SpriteMapping tool added
Created first implementation of a spritemap making app!
This commit is contained in:
@@ -11,6 +11,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AnimationGenerator", "Anima
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QURO", "QURO\QURO.csproj", "{4581E0C8-B14A-454D-9A7B-52D37535E7E9}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteMapEditor", "SpriteMapEditor\SpriteMapEditor.csproj", "{2AF6999F-93F0-4096-9BC1-863CEE5E7791}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -33,6 +35,10 @@ Global
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{4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Release|Any CPU.Build.0 = Release|Any CPU
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{2AF6999F-93F0-4096-9BC1-863CEE5E7791}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2AF6999F-93F0-4096-9BC1-863CEE5E7791}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2AF6999F-93F0-4096-9BC1-863CEE5E7791}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2AF6999F-93F0-4096-9BC1-863CEE5E7791}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
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</startup>
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</configuration>
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Generated
+442
@@ -0,0 +1,442 @@
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namespace SpriteMapEditor
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
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this.spriteList = new System.Windows.Forms.ListBox();
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this.addSpriteButton = new System.Windows.Forms.Button();
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this.removeSpriteButton = new System.Windows.Forms.Button();
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this.loadSpriteSheetButton = new System.Windows.Forms.Button();
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this.loadMapButton = new System.Windows.Forms.Button();
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this.saveMapButton = new System.Windows.Forms.Button();
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this.filePanel = new System.Windows.Forms.Panel();
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this.spriteListPanel = new System.Windows.Forms.Panel();
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this.spritesLabel = new System.Windows.Forms.Label();
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this.spritePanel = new System.Windows.Forms.Panel();
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this.spriteHeightBox = new System.Windows.Forms.NumericUpDown();
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this.spriteWidthBox = new System.Windows.Forms.NumericUpDown();
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this.spriteYPosBox = new System.Windows.Forms.NumericUpDown();
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this.spriteXPosBox = new System.Windows.Forms.NumericUpDown();
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this.heightLabel = new System.Windows.Forms.Label();
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this.widthLabel = new System.Windows.Forms.Label();
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this.yPosLabel = new System.Windows.Forms.Label();
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this.xPosLabel = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.spriteSettingsLabel = new System.Windows.Forms.Label();
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this.spriteNameBox = new System.Windows.Forms.TextBox();
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this.loadSpriteSheetDialogue = new System.Windows.Forms.OpenFileDialog();
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this.loadMapDialogue = new System.Windows.Forms.OpenFileDialog();
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this.saveMapDialogue = new System.Windows.Forms.SaveFileDialog();
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this.fillButton = new System.Windows.Forms.Button();
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this.spriteViewerPanel = new System.Windows.Forms.Panel();
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this.zoomInButton = new System.Windows.Forms.Button();
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this.zoomOutButton = new System.Windows.Forms.Button();
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this.spriteSheetViewer = new SpriteMapEditor.PictureBoxWithInterpolationMode();
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this.filePanel.SuspendLayout();
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this.spriteListPanel.SuspendLayout();
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this.spritePanel.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.spriteHeightBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.spriteWidthBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.spriteYPosBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.spriteXPosBox)).BeginInit();
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this.spriteViewerPanel.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.spriteSheetViewer)).BeginInit();
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this.SuspendLayout();
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//
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// spriteList
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//
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this.spriteList.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.spriteList.FormattingEnabled = true;
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this.spriteList.Location = new System.Drawing.Point(3, 32);
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this.spriteList.Name = "spriteList";
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this.spriteList.Size = new System.Drawing.Size(185, 251);
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this.spriteList.TabIndex = 0;
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this.spriteList.SelectedValueChanged += new System.EventHandler(this.spriteList_SelectedValueChanged);
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//
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// addSpriteButton
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//
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this.addSpriteButton.Location = new System.Drawing.Point(126, 3);
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this.addSpriteButton.Name = "addSpriteButton";
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this.addSpriteButton.Size = new System.Drawing.Size(27, 23);
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this.addSpriteButton.TabIndex = 2;
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this.addSpriteButton.Text = "+";
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this.addSpriteButton.UseVisualStyleBackColor = true;
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this.addSpriteButton.Click += new System.EventHandler(this.addSpriteButton_Click);
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//
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// removeSpriteButton
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//
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this.removeSpriteButton.Location = new System.Drawing.Point(159, 3);
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this.removeSpriteButton.Name = "removeSpriteButton";
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this.removeSpriteButton.Size = new System.Drawing.Size(28, 23);
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this.removeSpriteButton.TabIndex = 3;
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this.removeSpriteButton.Text = "-";
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this.removeSpriteButton.UseVisualStyleBackColor = true;
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this.removeSpriteButton.Click += new System.EventHandler(this.removeSpriteButton_Click);
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//
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// loadSpriteSheetButton
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//
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this.loadSpriteSheetButton.Location = new System.Drawing.Point(3, 3);
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this.loadSpriteSheetButton.Name = "loadSpriteSheetButton";
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this.loadSpriteSheetButton.Size = new System.Drawing.Size(185, 23);
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this.loadSpriteSheetButton.TabIndex = 4;
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this.loadSpriteSheetButton.Text = "Load Sprite Sheet...";
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this.loadSpriteSheetButton.UseVisualStyleBackColor = true;
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this.loadSpriteSheetButton.Click += new System.EventHandler(this.loadSpriteSheetButton_Click);
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//
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// loadMapButton
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//
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this.loadMapButton.Location = new System.Drawing.Point(3, 32);
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this.loadMapButton.Name = "loadMapButton";
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this.loadMapButton.Size = new System.Drawing.Size(92, 23);
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this.loadMapButton.TabIndex = 5;
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this.loadMapButton.Text = "Load Map...";
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this.loadMapButton.UseVisualStyleBackColor = true;
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this.loadMapButton.Click += new System.EventHandler(this.loadMapButton_Click);
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//
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// saveMapButton
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//
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this.saveMapButton.Location = new System.Drawing.Point(96, 32);
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this.saveMapButton.Name = "saveMapButton";
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this.saveMapButton.Size = new System.Drawing.Size(92, 23);
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this.saveMapButton.TabIndex = 6;
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this.saveMapButton.Text = "Save Map As...";
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this.saveMapButton.UseVisualStyleBackColor = true;
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this.saveMapButton.Click += new System.EventHandler(this.saveMapButton_Click);
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//
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// filePanel
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//
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this.filePanel.Controls.Add(this.loadSpriteSheetButton);
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this.filePanel.Controls.Add(this.saveMapButton);
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this.filePanel.Controls.Add(this.loadMapButton);
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this.filePanel.Location = new System.Drawing.Point(2, 2);
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this.filePanel.Name = "filePanel";
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this.filePanel.Size = new System.Drawing.Size(191, 62);
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this.filePanel.TabIndex = 7;
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//
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// spriteListPanel
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//
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this.spriteListPanel.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.spriteListPanel.AutoSize = true;
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this.spriteListPanel.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
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this.spriteListPanel.Controls.Add(this.spritesLabel);
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this.spriteListPanel.Controls.Add(this.spriteList);
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this.spriteListPanel.Controls.Add(this.addSpriteButton);
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this.spriteListPanel.Controls.Add(this.removeSpriteButton);
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this.spriteListPanel.Location = new System.Drawing.Point(2, 63);
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this.spriteListPanel.Name = "spriteListPanel";
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this.spriteListPanel.Size = new System.Drawing.Size(191, 286);
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this.spriteListPanel.TabIndex = 8;
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//
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// spritesLabel
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//
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this.spritesLabel.AutoSize = true;
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this.spritesLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold);
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this.spritesLabel.Location = new System.Drawing.Point(3, 8);
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this.spritesLabel.Name = "spritesLabel";
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this.spritesLabel.Size = new System.Drawing.Size(46, 13);
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this.spritesLabel.TabIndex = 4;
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this.spritesLabel.Text = "Sprites";
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//
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// spritePanel
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//
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this.spritePanel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.spritePanel.Controls.Add(this.spriteHeightBox);
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this.spritePanel.Controls.Add(this.spriteWidthBox);
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this.spritePanel.Controls.Add(this.spriteYPosBox);
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this.spritePanel.Controls.Add(this.spriteXPosBox);
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this.spritePanel.Controls.Add(this.heightLabel);
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this.spritePanel.Controls.Add(this.widthLabel);
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this.spritePanel.Controls.Add(this.yPosLabel);
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this.spritePanel.Controls.Add(this.xPosLabel);
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this.spritePanel.Controls.Add(this.label2);
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this.spritePanel.Controls.Add(this.spriteSettingsLabel);
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this.spritePanel.Controls.Add(this.spriteNameBox);
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this.spritePanel.Location = new System.Drawing.Point(2, 353);
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this.spritePanel.Name = "spritePanel";
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this.spritePanel.Size = new System.Drawing.Size(191, 110);
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this.spritePanel.TabIndex = 9;
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//
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// spriteHeightBox
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//
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this.spriteHeightBox.Location = new System.Drawing.Point(136, 82);
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this.spriteHeightBox.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.spriteHeightBox.Name = "spriteHeightBox";
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this.spriteHeightBox.Size = new System.Drawing.Size(52, 20);
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this.spriteHeightBox.TabIndex = 18;
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this.spriteHeightBox.ValueChanged += new System.EventHandler(this.spriteHeightBox_ValueChanged);
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//
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// spriteWidthBox
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//
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this.spriteWidthBox.Location = new System.Drawing.Point(44, 82);
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this.spriteWidthBox.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.spriteWidthBox.Name = "spriteWidthBox";
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this.spriteWidthBox.Size = new System.Drawing.Size(52, 20);
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this.spriteWidthBox.TabIndex = 17;
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this.spriteWidthBox.ValueChanged += new System.EventHandler(this.spriteWidthBox_ValueChanged);
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//
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// spriteYPosBox
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//
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this.spriteYPosBox.Location = new System.Drawing.Point(136, 56);
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this.spriteYPosBox.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.spriteYPosBox.Name = "spriteYPosBox";
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this.spriteYPosBox.Size = new System.Drawing.Size(52, 20);
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this.spriteYPosBox.TabIndex = 16;
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this.spriteYPosBox.ValueChanged += new System.EventHandler(this.spriteYPosBox_ValueChanged);
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//
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// spriteXPosBox
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//
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this.spriteXPosBox.Location = new System.Drawing.Point(44, 56);
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this.spriteXPosBox.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.spriteXPosBox.Name = "spriteXPosBox";
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this.spriteXPosBox.Size = new System.Drawing.Size(52, 20);
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this.spriteXPosBox.TabIndex = 15;
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this.spriteXPosBox.ValueChanged += new System.EventHandler(this.spriteXPosBox_ValueChanged);
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//
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// heightLabel
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//
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this.heightLabel.AutoSize = true;
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this.heightLabel.Location = new System.Drawing.Point(98, 85);
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this.heightLabel.Name = "heightLabel";
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this.heightLabel.Size = new System.Drawing.Size(38, 13);
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this.heightLabel.TabIndex = 14;
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this.heightLabel.Text = "Height";
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//
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// widthLabel
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//
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this.widthLabel.AutoSize = true;
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this.widthLabel.Location = new System.Drawing.Point(6, 85);
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this.widthLabel.Name = "widthLabel";
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this.widthLabel.Size = new System.Drawing.Size(35, 13);
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this.widthLabel.TabIndex = 12;
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this.widthLabel.Text = "Width";
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//
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// yPosLabel
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//
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this.yPosLabel.AutoSize = true;
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this.yPosLabel.Location = new System.Drawing.Point(98, 59);
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this.yPosLabel.Name = "yPosLabel";
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this.yPosLabel.Size = new System.Drawing.Size(35, 13);
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this.yPosLabel.TabIndex = 10;
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this.yPosLabel.Text = "Y Pos";
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//
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// xPosLabel
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//
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this.xPosLabel.AutoSize = true;
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this.xPosLabel.Location = new System.Drawing.Point(6, 59);
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this.xPosLabel.Name = "xPosLabel";
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this.xPosLabel.Size = new System.Drawing.Size(38, 13);
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this.xPosLabel.TabIndex = 8;
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this.xPosLabel.Text = "X Pos.";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(6, 30);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(38, 13);
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this.label2.TabIndex = 6;
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this.label2.Text = "Name:";
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//
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// spriteSettingsLabel
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//
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this.spriteSettingsLabel.AutoSize = true;
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this.spriteSettingsLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold);
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this.spriteSettingsLabel.Location = new System.Drawing.Point(3, 8);
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this.spriteSettingsLabel.Name = "spriteSettingsLabel";
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this.spriteSettingsLabel.Size = new System.Drawing.Size(90, 13);
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this.spriteSettingsLabel.TabIndex = 5;
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this.spriteSettingsLabel.Text = "Sprite Settings";
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||||
//
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// spriteNameBox
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//
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this.spriteNameBox.Location = new System.Drawing.Point(44, 27);
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this.spriteNameBox.Name = "spriteNameBox";
|
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this.spriteNameBox.Size = new System.Drawing.Size(144, 20);
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this.spriteNameBox.TabIndex = 0;
|
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this.spriteNameBox.TextChanged += new System.EventHandler(this.spriteNameBox_TextChanged);
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//
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// loadSpriteSheetDialogue
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//
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this.loadSpriteSheetDialogue.FileName = "openFileDialog1";
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||||
this.loadSpriteSheetDialogue.Filter = "PNG files|*.png";
|
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//
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// loadMapDialogue
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//
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this.loadMapDialogue.FileName = "openFileDialog1";
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this.loadMapDialogue.Filter = "Xml files|*.xml";
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//
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// saveMapDialogue
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//
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this.saveMapDialogue.DefaultExt = "xml";
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this.saveMapDialogue.Filter = "Xml files|*.xml";
|
||||
//
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||||
// fillButton
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||||
//
|
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this.fillButton.Location = new System.Drawing.Point(496, 5);
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||||
this.fillButton.Name = "fillButton";
|
||||
this.fillButton.Size = new System.Drawing.Size(86, 23);
|
||||
this.fillButton.TabIndex = 12;
|
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this.fillButton.Text = "Highight";
|
||||
this.fillButton.UseVisualStyleBackColor = true;
|
||||
this.fillButton.Click += new System.EventHandler(this.highlightButton_Click);
|
||||
//
|
||||
// spriteViewerPanel
|
||||
//
|
||||
this.spriteViewerPanel.AutoScroll = true;
|
||||
this.spriteViewerPanel.BackColor = System.Drawing.SystemColors.ControlDark;
|
||||
this.spriteViewerPanel.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
|
||||
this.spriteViewerPanel.Controls.Add(this.spriteSheetViewer);
|
||||
this.spriteViewerPanel.Location = new System.Drawing.Point(199, 34);
|
||||
this.spriteViewerPanel.Name = "spriteViewerPanel";
|
||||
this.spriteViewerPanel.Size = new System.Drawing.Size(488, 429);
|
||||
this.spriteViewerPanel.TabIndex = 14;
|
||||
this.spriteViewerPanel.Scroll += new System.Windows.Forms.ScrollEventHandler(this.spriteViewerPanel_Scroll);
|
||||
//
|
||||
// zoomInButton
|
||||
//
|
||||
this.zoomInButton.Location = new System.Drawing.Point(652, 5);
|
||||
this.zoomInButton.Name = "zoomInButton";
|
||||
this.zoomInButton.Size = new System.Drawing.Size(27, 23);
|
||||
this.zoomInButton.TabIndex = 5;
|
||||
this.zoomInButton.Text = "+";
|
||||
this.zoomInButton.UseVisualStyleBackColor = true;
|
||||
this.zoomInButton.Click += new System.EventHandler(this.zoomInButton_Click);
|
||||
//
|
||||
// zoomOutButton
|
||||
//
|
||||
this.zoomOutButton.Location = new System.Drawing.Point(618, 5);
|
||||
this.zoomOutButton.Name = "zoomOutButton";
|
||||
this.zoomOutButton.Size = new System.Drawing.Size(28, 23);
|
||||
this.zoomOutButton.TabIndex = 6;
|
||||
this.zoomOutButton.Text = "-";
|
||||
this.zoomOutButton.UseVisualStyleBackColor = true;
|
||||
this.zoomOutButton.Click += new System.EventHandler(this.zoomOutButton_Click);
|
||||
//
|
||||
// spriteSheetViewer
|
||||
//
|
||||
this.spriteSheetViewer.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("spriteSheetViewer.BackgroundImage")));
|
||||
this.spriteSheetViewer.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
|
||||
this.spriteSheetViewer.Location = new System.Drawing.Point(0, 0);
|
||||
this.spriteSheetViewer.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.spriteSheetViewer.Name = "spriteSheetViewer";
|
||||
this.spriteSheetViewer.Size = new System.Drawing.Size(147, 143);
|
||||
this.spriteSheetViewer.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
|
||||
this.spriteSheetViewer.TabIndex = 13;
|
||||
this.spriteSheetViewer.TabStop = false;
|
||||
this.spriteSheetViewer.Paint += new System.Windows.Forms.PaintEventHandler(this.spriteSheetViewer_Paint);
|
||||
this.spriteSheetViewer.MouseDown += new System.Windows.Forms.MouseEventHandler(this.spriteSheetViewer_MouseDown);
|
||||
this.spriteSheetViewer.MouseLeave += new System.EventHandler(this.spriteSheetViewer_MouseLeave);
|
||||
this.spriteSheetViewer.MouseMove += new System.Windows.Forms.MouseEventHandler(this.spriteSheetViewer_MouseMove);
|
||||
this.spriteSheetViewer.MouseUp += new System.Windows.Forms.MouseEventHandler(this.spriteSheetViewer_MouseUp);
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.SystemColors.Control;
|
||||
this.ClientSize = new System.Drawing.Size(691, 465);
|
||||
this.Controls.Add(this.zoomInButton);
|
||||
this.Controls.Add(this.spriteViewerPanel);
|
||||
this.Controls.Add(this.zoomOutButton);
|
||||
this.Controls.Add(this.fillButton);
|
||||
this.Controls.Add(this.spritePanel);
|
||||
this.Controls.Add(this.spriteListPanel);
|
||||
this.Controls.Add(this.filePanel);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Sprite Map Editor";
|
||||
this.filePanel.ResumeLayout(false);
|
||||
this.spriteListPanel.ResumeLayout(false);
|
||||
this.spriteListPanel.PerformLayout();
|
||||
this.spritePanel.ResumeLayout(false);
|
||||
this.spritePanel.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.spriteHeightBox)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.spriteWidthBox)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.spriteYPosBox)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.spriteXPosBox)).EndInit();
|
||||
this.spriteViewerPanel.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.spriteSheetViewer)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.ListBox spriteList;
|
||||
private System.Windows.Forms.Button addSpriteButton;
|
||||
private System.Windows.Forms.Button removeSpriteButton;
|
||||
private System.Windows.Forms.Button loadSpriteSheetButton;
|
||||
private System.Windows.Forms.Button loadMapButton;
|
||||
private System.Windows.Forms.Button saveMapButton;
|
||||
private System.Windows.Forms.Panel filePanel;
|
||||
private System.Windows.Forms.Panel spriteListPanel;
|
||||
private System.Windows.Forms.Label spritesLabel;
|
||||
private System.Windows.Forms.Panel spritePanel;
|
||||
private System.Windows.Forms.Label spriteSettingsLabel;
|
||||
private System.Windows.Forms.TextBox spriteNameBox;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Label xPosLabel;
|
||||
private System.Windows.Forms.Label heightLabel;
|
||||
private System.Windows.Forms.Label widthLabel;
|
||||
private System.Windows.Forms.Label yPosLabel;
|
||||
private System.Windows.Forms.OpenFileDialog loadSpriteSheetDialogue;
|
||||
private System.Windows.Forms.OpenFileDialog loadMapDialogue;
|
||||
private System.Windows.Forms.SaveFileDialog saveMapDialogue;
|
||||
private System.Windows.Forms.Button fillButton;
|
||||
private PictureBoxWithInterpolationMode spriteSheetViewer;
|
||||
private System.Windows.Forms.Panel spriteViewerPanel;
|
||||
private System.Windows.Forms.Button zoomInButton;
|
||||
private System.Windows.Forms.Button zoomOutButton;
|
||||
private System.Windows.Forms.NumericUpDown spriteHeightBox;
|
||||
private System.Windows.Forms.NumericUpDown spriteWidthBox;
|
||||
private System.Windows.Forms.NumericUpDown spriteYPosBox;
|
||||
private System.Windows.Forms.NumericUpDown spriteXPosBox;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,341 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml.Serialization;
|
||||
using System.IO;
|
||||
|
||||
|
||||
namespace SpriteMapEditor
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
private BindingList<Sprite> sprites;
|
||||
|
||||
private bool highlight = false;
|
||||
private Sprite currentSprite;
|
||||
private int zoomLevel = 3;
|
||||
|
||||
private bool loadingSprite = false;
|
||||
private bool movingWithMouse = false;
|
||||
|
||||
private Point newPosition;
|
||||
private Point oldPosition;
|
||||
|
||||
private int drawingRectangleOffset
|
||||
{
|
||||
get
|
||||
{
|
||||
if (zoomLevel > 2)
|
||||
return (zoomLevel - 1) / 2;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
FormBorderStyle = FormBorderStyle.FixedSingle;
|
||||
|
||||
spriteSheetViewer.Width = 1;
|
||||
spriteSheetViewer.Height = 1;
|
||||
|
||||
sprites = new BindingList<Sprite> { new Sprite() };
|
||||
|
||||
currentSprite = sprites[0];
|
||||
|
||||
Console.WriteLine(currentSprite.Bounds);
|
||||
|
||||
spriteList.DataSource = sprites;
|
||||
spriteList.DisplayMember = "Name";
|
||||
spriteList.ValueMember = "Bounds";
|
||||
|
||||
LoadSpriteEditorValues();
|
||||
|
||||
Console.WriteLine(currentSprite.Bounds);
|
||||
}
|
||||
|
||||
private void loadSpriteSheetButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if(loadSpriteSheetDialogue.ShowDialog() == System.Windows.Forms.DialogResult.OK)
|
||||
{
|
||||
spriteSheetViewer.Image = Image.FromFile(loadSpriteSheetDialogue.FileName);
|
||||
}
|
||||
}
|
||||
|
||||
private void spriteSheetViewer_Paint(object sender, PaintEventArgs e)
|
||||
{
|
||||
if (spriteSheetViewer.Image != null)
|
||||
{
|
||||
spriteSheetViewer.Width = spriteSheetViewer.Image.Width * zoomLevel;
|
||||
spriteSheetViewer.Height = spriteSheetViewer.Image.Height * zoomLevel;
|
||||
|
||||
if (highlight)
|
||||
SurroundWithTranslucentRects(GetDrawingRect(currentSprite.Bounds, false), Color.Gray, e.Graphics);
|
||||
DrawHighContrastOutline(GetDrawingRect(currentSprite.Bounds), e.Graphics);
|
||||
}
|
||||
|
||||
base.OnPaint(e);
|
||||
}
|
||||
|
||||
private void LoadSpriteEditorValues()
|
||||
{
|
||||
loadingSprite = true;
|
||||
spriteNameBox.Text = currentSprite.Name;
|
||||
spriteXPosBox.Value = currentSprite.Bounds.X;
|
||||
spriteYPosBox.Value = currentSprite.Bounds.Y;
|
||||
spriteWidthBox.Value = currentSprite.Bounds.Width;
|
||||
spriteHeightBox.Value = currentSprite.Bounds.Height;
|
||||
loadingSprite = false;
|
||||
}
|
||||
|
||||
private void UpdateSpriteBounds()
|
||||
{
|
||||
currentSprite.Bounds = new Rectangle((int)spriteXPosBox.Value, (int)spriteYPosBox.Value, (int)spriteWidthBox.Value, (int)spriteHeightBox.Value);
|
||||
}
|
||||
|
||||
private Rectangle GetDrawingRect(Rectangle baseRect, bool outline = true)
|
||||
{
|
||||
var drawingRect = baseRect;
|
||||
drawingRect.X = drawingRect.X * zoomLevel - (zoomLevel - 1);
|
||||
drawingRect.Y = drawingRect.Y * zoomLevel - (zoomLevel - 1);
|
||||
drawingRect.X += drawingRectangleOffset;
|
||||
drawingRect.Y += drawingRectangleOffset;
|
||||
drawingRect.Width *= zoomLevel;
|
||||
drawingRect.Height *= zoomLevel;
|
||||
|
||||
if (outline)
|
||||
{
|
||||
drawingRect.X--;
|
||||
drawingRect.Y--;
|
||||
drawingRect.Width++;
|
||||
drawingRect.Height++;
|
||||
}
|
||||
|
||||
return drawingRect;
|
||||
}
|
||||
|
||||
private void SurroundWithTranslucentRects(Rectangle rect, Color color, Graphics graphics)
|
||||
{
|
||||
Rectangle topBorder = new Rectangle(0, 0, spriteSheetViewer.Width, rect.Y);
|
||||
Rectangle leftBorder = new Rectangle(0, rect.Y, rect.X, rect.Height);
|
||||
Rectangle rightBorder = new Rectangle(rect.X + rect.Width, rect.Y, spriteSheetViewer.Width - rect.X + rect.Width, rect.Height);
|
||||
Rectangle bottomBorder = new Rectangle(0, rect.Y + rect.Height, spriteSheetViewer.Width, spriteSheetViewer.Height - rect.Y + rect.Height);
|
||||
FillTranslucentRects(new Rectangle[] { topBorder, leftBorder, rightBorder, bottomBorder }, color, graphics);
|
||||
}
|
||||
|
||||
private void FillTranslucentRect(Rectangle rect, Color color, Graphics graphics)
|
||||
{
|
||||
using (Brush whiteBrush = new SolidBrush(Color.FromArgb(128, color)))
|
||||
{
|
||||
graphics.FillRectangle(whiteBrush, rect);
|
||||
}
|
||||
}
|
||||
|
||||
private void FillTranslucentRects(Rectangle[] rects, Color color, Graphics graphics)
|
||||
{
|
||||
using (Brush whiteBrush = new SolidBrush(Color.FromArgb(128, color)))
|
||||
{
|
||||
graphics.FillRectangles(whiteBrush, rects);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawHighContrastOutline(Rectangle rect, Graphics graphics)
|
||||
{
|
||||
using (Pen blackPen = new Pen(Color.Black))
|
||||
{
|
||||
graphics.DrawRectangle(blackPen, rect);
|
||||
}
|
||||
using (Pen whitePen = new Pen(Color.White))
|
||||
{
|
||||
whitePen.DashPattern = new float[] { 4, 4 };
|
||||
graphics.DrawRectangle(whitePen, rect);
|
||||
}
|
||||
}
|
||||
|
||||
private void highlightButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
highlight = !highlight;
|
||||
if (highlight)
|
||||
fillButton.Text = "No Highlight";
|
||||
else
|
||||
fillButton.Text = "Highlight";
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
|
||||
private void zoomInButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
zoomLevel++;
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
|
||||
private void zoomOutButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (zoomLevel > 1)
|
||||
{
|
||||
zoomLevel--;
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
private void spriteViewerPanel_Scroll(object sender, ScrollEventArgs e)
|
||||
{
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
|
||||
private void spriteXPosBox_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (loadingSprite)
|
||||
return;
|
||||
UpdateSpriteBounds();
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
|
||||
private void spriteYPosBox_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (loadingSprite)
|
||||
return;
|
||||
UpdateSpriteBounds();
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
|
||||
private void spriteWidthBox_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (loadingSprite)
|
||||
return;
|
||||
UpdateSpriteBounds();
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
|
||||
private void spriteHeightBox_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (loadingSprite)
|
||||
return;
|
||||
UpdateSpriteBounds();
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
|
||||
private void spriteNameBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (loadingSprite)
|
||||
return;
|
||||
currentSprite.Name = spriteNameBox.Text;
|
||||
sprites.ResetBindings();
|
||||
}
|
||||
|
||||
private void addSpriteButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
sprites.Add(new Sprite(currentSprite.Name, currentSprite.Bounds));
|
||||
}
|
||||
|
||||
private void removeSpriteButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (spriteList.SelectedIndex > -1 && spriteList.SelectedIndex < sprites.Count)
|
||||
sprites.RemoveAt(spriteList.SelectedIndex);
|
||||
}
|
||||
|
||||
private void spriteList_SelectedValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (spriteList.SelectedIndex > -1 && spriteList.SelectedIndex < sprites.Count)
|
||||
{
|
||||
currentSprite = sprites[spriteList.SelectedIndex];
|
||||
LoadSpriteEditorValues();
|
||||
spriteSheetViewer.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
private void saveMapButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (saveMapDialogue.ShowDialog() == System.Windows.Forms.DialogResult.OK)
|
||||
{
|
||||
XmlSerializer mapSerializer = new XmlSerializer(typeof(List<Sprite>));
|
||||
TextWriter mapWriter = new StreamWriter(saveMapDialogue.FileName);
|
||||
|
||||
var exportList = sprites.ToList();
|
||||
|
||||
mapSerializer.Serialize(mapWriter, exportList);
|
||||
mapWriter.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void loadMapButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if(loadMapDialogue.ShowDialog() == System.Windows.Forms.DialogResult.OK)
|
||||
{
|
||||
XmlSerializer mapSerializer = new XmlSerializer(typeof(List<Sprite>));
|
||||
TextReader mapReader = new StreamReader(loadMapDialogue.FileName);
|
||||
|
||||
sprites = new BindingList<Sprite>((List<Sprite>)mapSerializer.Deserialize(mapReader));
|
||||
mapReader.Close();
|
||||
|
||||
spriteList.DataSource = sprites;
|
||||
}
|
||||
}
|
||||
|
||||
private void spriteSheetViewer_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
if(spriteSheetViewer.Image == null)
|
||||
return;
|
||||
|
||||
Point mousePosition = new Point(e.X, e.Y);
|
||||
|
||||
if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
|
||||
{
|
||||
Cursor = Cursors.SizeAll;
|
||||
if (movingWithMouse)
|
||||
{
|
||||
newPosition = mousePosition;
|
||||
newPosition.X /= zoomLevel;
|
||||
newPosition.Y /= zoomLevel;
|
||||
int differenceX = newPosition.X - oldPosition.X;
|
||||
int differenceY = newPosition.Y - oldPosition.Y;
|
||||
Console.WriteLine(differenceX + ", " + differenceY);
|
||||
var newBounds = currentSprite.Bounds;
|
||||
newBounds.X += differenceX;
|
||||
newBounds.Y += differenceY;
|
||||
|
||||
currentSprite.Bounds = newBounds;
|
||||
oldPosition = newPosition;
|
||||
spriteSheetViewer.Refresh();
|
||||
LoadSpriteEditorValues();
|
||||
}
|
||||
}
|
||||
else
|
||||
Cursor = Cursors.Default;
|
||||
}
|
||||
|
||||
private void spriteSheetViewer_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (spriteSheetViewer.Image == null)
|
||||
return;
|
||||
|
||||
Point mousePosition = new Point(e.X, e.Y);
|
||||
|
||||
if (GetDrawingRect(currentSprite.Bounds).Contains(mousePosition))
|
||||
{
|
||||
movingWithMouse = true;
|
||||
newPosition = mousePosition;
|
||||
newPosition.X /= zoomLevel;
|
||||
newPosition.Y /= zoomLevel;
|
||||
oldPosition = newPosition;
|
||||
}
|
||||
}
|
||||
|
||||
private void spriteSheetViewer_MouseLeave(object sender, EventArgs e)
|
||||
{
|
||||
movingWithMouse = false;
|
||||
Cursor = Cursors.Default;
|
||||
}
|
||||
|
||||
private void spriteSheetViewer_MouseUp(object sender, MouseEventArgs e)
|
||||
{
|
||||
movingWithMouse = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,181 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="loadSpriteSheetDialogue.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="loadMapDialogue.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>204, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveMapDialogue.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>353, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="spriteSheetViewer.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
tfa5zvMffnP8rX82YnbiBf/Fp99LXsq/PPRq2aueuYC5R69TXy/MF72Rf3P4LeNt37vwd5MLWe+x7ys/
|
||||
6H7o/ujz8cGn1E+f/gUDmPP8usTo0wAAAAlwSFlzAAALEwAACxMBAJqcGAAAABxJREFUGFdjOIME/iMB
|
||||
akpAaTCAyoMB1STOnAEAQTWsIWODQqUAAAAASUVORK5CYII=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,20 @@
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Windows.Forms;
|
||||
|
||||
/// <summary>
|
||||
/// Inherits from PictureBox; adds Interpolation Mode Setting
|
||||
/// </summary>
|
||||
|
||||
namespace SpriteMapEditor
|
||||
{
|
||||
public class PictureBoxWithInterpolationMode : PictureBox
|
||||
{
|
||||
public InterpolationMode InterpolationMode { get; set; }
|
||||
|
||||
protected override void OnPaint(PaintEventArgs paintEventArgs)
|
||||
{
|
||||
paintEventArgs.Graphics.InterpolationMode = InterpolationMode;
|
||||
base.OnPaint(paintEventArgs);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace SpriteMapEditor
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("SpriteMapEditor")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("SpriteMapEditor")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("2af6999f-93f0-4096-9bc1-863cee5e7791")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
+73
@@ -0,0 +1,73 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SpriteMapEditor.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SpriteMapEditor.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap transparentUI {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("transparentUI", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="transparentUI" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\transparentui.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SpriteMapEditor.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
@@ -0,0 +1,22 @@
|
||||
using System.Drawing;
|
||||
|
||||
namespace SpriteMapEditor
|
||||
{
|
||||
public class Sprite
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public Rectangle Bounds { get; set; }
|
||||
|
||||
public Sprite()
|
||||
{
|
||||
Name = "unnamed";
|
||||
Bounds = new Rectangle(1, 1, 8, 8);
|
||||
}
|
||||
|
||||
public Sprite(string name, Rectangle bounds)
|
||||
{
|
||||
Name = name;
|
||||
Bounds = bounds;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{2AF6999F-93F0-4096-9BC1-863CEE5E7791}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>SpriteMapEditor</RootNamespace>
|
||||
<AssemblyName>SpriteMapEditor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="PictureBoxWithInterpolationMode.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Sprite.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\transparentUI.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="transparentUI.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
Reference in New Issue
Block a user