Extensions & Frame Restructuring
Implemented Custom Extensions for SpriteMaps (*.smap), Animations (*.anim) and AnimationSets (*.animset). Also restructured Frame to be a container for SpriteMapRegions rather than an extension of them. This will enable easier access to updating them when loading SpriteMaps in the Editor.
This commit is contained in:
@@ -39,14 +39,20 @@
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<HintPath>..\packages\MonoGame.Forms.DX.2.1.0.2\lib\net451\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\MonoGame.Forms.DX.2.1.0.2\lib\net451\SharpDX.dll</HintPath>
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<HintPath>..\packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\MonoGame.Forms.DX.2.1.0.2\lib\net451\SharpDX.Direct3D11.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\MonoGame.Forms.DX.2.1.0.2\lib\net451\SharpDX.DXGI.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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Generated
+10
-6
@@ -88,9 +88,9 @@
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//
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// loadSpriteMapDialog
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//
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this.loadSpriteMapDialog.DefaultExt = "xml";
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this.loadSpriteMapDialog.DefaultExt = "smap";
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this.loadSpriteMapDialog.FileName = "openFileDialog1";
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this.loadSpriteMapDialog.Filter = "Xml Files|*.xml";
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this.loadSpriteMapDialog.Filter = "QUROGames SpriteMap|*smap";
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//
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// spriteListBox
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//
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@@ -321,17 +321,19 @@
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//
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// saveAnimationDialog
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//
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this.saveAnimationDialog.DefaultExt = "xml";
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this.saveAnimationDialog.Filter = "Xml Files|*.xml";
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this.saveAnimationDialog.DefaultExt = "anim";
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this.saveAnimationDialog.Filter = "QUROGames Animation|*.anim";
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//
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// saveAnimationSetDialog
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//
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this.saveAnimationSetDialog.DefaultExt = "xml";
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this.saveAnimationSetDialog.Filter = "Xml files|*.xml";
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this.saveAnimationSetDialog.DefaultExt = "animset";
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this.saveAnimationSetDialog.Filter = "QUROGames AnimationSet|*.animSet";
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//
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// loadAnimationDialog
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//
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this.loadAnimationDialog.DefaultExt = "anim";
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this.loadAnimationDialog.FileName = "openFileDialog1";
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this.loadAnimationDialog.Filter = "QUROGames Animation|*.anim";
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//
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// addAnimationButton
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//
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@@ -497,7 +499,9 @@
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//
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// loadAnimationSetDialog
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//
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this.loadAnimationSetDialog.DefaultExt = "animset";
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this.loadAnimationSetDialog.FileName = "openFileDialog1";
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this.loadAnimationSetDialog.Filter = "QUROGames AnimationSet|*.animSet";
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//
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// Form1
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//
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@@ -85,9 +85,12 @@ namespace AnimationEditor
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animationPreview.Enabled = true;
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}
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private void InitiateAnimationList()
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private void InitiateAnimationList(bool newAnimation = true)
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{
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Animations = new BindingList<Animation>();
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if (newAnimation)
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Animations = new BindingList<Animation>() { new Animation() };
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else
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Animations = new BindingList<Animation>();
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animationBox.DataSource = Animations;
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animationBox.DisplayMember = "Name";
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}
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@@ -210,6 +213,7 @@ namespace AnimationEditor
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FileStream fileStream = new FileStream(loadSpriteSheetDialog.FileName, FileMode.Open);
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SpriteSheet = Texture2D.FromStream(animationPreview.Editor.graphics, fileStream);
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EnableMapAndAnimationLoadingControls();
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fileStream.Close();
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}
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}
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@@ -238,6 +242,7 @@ namespace AnimationEditor
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Frames = new BindingList<Frame>();
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frameListBox.DataSource = Frames;
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frameListBox.DisplayMember = "Name";
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InitiateAnimationList();
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}
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EnableSpriteMapControls();
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@@ -420,10 +425,10 @@ namespace AnimationEditor
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private void saveAnimationSetToolStripMenuItem_Click(object sender, EventArgs e)
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{
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var animSet = new Dictionary<string, Animation>();
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var animSet = new AnimationSet();
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foreach(Animation anim in Animations)
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{
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if (animSet.ContainsKey(anim.Name))
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if (animSet.Anims.ContainsKey(anim.Name))
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{
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string errorMessage = "Duplicate names found! Please ensure all animations have unique names.";
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string caption = "Save Aborted";
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@@ -434,7 +439,7 @@ namespace AnimationEditor
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}
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else
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{
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animSet.Add(anim.Name, anim);
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animSet.Add(anim);
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}
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}
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@@ -451,19 +456,19 @@ namespace AnimationEditor
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{
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if (loadAnimationSetDialog.ShowDialog() == DialogResult.OK)
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{
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Dictionary<string, Animation> loadedAnimSet;
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AnimationSet loadedAnimSet;
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using (XmlReader xmlRead = XmlReader.Create(loadAnimationSetDialog.FileName))
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{
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loadedAnimSet = IntermediateSerializer.Deserialize<Dictionary<string, Animation>>(xmlRead, null);
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loadedAnimSet = IntermediateSerializer.Deserialize<AnimationSet>(xmlRead, null);
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}
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if (animationBox.Enabled == false)
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{
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EnableAnimationEditingControls();
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}
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InitiateAnimationList();
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foreach(KeyValuePair<string,Animation> currentEntry in loadedAnimSet)
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InitiateAnimationList(newAnimation: false);
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foreach(KeyValuePair<string,Animation> currentEntry in loadedAnimSet.Anims)
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{
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Animations.Add(currentEntry.Value);
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}
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@@ -1,4 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="MonoGame.Forms.DX" version="2.1.0.2" targetFramework="net451" />
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<package id="SharpDX" version="4.0.1" targetFramework="net451" />
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<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net451" />
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<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net451" />
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</packages>
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@@ -7,8 +7,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PuzzSwap", "PuzzSwap\PuzzSw
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QURO.AnimationLibrary", "QURO.AnimationLibrary\QURO.AnimationLibrary.csproj", "{69DADC27-FBEB-4625-9212-6EB5BED5102A}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AnimationGenerator", "AnimationGenerator\AnimationGenerator.csproj", "{B1938BD7-A474-427F-91F1-F8A1875B28CE}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QURO", "QURO\QURO.csproj", "{4581E0C8-B14A-454D-9A7B-52D37535E7E9}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteMapEditor", "SpriteMapEditor\SpriteMapEditor.csproj", "{2AF6999F-93F0-4096-9BC1-863CEE5E7791}"
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@@ -29,10 +27,6 @@ Global
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{69DADC27-FBEB-4625-9212-6EB5BED5102A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{69DADC27-FBEB-4625-9212-6EB5BED5102A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{69DADC27-FBEB-4625-9212-6EB5BED5102A}.Release|Any CPU.Build.0 = Release|Any CPU
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{B1938BD7-A474-427F-91F1-F8A1875B28CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B1938BD7-A474-427F-91F1-F8A1875B28CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B1938BD7-A474-427F-91F1-F8A1875B28CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B1938BD7-A474-427F-91F1-F8A1875B28CE}.Release|Any CPU.Build.0 = Release|Any CPU
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{4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4581E0C8-B14A-454D-9A7B-52D37535E7E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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@@ -11,11 +11,8 @@ namespace QURO.AnimationLibrary
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public bool IsStillImage => Frames.Length <= 1;
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public Animation()
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public Animation() : this("unnamed", new Frame[] { new Frame() }, false)
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{
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Name = "unnamed";
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Frames = new Frame[] { new Frame() };
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IsLooping = false;
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}
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public Animation(string name, Frame[] frames, bool loop)
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@@ -24,18 +21,5 @@ namespace QURO.AnimationLibrary
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Frames = frames;
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IsLooping = loop;
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}
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public Animation(string name, Rectangle[] sourceRects, float delay, bool loop)
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{
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Name = name;
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Frames = new Frame[sourceRects.Length];
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for(int index = 0; index < sourceRects.Length; index++)
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{
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Frames[index] = new Frame(sourceRects[index], delay);
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}
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IsLooping = loop;
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}
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}
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}
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@@ -3,47 +3,22 @@ using Microsoft.Xna.Framework;
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namespace QURO.AnimationLibrary
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{
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public class Frame : SpriteMapRegion
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public class Frame
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{
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public SpriteMapRegion Sprite { get; set; }
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public float Delay { get; set; }
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public Frame()
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public string Name { get { return Sprite.Name; } }
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public Rectangle Bounds { get { return Sprite.Bounds; } }
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public Vector2 Origin { get { return Sprite.Origin; } }
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public Frame() : this(new SpriteMapRegion(), 0)
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{
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Name = "empty";
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Bounds = Rectangle.Empty;
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Origin = Vector2.Zero;
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Delay = 0;
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}
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public Frame(SpriteMapRegion sprite, float delay)
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{
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Name = sprite.Name;
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Bounds = sprite.Bounds;
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Origin = sprite.Origin;
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Delay = delay;
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}
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public Frame(string name, Rectangle bounds, float delay, Vector2 origin)
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{
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Name = name;
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Bounds = bounds;
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Origin = origin;
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Delay = delay;
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}
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public Frame(Rectangle bounds, float delay, Vector2 origin)
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{
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Name = "unnamed";
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Bounds = bounds;
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Origin = origin;
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Delay = delay;
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}
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public Frame(Rectangle bounds, float delay)
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{
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Name = "unnamed";
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Bounds = bounds;
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Origin = Vector2.Zero;
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Sprite = sprite;
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Delay = delay;
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}
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}
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Generated
+4
-3
@@ -388,13 +388,14 @@
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//
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// loadMapDialog
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//
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this.loadMapDialog.DefaultExt = "smap";
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this.loadMapDialog.FileName = "openFileDialog1";
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this.loadMapDialog.Filter = "Xml files|*.xml";
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this.loadMapDialog.Filter = "QUROGame SpriteMap|*.smap";
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//
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// saveMapDialog
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//
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this.saveMapDialog.DefaultExt = "xml";
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this.saveMapDialog.Filter = "Xml files|*.xml";
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this.saveMapDialog.DefaultExt = "smap";
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this.saveMapDialog.Filter = "QUROGame SpriteMap|*.smap";
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//
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// fillButton
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//
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Block a user