSelection(frameListBox.SelectedIndex + 1);
}
@@ -318,9 +297,9 @@ namespace AnimationEditor
{
if (frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex > 0)
{
var frameAbove = Frames[frameListBox.SelectedIndex - 1];
Frames[frameListBox.SelectedIndex - 1] = CurrentFrame;
Frames[frameListBox.SelectedIndex] = frameAbove;
var frameAbove = frames[frameListBox.SelectedIndex - 1];
frames[frameListBox.SelectedIndex - 1] = currentFrame;
frames[frameListBox.SelectedIndex] = frameAbove;
UpdateAnimation();
frameListBox_SetSingleSelection(frameListBox.SelectedIndex - 1);
}
@@ -328,13 +307,13 @@ namespace AnimationEditor
private void removeFrameButton_Click(object sender, EventArgs e)
{
if(frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex > -1 && frameListBox.SelectedIndex < Frames.Count)
if(frameListBox.SelectedIndices.Count == 1 && frameListBox.SelectedIndex > -1 && frameListBox.SelectedIndex < frames.Count)
{
Frames.RemoveAt(frameListBox.SelectedIndex);
frames.RemoveAt(frameListBox.SelectedIndex);
UpdateAnimation();
if(Frames.Count > 0 && frameListBox.SelectedIndex > Frames.Count - 1)
if(frames.Count > 0 && frameListBox.SelectedIndex > frames.Count - 1)
{
frameListBox_SetSingleSelection(Frames.Count - 1);
frameListBox_SetSingleSelection(frames.Count - 1);
}
}
}
@@ -343,8 +322,8 @@ namespace AnimationEditor
{
if (!reading)
{
CurrentAnimation.Name = animationNameBox.Text;
Animations.ResetBindings();
currentAnimation.Name = animationNameBox.Text;
animations.ResetBindings();
}
}
@@ -354,7 +333,7 @@ namespace AnimationEditor
{
using (XmlWriter writer = XmlWriter.Create(saveAnimationDialog.FileName))
{
IntermediateSerializer.Serialize(writer, CurrentAnimation, null);
IntermediateSerializer.Serialize(writer, currentAnimation, null);
}
}
}
@@ -373,9 +352,9 @@ namespace AnimationEditor
EnableAnimationEditingControls();
InitiateAnimationList();
}
Animations.Add(loadedAnimation);
animationBox.SelectedIndex = Animations.Count - 1;
CurrentAnimation = Animations[animationBox.SelectedIndex];
animations.Add(loadedAnimation);
animationBox.SelectedIndex = animations.Count - 1;
currentAnimation = animations[animationBox.SelectedIndex];
ReadAnimationInfo();
UpdateAnimation();
}
@@ -383,32 +362,32 @@ namespace AnimationEditor
private void animationBox_SelectedIndexChanged(object sender, EventArgs e)
{
CurrentAnimation = Animations[animationBox.SelectedIndex];
currentAnimation = animations[animationBox.SelectedIndex];
ReadAnimationInfo();
UpdateAnimation();
}
private void addAnimationButton_Click(object sender, EventArgs e)
{
Animations.Add(new Animation());
animationBox.SelectedIndex = Animations.Count - 1;
animations.Add(new Animation());
animationBox.SelectedIndex = animations.Count - 1;
}
private void removeAnimationButton_Click(object sender, EventArgs e)
{
if (animationBox.SelectedIndex > -1 && animationBox.SelectedIndex < Animations.Count - 1)
if (animationBox.SelectedIndex > -1 && animationBox.SelectedIndex < animations.Count - 1)
{
if (Animations.Count == 1)
if (animations.Count == 1)
{
CurrentAnimation = new Animation();
Animations[animationBox.SelectedIndex] = CurrentAnimation;
currentAnimation = new Animation();
animations[animationBox.SelectedIndex] = currentAnimation;
ReadAnimationInfo();
UpdateAnimation();
}
else
{
Animations.RemoveAt(animationBox.SelectedIndex);
if(animationBox.SelectedIndex > Animations.Count - 1)
animations.RemoveAt(animationBox.SelectedIndex);
if(animationBox.SelectedIndex > animations.Count - 1)
{
animationBox.SelectedIndex--;
}
@@ -418,7 +397,7 @@ namespace AnimationEditor
private void importDelayBox_ValueChanged(object sender, EventArgs e)
{
importDelay = (float)importDelayBox.Value / FrameRate;
importDelay = (float)importDelayBox.Value / frameRate;
}
private void animationPreview_MouseWheel(object sender, MouseEventArgs e)
@@ -436,7 +415,7 @@ namespace AnimationEditor
private void saveAnimationSetToolStripMenuItem_Click(object sender, EventArgs e)
{
var animSet = new AnimationSet();
foreach(Animation anim in Animations)
foreach(Animation anim in animations)
{
if (animSet.Anims.ContainsKey(anim.Name))
{
@@ -480,10 +459,10 @@ namespace AnimationEditor
InitiateAnimationList(newAnimation: false);
foreach(KeyValuePair<string,Animation> currentEntry in loadedAnimSet.Anims)
{
Animations.Add(currentEntry.Value);
animations.Add(currentEntry.Value);
}
animationBox.SelectedIndex = 0;
CurrentAnimation = Animations[animationBox.SelectedIndex];
currentAnimation = animations[animationBox.SelectedIndex];
ReadAnimationInfo();
UpdateAnimation();
}
@@ -500,7 +479,7 @@ namespace AnimationEditor
int updateCounter = 0;
foreach(Animation anim in Animations)
foreach(Animation anim in animations)
{
foreach(Frame frame in anim.Frames)
{