Raised pivot point to prevent hitting collar top
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+5
-5
@@ -14,17 +14,17 @@ shaft_r = (9/2)/cos(180/$fn);
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//shaft_r = 9/2;
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throw_types = [
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[9.45, "B"], //as close a match as possible to original Bandit design, originally achieved in "1E" revision, and cleaned up for "1G"
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[9.45 / sqrt(2), "S"],
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[9.45 / sqrt(2 / 1.4), "SN"]
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[10.75, "B"], //as close a match as possible to original Bandit design, originally achieved in "1E" revision, and cleaned up for "1G"
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[10.75 / sqrt(2), "S"],
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[10.75 / sqrt(2 / 1.4), "SN"]
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];
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grommet_dist = 6.8; //distance the grommet sits below this component
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grommet_depth = 6.4; //thickness of grommet (when compressed)
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pivot_fix = 1.7; // amount to lower hollow pivot, to prevent hitting low
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pivot_fix = 0; // amount to lower hollow pivot, to prevent hitting low
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pivot_depth = grommet_dist + grommet_depth / 2 + pivot_fix;
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VERSION = "V2.2";
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VERSION = "V2.2.1";
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CIR = "CIR";
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SQR = "SQR";
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