Removed redundant control disabling behaviour from frameListBox
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@@ -261,15 +261,6 @@ namespace AnimationEditor
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}
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else if (frameListBox.SelectedIndices.Count > 1)
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{
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//disable frameSpritePanel, as multi frame sprite editing is not yet possible
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frameSpritePanel.Enabled = false;
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//disable single frame controls
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moveFrameDownButton.Enabled = false;
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moveFrameUpButton.Enabled = false;
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removeFrameButton.Enabled = false;
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duplicateFrameButton.Enabled = false;
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//disable preview sprite drag+drop functionality
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if (animationPreview.EditSprites != null)
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animationPreview.EditSprites.Clear();
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