Undo and Redo Operations Functional, with some caveats

This commit is contained in:
quinnvoker
2018-12-01 19:41:40 -08:00
parent 92249cac8f
commit 17b1e56180
13 changed files with 563 additions and 81 deletions
@@ -5,6 +5,7 @@ using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using QURO;
using System.Windows.Forms;
namespace SpriteMapEditor.SpriteMapModifications
{
@@ -14,9 +15,13 @@ namespace SpriteMapEditor.SpriteMapModifications
private readonly SpriteMapRegion selectedSprite;
private List<int> preChangeSelection;
private List<int> postChangeSelection;
public AddSprite(BindingList<SpriteMapRegion> spriteList, SpriteMapRegion selected = null)
{
allSprites = spriteList;
selectedSprite = selected;
}
@@ -32,5 +37,28 @@ namespace SpriteMapEditor.SpriteMapModifications
{
allSprites.RemoveAt(allSprites.Count - 1);
}
public List<int> GetPreChangeSelection()
{
return preChangeSelection;
}
public void SetPreChangeSelection(List<int> currentSelection)
{
preChangeSelection = currentSelection;
}
public List<int> GetPostChangeSelection()
{
return postChangeSelection;
}
public void SetPostChangeSelection(List<int> currentSelection)
{
postChangeSelection = currentSelection;
}
public override string ToString()
{
return "Add Sprite";
}
}
}