Made AnimationEditor compatible with the new Sprite implementation
This commit is contained in:
@@ -13,6 +13,7 @@ namespace AnimationEditor
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{
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{
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class AnimationPreview : UpdateWindow
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class AnimationPreview : UpdateWindow
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{
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{
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public Texture2D SpriteSheet { get; set; }
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public AnimatedSprite PreviewSprite { get; set; }
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public AnimatedSprite PreviewSprite { get; set; }
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public float ZoomLevel { get; set; }
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public float ZoomLevel { get; set; }
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@@ -89,7 +90,7 @@ namespace AnimationEditor
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Editor.spriteBatch.Begin(samplerState: SamplerState.PointClamp, transformMatrix: scaleMatrix);
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Editor.spriteBatch.Begin(samplerState: SamplerState.PointClamp, transformMatrix: scaleMatrix);
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else
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else
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Editor.spriteBatch.Begin(transformMatrix: scaleMatrix);
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Editor.spriteBatch.Begin(transformMatrix: scaleMatrix);
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PreviewSprite?.Draw(Editor.spriteBatch, new Vector2((Editor.graphics.PresentationParameters.BackBufferWidth / 2) / ZoomLevel, (Editor.graphics.PresentationParameters.BackBufferHeight / 2) / ZoomLevel), Color.White);
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PreviewSprite?.Draw(Editor.spriteBatch, SpriteSheet, new Vector2((Editor.graphics.PresentationParameters.BackBufferWidth / 2) / ZoomLevel, (Editor.graphics.PresentationParameters.BackBufferHeight / 2) / ZoomLevel), Color.White);
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Editor.spriteBatch.End();
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Editor.spriteBatch.End();
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}
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}
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}
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}
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Generated
+125
-124
@@ -61,15 +61,15 @@
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this.addAnimationButton = new System.Windows.Forms.Button();
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this.addAnimationButton = new System.Windows.Forms.Button();
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this.removeAnimationButton = new System.Windows.Forms.Button();
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this.removeAnimationButton = new System.Windows.Forms.Button();
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this.frameEditorPanel = new System.Windows.Forms.Panel();
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this.frameEditorPanel = new System.Windows.Forms.Panel();
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this.subSpritePanel = new System.Windows.Forms.Panel();
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this.frameSpritePanel = new System.Windows.Forms.Panel();
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this.subSpritePositionLabel = new System.Windows.Forms.Label();
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this.frameSpritePositionLabel = new System.Windows.Forms.Label();
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this.subSpriteListBox = new System.Windows.Forms.ListBox();
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this.frameSpriteListBox = new System.Windows.Forms.ListBox();
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this.subSpriteYPosLabel = new System.Windows.Forms.Label();
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this.spriteYPosLabel = new System.Windows.Forms.Label();
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this.subSpriteXPosLabel = new System.Windows.Forms.Label();
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this.spriteXPosLabel = new System.Windows.Forms.Label();
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this.subSpriteListLabel = new System.Windows.Forms.Label();
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this.frameSpriteListLabel = new System.Windows.Forms.Label();
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this.addSpriteToSubSpritesButton = new System.Windows.Forms.Button();
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this.addSpriteToFrameSpritesButton = new System.Windows.Forms.Button();
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this.subSpriteYPosBox = new System.Windows.Forms.NumericUpDown();
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this.spriteYPosBox = new System.Windows.Forms.NumericUpDown();
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this.subSpriteXPosBox = new System.Windows.Forms.NumericUpDown();
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this.spriteXPosBox = new System.Windows.Forms.NumericUpDown();
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this.importDelayLabel = new System.Windows.Forms.Label();
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this.importDelayLabel = new System.Windows.Forms.Label();
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this.importValuesLabel = new System.Windows.Forms.Label();
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this.importValuesLabel = new System.Windows.Forms.Label();
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this.importDelayBox = new System.Windows.Forms.NumericUpDown();
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this.importDelayBox = new System.Windows.Forms.NumericUpDown();
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@@ -77,20 +77,20 @@
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this.frameInfoLabel = new System.Windows.Forms.Label();
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this.frameInfoLabel = new System.Windows.Forms.Label();
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this.frameBoxLabel = new System.Windows.Forms.Label();
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this.frameBoxLabel = new System.Windows.Forms.Label();
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this.spriteBoxLabel = new System.Windows.Forms.Label();
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this.spriteBoxLabel = new System.Windows.Forms.Label();
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this.addEmptyFrameButton = new System.Windows.Forms.Button();
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this.animationPanel = new System.Windows.Forms.Panel();
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this.animationPanel = new System.Windows.Forms.Panel();
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this.animationNameLabel = new System.Windows.Forms.Label();
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this.animationNameLabel = new System.Windows.Forms.Label();
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this.animationLabel = new System.Windows.Forms.Label();
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this.animationLabel = new System.Windows.Forms.Label();
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this.loadAnimationSetDialog = new System.Windows.Forms.OpenFileDialog();
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this.animationPreview = new AnimationEditor.AnimationPreview();
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this.animationPreview = new AnimationEditor.AnimationPreview();
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this.addEmptyFrameButton = new System.Windows.Forms.Button();
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this.loadAnimationSetDialog = new System.Windows.Forms.OpenFileDialog();
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((System.ComponentModel.ISupportInitialize)(this.spritePreview)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.spritePreview)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.frameTrackBar)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.frameTrackBar)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.delayInputBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.delayInputBox)).BeginInit();
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this.mainMenuStrip.SuspendLayout();
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this.mainMenuStrip.SuspendLayout();
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this.frameEditorPanel.SuspendLayout();
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this.frameEditorPanel.SuspendLayout();
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this.subSpritePanel.SuspendLayout();
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this.frameSpritePanel.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.subSpriteYPosBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.spriteYPosBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.subSpriteXPosBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.spriteXPosBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.importDelayBox)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.importDelayBox)).BeginInit();
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this.animationPanel.SuspendLayout();
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this.animationPanel.SuspendLayout();
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this.SuspendLayout();
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this.SuspendLayout();
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@@ -390,7 +390,7 @@
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//
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//
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this.frameEditorPanel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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this.frameEditorPanel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)));
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| System.Windows.Forms.AnchorStyles.Left)));
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this.frameEditorPanel.Controls.Add(this.subSpritePanel);
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this.frameEditorPanel.Controls.Add(this.frameSpritePanel);
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this.frameEditorPanel.Controls.Add(this.importDelayLabel);
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this.frameEditorPanel.Controls.Add(this.importDelayLabel);
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this.frameEditorPanel.Controls.Add(this.importValuesLabel);
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this.frameEditorPanel.Controls.Add(this.importValuesLabel);
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this.frameEditorPanel.Controls.Add(this.importDelayBox);
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this.frameEditorPanel.Controls.Add(this.importDelayBox);
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@@ -413,121 +413,121 @@
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this.frameEditorPanel.Size = new System.Drawing.Size(290, 467);
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this.frameEditorPanel.Size = new System.Drawing.Size(290, 467);
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this.frameEditorPanel.TabIndex = 19;
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this.frameEditorPanel.TabIndex = 19;
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//
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//
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// subSpritePanel
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// frameSpritePanel
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//
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//
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this.subSpritePanel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.frameSpritePanel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.subSpritePanel.Controls.Add(this.subSpritePositionLabel);
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this.frameSpritePanel.Controls.Add(this.frameSpritePositionLabel);
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this.subSpritePanel.Controls.Add(this.subSpriteListBox);
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this.frameSpritePanel.Controls.Add(this.frameSpriteListBox);
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this.subSpritePanel.Controls.Add(this.subSpriteYPosLabel);
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this.frameSpritePanel.Controls.Add(this.spriteYPosLabel);
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this.subSpritePanel.Controls.Add(this.subSpriteXPosLabel);
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this.frameSpritePanel.Controls.Add(this.spriteXPosLabel);
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this.subSpritePanel.Controls.Add(this.subSpriteListLabel);
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this.frameSpritePanel.Controls.Add(this.frameSpriteListLabel);
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this.subSpritePanel.Controls.Add(this.addSpriteToSubSpritesButton);
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this.frameSpritePanel.Controls.Add(this.addSpriteToFrameSpritesButton);
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this.subSpritePanel.Controls.Add(this.subSpriteYPosBox);
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this.frameSpritePanel.Controls.Add(this.spriteYPosBox);
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this.subSpritePanel.Controls.Add(this.subSpriteXPosBox);
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this.frameSpritePanel.Controls.Add(this.spriteXPosBox);
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this.subSpritePanel.Location = new System.Drawing.Point(128, 342);
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this.frameSpritePanel.Location = new System.Drawing.Point(128, 342);
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this.subSpritePanel.Name = "subSpritePanel";
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this.frameSpritePanel.Name = "frameSpritePanel";
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this.subSpritePanel.Size = new System.Drawing.Size(161, 124);
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this.frameSpritePanel.Size = new System.Drawing.Size(161, 124);
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this.subSpritePanel.TabIndex = 24;
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this.frameSpritePanel.TabIndex = 24;
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//
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//
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// subSpritePositionLabel
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// frameSpritePositionLabel
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//
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//
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this.subSpritePositionLabel.AutoSize = true;
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this.frameSpritePositionLabel.AutoSize = true;
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this.subSpritePositionLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.frameSpritePositionLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.subSpritePositionLabel.Location = new System.Drawing.Point(34, 75);
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this.frameSpritePositionLabel.Location = new System.Drawing.Point(34, 75);
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this.subSpritePositionLabel.Name = "subSpritePositionLabel";
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this.frameSpritePositionLabel.Name = "frameSpritePositionLabel";
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this.subSpritePositionLabel.Size = new System.Drawing.Size(112, 13);
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this.frameSpritePositionLabel.Size = new System.Drawing.Size(86, 13);
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this.subSpritePositionLabel.TabIndex = 23;
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this.frameSpritePositionLabel.TabIndex = 23;
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this.subSpritePositionLabel.Text = "Sub-Sprite Positon";
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this.frameSpritePositionLabel.Text = "Sprite Positon";
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//
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//
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// subSpriteListBox
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// frameSpriteListBox
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//
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//
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this.subSpriteListBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.frameSpriteListBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.subSpriteListBox.FormattingEnabled = true;
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this.frameSpriteListBox.FormattingEnabled = true;
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this.subSpriteListBox.Location = new System.Drawing.Point(35, 16);
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this.frameSpriteListBox.Location = new System.Drawing.Point(35, 16);
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this.subSpriteListBox.Name = "subSpriteListBox";
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this.frameSpriteListBox.Name = "frameSpriteListBox";
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this.subSpriteListBox.Size = new System.Drawing.Size(120, 56);
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this.frameSpriteListBox.Size = new System.Drawing.Size(120, 56);
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this.subSpriteListBox.TabIndex = 22;
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this.frameSpriteListBox.TabIndex = 22;
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this.subSpriteListBox.SelectedIndexChanged += new System.EventHandler(this.subSpriteListBox_SelectedIndexChanged);
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this.frameSpriteListBox.SelectedIndexChanged += new System.EventHandler(this.frameSpriteListBox_SelectedIndexChanged);
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//
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//
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// subSpriteYPosLabel
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// spriteYPosLabel
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//
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//
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this.subSpriteYPosLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.spriteYPosLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.subSpriteYPosLabel.AutoSize = true;
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this.spriteYPosLabel.AutoSize = true;
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this.subSpriteYPosLabel.Location = new System.Drawing.Point(95, 95);
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this.spriteYPosLabel.Location = new System.Drawing.Point(95, 95);
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this.subSpriteYPosLabel.Name = "subSpriteYPosLabel";
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this.spriteYPosLabel.Name = "spriteYPosLabel";
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this.subSpriteYPosLabel.Size = new System.Drawing.Size(14, 13);
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this.spriteYPosLabel.Size = new System.Drawing.Size(14, 13);
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this.subSpriteYPosLabel.TabIndex = 18;
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this.spriteYPosLabel.TabIndex = 18;
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this.subSpriteYPosLabel.Text = "Y";
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this.spriteYPosLabel.Text = "Y";
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//
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//
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// subSpriteXPosLabel
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// spriteXPosLabel
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//
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//
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this.subSpriteXPosLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.spriteXPosLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.subSpriteXPosLabel.AutoSize = true;
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this.spriteXPosLabel.AutoSize = true;
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this.subSpriteXPosLabel.Location = new System.Drawing.Point(34, 95);
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this.spriteXPosLabel.Location = new System.Drawing.Point(34, 95);
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this.subSpriteXPosLabel.Name = "subSpriteXPosLabel";
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this.spriteXPosLabel.Name = "spriteXPosLabel";
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this.subSpriteXPosLabel.Size = new System.Drawing.Size(14, 13);
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this.spriteXPosLabel.Size = new System.Drawing.Size(14, 13);
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this.subSpriteXPosLabel.TabIndex = 18;
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this.spriteXPosLabel.TabIndex = 18;
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this.subSpriteXPosLabel.Text = "X";
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this.spriteXPosLabel.Text = "X";
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//
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//
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// subSpriteListLabel
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// frameSpriteListLabel
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//
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//
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this.subSpriteListLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.frameSpriteListLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.subSpriteListLabel.AutoSize = true;
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this.frameSpriteListLabel.AutoSize = true;
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this.subSpriteListLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.frameSpriteListLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.subSpriteListLabel.Location = new System.Drawing.Point(34, 0);
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this.frameSpriteListLabel.Location = new System.Drawing.Point(34, 0);
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this.subSpriteListLabel.Name = "subSpriteListLabel";
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this.frameSpriteListLabel.Name = "frameSpriteListLabel";
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this.subSpriteListLabel.Size = new System.Drawing.Size(72, 13);
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this.frameSpriteListLabel.Size = new System.Drawing.Size(98, 13);
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this.subSpriteListLabel.TabIndex = 16;
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this.frameSpriteListLabel.TabIndex = 16;
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this.subSpriteListLabel.Text = "Sub-Sprites";
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this.frameSpriteListLabel.Text = "Sprites in Frame";
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//
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//
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// addSpriteToSubSpritesButton
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// addSpriteToFrameSpritesButton
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//
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//
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this.addSpriteToSubSpritesButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.addSpriteToFrameSpritesButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.addSpriteToSubSpritesButton.Location = new System.Drawing.Point(2, 29);
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this.addSpriteToFrameSpritesButton.Location = new System.Drawing.Point(2, 29);
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this.addSpriteToSubSpritesButton.Name = "addSpriteToSubSpritesButton";
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this.addSpriteToFrameSpritesButton.Name = "addSpriteToFrameSpritesButton";
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this.addSpriteToSubSpritesButton.Size = new System.Drawing.Size(27, 23);
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this.addSpriteToFrameSpritesButton.Size = new System.Drawing.Size(27, 23);
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this.addSpriteToSubSpritesButton.TabIndex = 5;
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this.addSpriteToFrameSpritesButton.TabIndex = 5;
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this.addSpriteToSubSpritesButton.Text = "→";
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this.addSpriteToFrameSpritesButton.Text = "→";
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this.addSpriteToSubSpritesButton.UseVisualStyleBackColor = true;
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this.addSpriteToFrameSpritesButton.UseVisualStyleBackColor = true;
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this.addSpriteToSubSpritesButton.Click += new System.EventHandler(this.addSpriteToSubSpritesButton_Click);
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this.addSpriteToFrameSpritesButton.Click += new System.EventHandler(this.addSpriteToFrameSpritesButton_Click);
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//
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//
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// subSpriteYPosBox
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// spriteYPosBox
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//
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//
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this.subSpriteYPosBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.spriteYPosBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.subSpriteYPosBox.Location = new System.Drawing.Point(110, 93);
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this.spriteYPosBox.Location = new System.Drawing.Point(110, 93);
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this.subSpriteYPosBox.Maximum = new decimal(new int[] {
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this.spriteYPosBox.Maximum = new decimal(new int[] {
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2147483647,
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2147483647,
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0,
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0,
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0,
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0,
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0});
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0});
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this.subSpriteYPosBox.Minimum = new decimal(new int[] {
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this.spriteYPosBox.Minimum = new decimal(new int[] {
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2147483647,
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2147483647,
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0,
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0,
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0,
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0,
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-2147483648});
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-2147483648});
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this.subSpriteYPosBox.Name = "subSpriteYPosBox";
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this.spriteYPosBox.Name = "spriteYPosBox";
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this.subSpriteYPosBox.Size = new System.Drawing.Size(43, 20);
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this.spriteYPosBox.Size = new System.Drawing.Size(43, 20);
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this.subSpriteYPosBox.TabIndex = 8;
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this.spriteYPosBox.TabIndex = 8;
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this.subSpriteYPosBox.ValueChanged += new System.EventHandler(this.subSpriteYPosBox_ValueChanged);
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this.spriteYPosBox.ValueChanged += new System.EventHandler(this.spriteYPosBox_ValueChanged);
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//
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//
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// subSpriteXPosBox
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// spriteXPosBox
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//
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//
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this.subSpriteXPosBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.spriteXPosBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.subSpriteXPosBox.Location = new System.Drawing.Point(49, 93);
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this.spriteXPosBox.Location = new System.Drawing.Point(49, 93);
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this.subSpriteXPosBox.Maximum = new decimal(new int[] {
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this.spriteXPosBox.Maximum = new decimal(new int[] {
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2147483647,
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2147483647,
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0,
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0,
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0,
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0,
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0});
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0});
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this.subSpriteXPosBox.Minimum = new decimal(new int[] {
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this.spriteXPosBox.Minimum = new decimal(new int[] {
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2147483647,
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2147483647,
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0,
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0,
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0,
|
0,
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-2147483648});
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-2147483648});
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this.subSpriteXPosBox.Name = "subSpriteXPosBox";
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this.spriteXPosBox.Name = "spriteXPosBox";
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this.subSpriteXPosBox.Size = new System.Drawing.Size(43, 20);
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this.spriteXPosBox.Size = new System.Drawing.Size(43, 20);
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this.subSpriteXPosBox.TabIndex = 8;
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this.spriteXPosBox.TabIndex = 8;
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this.subSpriteXPosBox.ValueChanged += new System.EventHandler(this.subSpriteXPosBox_ValueChanged);
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this.spriteXPosBox.ValueChanged += new System.EventHandler(this.spriteXPosBox_ValueChanged);
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//
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//
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// importDelayLabel
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// importDelayLabel
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//
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//
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@@ -600,6 +600,16 @@
|
|||||||
this.spriteBoxLabel.TabIndex = 15;
|
this.spriteBoxLabel.TabIndex = 15;
|
||||||
this.spriteBoxLabel.Text = "Sprite Selection";
|
this.spriteBoxLabel.Text = "Sprite Selection";
|
||||||
//
|
//
|
||||||
|
// addEmptyFrameButton
|
||||||
|
//
|
||||||
|
this.addEmptyFrameButton.Location = new System.Drawing.Point(163, 19);
|
||||||
|
this.addEmptyFrameButton.Name = "addEmptyFrameButton";
|
||||||
|
this.addEmptyFrameButton.Size = new System.Drawing.Size(27, 23);
|
||||||
|
this.addEmptyFrameButton.TabIndex = 12;
|
||||||
|
this.addEmptyFrameButton.Text = "+";
|
||||||
|
this.addEmptyFrameButton.UseVisualStyleBackColor = true;
|
||||||
|
this.addEmptyFrameButton.Click += new System.EventHandler(this.addEmptyFrameButton_Click);
|
||||||
|
//
|
||||||
// animationPanel
|
// animationPanel
|
||||||
//
|
//
|
||||||
this.animationPanel.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
this.animationPanel.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||||
@@ -640,12 +650,6 @@
|
|||||||
this.animationLabel.TabIndex = 22;
|
this.animationLabel.TabIndex = 22;
|
||||||
this.animationLabel.Text = "Animation";
|
this.animationLabel.Text = "Animation";
|
||||||
//
|
//
|
||||||
// loadAnimationSetDialog
|
|
||||||
//
|
|
||||||
this.loadAnimationSetDialog.DefaultExt = "animset";
|
|
||||||
this.loadAnimationSetDialog.FileName = "openFileDialog1";
|
|
||||||
this.loadAnimationSetDialog.Filter = "QUROGames AnimationSet|*.animSet";
|
|
||||||
//
|
|
||||||
// animationPreview
|
// animationPreview
|
||||||
//
|
//
|
||||||
this.animationPreview.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
this.animationPreview.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||||
@@ -657,20 +661,17 @@
|
|||||||
this.animationPreview.Playing = false;
|
this.animationPreview.Playing = false;
|
||||||
this.animationPreview.PreviewSprite = null;
|
this.animationPreview.PreviewSprite = null;
|
||||||
this.animationPreview.Size = new System.Drawing.Size(467, 370);
|
this.animationPreview.Size = new System.Drawing.Size(467, 370);
|
||||||
|
this.animationPreview.SpriteSheet = null;
|
||||||
this.animationPreview.TabIndex = 0;
|
this.animationPreview.TabIndex = 0;
|
||||||
this.animationPreview.Text = "animationPreview1";
|
this.animationPreview.Text = "animationPreview1";
|
||||||
this.animationPreview.ZoomLevel = 0F;
|
this.animationPreview.ZoomLevel = 0F;
|
||||||
this.animationPreview.MouseWheel += new System.Windows.Forms.MouseEventHandler(this.animationPreview_MouseWheel);
|
this.animationPreview.MouseWheel += new System.Windows.Forms.MouseEventHandler(this.animationPreview_MouseWheel);
|
||||||
//
|
//
|
||||||
// addEmptyFrameButton
|
// loadAnimationSetDialog
|
||||||
//
|
//
|
||||||
this.addEmptyFrameButton.Location = new System.Drawing.Point(163, 19);
|
this.loadAnimationSetDialog.DefaultExt = "animset";
|
||||||
this.addEmptyFrameButton.Name = "addEmptyFrameButton";
|
this.loadAnimationSetDialog.FileName = "openFileDialog1";
|
||||||
this.addEmptyFrameButton.Size = new System.Drawing.Size(27, 23);
|
this.loadAnimationSetDialog.Filter = "QUROGames AnimationSet|*.animSet";
|
||||||
this.addEmptyFrameButton.TabIndex = 12;
|
|
||||||
this.addEmptyFrameButton.Text = "+";
|
|
||||||
this.addEmptyFrameButton.UseVisualStyleBackColor = true;
|
|
||||||
this.addEmptyFrameButton.Click += new System.EventHandler(this.addEmptyFrameButton_Click);
|
|
||||||
//
|
//
|
||||||
// Form1
|
// Form1
|
||||||
//
|
//
|
||||||
@@ -691,10 +692,10 @@
|
|||||||
this.mainMenuStrip.PerformLayout();
|
this.mainMenuStrip.PerformLayout();
|
||||||
this.frameEditorPanel.ResumeLayout(false);
|
this.frameEditorPanel.ResumeLayout(false);
|
||||||
this.frameEditorPanel.PerformLayout();
|
this.frameEditorPanel.PerformLayout();
|
||||||
this.subSpritePanel.ResumeLayout(false);
|
this.frameSpritePanel.ResumeLayout(false);
|
||||||
this.subSpritePanel.PerformLayout();
|
this.frameSpritePanel.PerformLayout();
|
||||||
((System.ComponentModel.ISupportInitialize)(this.subSpriteYPosBox)).EndInit();
|
((System.ComponentModel.ISupportInitialize)(this.spriteYPosBox)).EndInit();
|
||||||
((System.ComponentModel.ISupportInitialize)(this.subSpriteXPosBox)).EndInit();
|
((System.ComponentModel.ISupportInitialize)(this.spriteXPosBox)).EndInit();
|
||||||
((System.ComponentModel.ISupportInitialize)(this.importDelayBox)).EndInit();
|
((System.ComponentModel.ISupportInitialize)(this.importDelayBox)).EndInit();
|
||||||
this.animationPanel.ResumeLayout(false);
|
this.animationPanel.ResumeLayout(false);
|
||||||
this.animationPanel.PerformLayout();
|
this.animationPanel.PerformLayout();
|
||||||
@@ -750,15 +751,15 @@
|
|||||||
private System.Windows.Forms.OpenFileDialog loadAnimationSetDialog;
|
private System.Windows.Forms.OpenFileDialog loadAnimationSetDialog;
|
||||||
private System.Windows.Forms.ToolStripMenuItem editToolStripMenuItem;
|
private System.Windows.Forms.ToolStripMenuItem editToolStripMenuItem;
|
||||||
private System.Windows.Forms.ToolStripMenuItem updateAnimationSpritesFromSpriteMapToolStripMenuItem;
|
private System.Windows.Forms.ToolStripMenuItem updateAnimationSpritesFromSpriteMapToolStripMenuItem;
|
||||||
private System.Windows.Forms.ListBox subSpriteListBox;
|
private System.Windows.Forms.ListBox frameSpriteListBox;
|
||||||
private System.Windows.Forms.Label subSpriteYPosLabel;
|
private System.Windows.Forms.Label spriteYPosLabel;
|
||||||
private System.Windows.Forms.Label subSpriteXPosLabel;
|
private System.Windows.Forms.Label spriteXPosLabel;
|
||||||
private System.Windows.Forms.Label subSpriteListLabel;
|
private System.Windows.Forms.Label frameSpriteListLabel;
|
||||||
private System.Windows.Forms.Button addSpriteToSubSpritesButton;
|
private System.Windows.Forms.Button addSpriteToFrameSpritesButton;
|
||||||
private System.Windows.Forms.NumericUpDown subSpriteYPosBox;
|
private System.Windows.Forms.NumericUpDown spriteYPosBox;
|
||||||
private System.Windows.Forms.NumericUpDown subSpriteXPosBox;
|
private System.Windows.Forms.NumericUpDown spriteXPosBox;
|
||||||
private System.Windows.Forms.Panel subSpritePanel;
|
private System.Windows.Forms.Panel frameSpritePanel;
|
||||||
private System.Windows.Forms.Label subSpritePositionLabel;
|
private System.Windows.Forms.Label frameSpritePositionLabel;
|
||||||
private System.Windows.Forms.Button addEmptyFrameButton;
|
private System.Windows.Forms.Button addEmptyFrameButton;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+60
-50
@@ -20,12 +20,22 @@ namespace AnimationEditor
|
|||||||
{
|
{
|
||||||
public partial class Form1 : Form
|
public partial class Form1 : Form
|
||||||
{
|
{
|
||||||
private Texture2D spriteSheet;
|
private Texture2D _spriteSheet;
|
||||||
|
//property ensures animationPreview holds a copy of whatever spriteSheet the editor is using
|
||||||
|
private Texture2D spriteSheet
|
||||||
|
{
|
||||||
|
get { return _spriteSheet; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_spriteSheet = value;
|
||||||
|
animationPreview.SpriteSheet = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
private int frameRate;
|
private int frameRate;
|
||||||
|
|
||||||
private BindingList<Sprite> sprites;
|
private BindingList<Sprite> spriteSet;
|
||||||
private BindingList<Frame> frames;
|
private BindingList<Frame> frames;
|
||||||
private BindingList<Sprite> subSprites;
|
private BindingList<Sprite> frameSprites;
|
||||||
private BindingList<Animation> animations;
|
private BindingList<Animation> animations;
|
||||||
|
|
||||||
private Animation currentAnimation;
|
private Animation currentAnimation;
|
||||||
@@ -82,7 +92,8 @@ namespace AnimationEditor
|
|||||||
{
|
{
|
||||||
if (spriteListBox.SelectedItem != null)
|
if (spriteListBox.SelectedItem != null)
|
||||||
{
|
{
|
||||||
AddFrame(new Frame((Sprite)spriteListBox.SelectedItem, importDelay));
|
var spriteToAdd = spriteSet[spriteListBox.SelectedIndex].Clone();
|
||||||
|
AddFrame(new Frame(spriteToAdd, importDelay));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -90,7 +101,11 @@ namespace AnimationEditor
|
|||||||
{
|
{
|
||||||
int newSelectedIndex;
|
int newSelectedIndex;
|
||||||
|
|
||||||
if (frames.Count == 1 && frames[0].Bounds == Microsoft.Xna.Framework.Rectangle.Empty)
|
//if only frame in animation is uninitiated and input is not empty, clear the list
|
||||||
|
if (frameToAdd.Name != "empty" &&
|
||||||
|
frames.Count == 1 &&
|
||||||
|
frames[0].Sprites.Count == 1 &&
|
||||||
|
frames[0].Sprites[0].Name == "empty")
|
||||||
{
|
{
|
||||||
frames.Clear();
|
frames.Clear();
|
||||||
}
|
}
|
||||||
@@ -123,7 +138,7 @@ namespace AnimationEditor
|
|||||||
currentAnimation.IsLooping = animationLoopCheckBox.Checked;
|
currentAnimation.IsLooping = animationLoopCheckBox.Checked;
|
||||||
}
|
}
|
||||||
if (animationPreview.PreviewSprite == null)
|
if (animationPreview.PreviewSprite == null)
|
||||||
animationPreview.PreviewSprite = new AnimatedSprite(spriteSheet, currentAnimation);
|
animationPreview.PreviewSprite = new AnimatedSprite(currentAnimation);
|
||||||
else
|
else
|
||||||
animationPreview.PreviewSprite.CurrentAnimation = currentAnimation;
|
animationPreview.PreviewSprite.CurrentAnimation = currentAnimation;
|
||||||
frameTrackBar.Maximum = currentAnimation.Frames.Count() - 1;
|
frameTrackBar.Maximum = currentAnimation.Frames.Count() - 1;
|
||||||
@@ -175,18 +190,19 @@ namespace AnimationEditor
|
|||||||
animationPreview.PreviewSprite.CurrentFrameIndex = frameListBox.SelectedIndex;
|
animationPreview.PreviewSprite.CurrentFrameIndex = frameListBox.SelectedIndex;
|
||||||
frameTrackBar.Value = frameListBox.SelectedIndex;
|
frameTrackBar.Value = frameListBox.SelectedIndex;
|
||||||
}
|
}
|
||||||
subSpritePanel.Enabled = true;
|
frameSpritePanel.Enabled = true;
|
||||||
if (currentFrame.SubSprites != null)
|
if (currentFrame.Sprites != null)
|
||||||
subSprites = new BindingList<Sprite>(currentFrame.SubSprites);
|
frameSprites = new BindingList<Sprite>(currentFrame.Sprites);
|
||||||
else
|
else
|
||||||
subSprites = new BindingList<Sprite>();
|
frameSprites = new BindingList<Sprite>();
|
||||||
subSpriteListBox.DataSource = subSprites;
|
Console.WriteLine("Current frame has " + currentFrame.Sprites.Count + " sprites!");
|
||||||
subSpriteListBox.DisplayMember = "Name";
|
frameSpriteListBox.DataSource = frameSprites;
|
||||||
|
frameSpriteListBox.DisplayMember = "Name";
|
||||||
UpdateFrameInformation();
|
UpdateFrameInformation();
|
||||||
}
|
}
|
||||||
else if (frameListBox.SelectedIndices.Count > 1)
|
else if (frameListBox.SelectedIndices.Count > 1)
|
||||||
{
|
{
|
||||||
subSpritePanel.Enabled = false;
|
frameSpritePanel.Enabled = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -231,13 +247,13 @@ namespace AnimationEditor
|
|||||||
loadedSpriteMap = IntermediateSerializer.Deserialize<Dictionary<string, Sprite>>(xmlRead, null);
|
loadedSpriteMap = IntermediateSerializer.Deserialize<Dictionary<string, Sprite>>(xmlRead, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
sprites = new BindingList<Sprite>();
|
spriteSet = new BindingList<Sprite>();
|
||||||
foreach (KeyValuePair<string, Sprite> sprite in loadedSpriteMap)
|
foreach (KeyValuePair<string, Sprite> sprite in loadedSpriteMap)
|
||||||
{
|
{
|
||||||
sprites.Add(sprite.Value);
|
spriteSet.Add(sprite.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
spriteListBox.DataSource = sprites;
|
spriteListBox.DataSource = spriteSet;
|
||||||
spriteListBox.DisplayMember = "Name";
|
spriteListBox.DisplayMember = "Name";
|
||||||
spriteListBox.ValueMember = "Bounds";
|
spriteListBox.ValueMember = "Bounds";
|
||||||
|
|
||||||
@@ -500,19 +516,14 @@ namespace AnimationEditor
|
|||||||
{
|
{
|
||||||
foreach(Frame frame in anim.Frames)
|
foreach(Frame frame in anim.Frames)
|
||||||
{
|
{
|
||||||
if (loadedSpriteMap.ContainsKey(frame.Name))
|
if (frame.Sprites != null)
|
||||||
{
|
{
|
||||||
frame.Sprite = loadedSpriteMap[frame.Name];
|
for (int index = 0; index < frame.Sprites.Count; index++)
|
||||||
updateCounter++;
|
|
||||||
}
|
|
||||||
if (frame.SubSprites != null)
|
|
||||||
{
|
{
|
||||||
for (int index = 0; index < frame.SubSprites.Count; index++)
|
var sprite = frame.Sprites[index];
|
||||||
|
if (loadedSpriteMap.ContainsKey(sprite.Name))
|
||||||
{
|
{
|
||||||
var subSprite = frame.SubSprites[index];
|
frame.Sprites[index] = loadedSpriteMap[sprite.Name];
|
||||||
if (loadedSpriteMap.ContainsKey(subSprite.Name))
|
|
||||||
{
|
|
||||||
frame.SubSprites[index] = loadedSpriteMap[subSprite.Name];
|
|
||||||
updateCounter++;
|
updateCounter++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -523,49 +534,48 @@ namespace AnimationEditor
|
|||||||
MessageBox.Show("Updated " + updateCounter + " sprites!");
|
MessageBox.Show("Updated " + updateCounter + " sprites!");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void subSpriteListBox_SelectedIndexChanged(object sender, EventArgs e)
|
private void frameSpriteListBox_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
ReadSubSpritePosition();
|
ReadSpriteOffset();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ReadSubSpritePosition()
|
//load selected sprite's position into the sprite position boxes
|
||||||
|
private void ReadSpriteOffset()
|
||||||
{
|
{
|
||||||
reading = true;
|
reading = true;
|
||||||
subSpriteXPosBox.Value = (int)currentFrame.SubSpritePositions[subSpriteListBox.SelectedIndex].X;
|
spriteXPosBox.Value = (int)currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset.X;
|
||||||
subSpriteYPosBox.Value = (int)currentFrame.SubSpritePositions[subSpriteListBox.SelectedIndex].Y;
|
spriteYPosBox.Value = (int)currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset.Y;
|
||||||
reading = false;
|
reading = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void subSpriteXPosBox_ValueChanged(object sender, EventArgs e)
|
//update X offset of selected sprite with position entered into spriteXPosBox
|
||||||
|
private void spriteXPosBox_ValueChanged(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (reading || subSpriteListBox.SelectedIndex >= currentFrame.SubSpritePositions.Count)
|
if (reading || frameSpriteListBox.SelectedIndex >= currentFrame.Sprites.Count)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var newPos = currentFrame.SubSpritePositions[subSpriteListBox.SelectedIndex];
|
var newPos = currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset;
|
||||||
newPos.X = (float)subSpriteXPosBox.Value;
|
newPos.X = (float)spriteXPosBox.Value;
|
||||||
currentFrame.SubSpritePositions[subSpriteListBox.SelectedIndex] = newPos;
|
currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset = newPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void subSpriteYPosBox_ValueChanged(object sender, EventArgs e)
|
//update Y offset of selected sprite with position entered into spriteYPosBox
|
||||||
|
private void spriteYPosBox_ValueChanged(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (reading || subSpriteListBox.SelectedIndex >= currentFrame.SubSpritePositions.Count)
|
if (reading || frameSpriteListBox.SelectedIndex >= currentFrame.Sprites.Count)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var newPos = currentFrame.SubSpritePositions[subSpriteListBox.SelectedIndex];
|
var newPos = currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset;
|
||||||
newPos.Y = (float)subSpriteYPosBox.Value;
|
newPos.Y = (float)spriteYPosBox.Value;
|
||||||
currentFrame.SubSpritePositions[subSpriteListBox.SelectedIndex] = newPos;
|
currentFrame.Sprites[frameSpriteListBox.SelectedIndex].Offset = newPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addSpriteToSubSpritesButton_Click(object sender, EventArgs e)
|
private void addSpriteToFrameSpritesButton_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
var spriteToAdd = sprites[spriteListBox.SelectedIndex];
|
var spriteToAdd = spriteSet[spriteListBox.SelectedIndex].Clone();
|
||||||
if (currentFrame.SubSpritePositions == null)
|
if (currentFrame.Sprites == null)
|
||||||
currentFrame.SubSpritePositions = new List<Vector2>();
|
currentFrame.Sprites = new List<Sprite>();
|
||||||
currentFrame.SubSpritePositions.Add(Vector2.Zero);
|
currentFrame.Sprites.Add(spriteToAdd);
|
||||||
if (currentFrame.SubSprites == null)
|
|
||||||
currentFrame.SubSprites = new List<Sprite>();
|
|
||||||
currentFrame.SubSprites.Add(spriteToAdd);
|
|
||||||
subSprites.Add(spriteToAdd);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addEmptyFrameButton_Click(object sender, EventArgs e)
|
private void addEmptyFrameButton_Click(object sender, EventArgs e)
|
||||||
|
|||||||
@@ -1,36 +0,0 @@
|
|||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General Information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("AnimationLibrary")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("")]
|
|
||||||
[assembly: AssemblyProduct("AnimationLibrary")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("69dadc27-fbeb-4625-9212-6eb5bed5102a")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
|
||||||
// by using the '*' as shown below:
|
|
||||||
// [assembly: AssemblyVersion("1.0.*")]
|
|
||||||
[assembly: AssemblyVersion("1.0.0.0")]
|
|
||||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ProjectGuid>{69DADC27-FBEB-4625-9212-6EB5BED5102A}</ProjectGuid>
|
|
||||||
<OutputType>Library</OutputType>
|
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
||||||
<RootNamespace>QURO.AnimationLibrary</RootNamespace>
|
|
||||||
<AssemblyName>QURO.AnimationLibrary</AssemblyName>
|
|
||||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
|
||||||
<FileAlignment>512</FileAlignment>
|
|
||||||
<TargetFrameworkProfile />
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
<OutputPath>bin\Debug\</OutputPath>
|
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<DebugType>pdbonly</DebugType>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="MonoGame.Framework, Version=3.8.0.76, Culture=neutral, processorArchitecture=MSIL">
|
|
||||||
<SpecificVersion>False</SpecificVersion>
|
|
||||||
<HintPath>C:\Program Files (x86)\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System" />
|
|
||||||
<Reference Include="System.Core" />
|
|
||||||
<Reference Include="System.Xml.Linq" />
|
|
||||||
<Reference Include="System.Data.DataSetExtensions" />
|
|
||||||
<Reference Include="Microsoft.CSharp" />
|
|
||||||
<Reference Include="System.Data" />
|
|
||||||
<Reference Include="System.Net.Http" />
|
|
||||||
<Reference Include="System.Xml" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="AnimatedSprite.cs" />
|
|
||||||
<Compile Include="Animation.cs" />
|
|
||||||
<Compile Include="AnimationSet.cs" />
|
|
||||||
<Compile Include="Frame.cs" />
|
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\QURO\QURO.csproj">
|
|
||||||
<Project>{4581e0c8-b14a-454d-9a7b-52d37535e7e9}</Project>
|
|
||||||
<Name>QURO</Name>
|
|
||||||
</ProjectReference>
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
||||||
</Project>
|
|
||||||
Reference in New Issue
Block a user