Fixed SpriteSheet display in SpriteMapEditor, no longer offset incorrectly.

This commit is contained in:
quinnvoker
2018-12-05 14:12:23 -08:00
parent 7b8105038e
commit 433fadfe59
3 changed files with 46 additions and 50 deletions
@@ -14,6 +14,7 @@ namespace SpriteMapEditor
protected override void OnPaint(PaintEventArgs paintEventArgs)
{
paintEventArgs.Graphics.InterpolationMode = InterpolationMode;
paintEventArgs.Graphics.PixelOffsetMode = PixelOffsetMode.Half;
base.OnPaint(paintEventArgs);
}
}